Necromorph by Supernaught

[raw]
made by Supernaught for LD33 (JAM)
NECROMORPH by Supernaught



WARNING: Please turn down your volume a bit, especially if you're using headphones.



Controls:
Arrow Keys – Move
Z – Jump
X – Attack
R – Restart level

Tip: Up Arrow + Attack – Attack upwards when using bow



Supernaught is:
Alphonsus (@alphnsus) – Code
Dave (@momorgoth) – Art

Follow us on Twitter: @_supernaught

Made with HaxeFlixel and PyxelEdit.

Ratings

Coolness 45% 1415
Overall(Jam) 4.04 46
Audio(Jam) 2.75 534
Fun(Jam) 3.83 74
Graphics(Jam) 4.52 43
Humor(Jam) 2.43 711
Innovation(Jam) 3.60 139
Mood(Jam) 3.69 156
Theme(Jam) 3.75 287

Feedback

Evergreen Games
25. Aug 2015 · 06:11 UTC
Amazing graphics. Best theme interpretation i've seen yet. the levels were a little too hard.
gnuwilliam
25. Aug 2015 · 18:09 UTC
Really cool graphics
Ninja Garage
26. Aug 2015 · 05:17 UTC
Nice game! :D
SaintHeiser
26. Aug 2015 · 09:59 UTC
Pretty well made! Like the pixelart and game mechanic idea =)
The Fifth Apartment
27. Aug 2015 · 03:08 UTC
Awesome theme, great graphics! An overall perfect game!
pereubu
27. Aug 2015 · 12:01 UTC
really nice graphics, especially the color palette :>
Nanolotl
27. Aug 2015 · 12:08 UTC
I liked the mechanic of switching to the enemy that you last defeated. Some of the sounds seemed a bit loud in comparison to the others. A fun but short entry.
fullmontis
27. Aug 2015 · 12:12 UTC
I like the mechanics, it is pretty fun to play as the enemy you just killed. The graphics are great, I really dig them. Controls were nice but a little hard to master, I have died a couple of times because of this.
peterthehe
27. Aug 2015 · 12:18 UTC
Incredible, fun, challenging. A great game!
sergicollado
27. Aug 2015 · 12:23 UTC
So cool when player get enemy weapons, well done!
SojaBird
27. Aug 2015 · 12:24 UTC
Super cool art style and a really really nice gameplay idea.

Do more with this idea!!!
darklightteam
27. Aug 2015 · 12:30 UTC
Great game, cool graphics and implementation of the theme.
Rocketship
27. Aug 2015 · 12:31 UTC
Very nice look and feel in this game. The mechanic reminds me of Kirby and the difficulty is frustratingly fantastic. Just a very very solid entry in all ways.
NikB
27. Aug 2015 · 12:32 UTC
Pretty cool. Innovative mechanic and stunning visuals. Good luck with this one!
Picking a username is hard
27. Aug 2015 · 12:42 UTC
That game was amazing! Great use of that mechanic where you became what you killed. It went from a basic platformer to a strategy game as I tried to plan out my attacks to be able to use the bow on more difficult enemies without sacraficing the ax. My only problem was when you died, the sound was starteling and the white screen was a lot. But awesome game! you did a great job.
savethejets1
27. Aug 2015 · 12:45 UTC
This is a really tight platformer! Extra props for adding a variable jump height. You should add some music and release this!
Taldius
27. Aug 2015 · 12:46 UTC
Awesome game, I love the art style and the concept.
The only problem I have is that I find the game really hard, but maybe it's just who is bad.
Anyway, really good job!
NoWandStudios
27. Aug 2015 · 12:54 UTC
It's a great game! Love morphing into enemies and use theyr skills! Good job
zatyka
27. Aug 2015 · 13:00 UTC
Excellent entry. It felt so polished. I think it's clever how you force the player to think before killing each enemy. It was definitely difficult, but not frustrating. I just wish it were longer.
ZyxAsRey
27. Aug 2015 · 13:13 UTC
Challenging game, it provides a unique gameplay and enforces a strategy on how to approach to enemies and reach for the next level. Nice job and keep it up!
treeman
27. Aug 2015 · 13:18 UTC
Graphics and the overall feel was very well done. I also found the game too hard, but the game mechanic was nice.
freaknarf
27. Aug 2015 · 13:21 UTC
Good game, but i ragequited before beating it ; it seems that sometimes keys need to be pressed multiple times before the game realizes it was released eg : i'm pushin right arrow, and even released the player sometimes keep walking right. I must push right arrow again and release to make the player stop...
As the game is not really easy (at least with this kind of trouble) i quit but that's a nice game ! Concept is nice, and fits perfectly the theme ; becoming the monsters you kill, it reminds me kirby's gameplay in a way (and i love it). Palette's choice is quite original and i really liked the visual style and work done. I did not expect sfx to be so loud, so I was a bit surprised at the very first sound :)
Good game, I'll try again later !
cbear_wallis
27. Aug 2015 · 13:31 UTC
really solid! I loved it. The whole thing is really well realized.
LeafThief
27. Aug 2015 · 13:42 UTC
Very well done. I would've loved some background music. BUT: It was REALLY well done. A platformer with a nice twist and interpretation of the theme :)
HappyHour
27. Aug 2015 · 13:47 UTC
Great color palette and pixel art. :)
Mase
27. Aug 2015 · 14:03 UTC
Nice parallax backgrounds.
I died on the last spike in the game ( >.<) So that was fun.

Hmm except for the archers, the enemies seem too passive.
rogual
27. Aug 2015 · 14:05 UTC
Loved this one. Really hard but I beat it in the end. Your interpretation of the theme was excellent, in a "why didn't I think of that" way.

Really nice entry.
K.Chplr
27. Aug 2015 · 14:31 UTC
Good game with a great mechanic. I wish it had more challenges and some music !

A minor issue I noticed : With an azerty keyboard, the W key can be used to jump with in most forms (which is nice), except with in the flying form where Z has to be used.
BeardyBard
27. Aug 2015 · 14:49 UTC
Cool gameplay
I give this game 111 out of 111.
Need more spikes, lol
daydreamcorgigames
27. Aug 2015 · 15:42 UTC
Cool graphics! I like the idea of swapping into enemy after killing them. Kinda like Kirby but with more puzzle element.
ponywolf
27. Aug 2015 · 16:18 UTC
This feels like a very complete game. Love the graphics and colors.
Yrr
27. Aug 2015 · 16:20 UTC
Now this is exactly the kind of game I love to see!
Archonthewizard
27. Aug 2015 · 23:37 UTC
Great entry! I'm glad you were in my chat to tell me to shoot up. The difficulty ramp felt great. Art was well done. Nice interpretation of the theme.
CtrlAltTea
28. Aug 2015 · 00:15 UTC
Great art, very nice idea!
Awpteamoose
28. Aug 2015 · 09:37 UTC
More! Make more levels!

Our artist doesn't believe it's a two-man project.
dickpoelen
28. Aug 2015 · 15:49 UTC
Awesome little game. Love the gibs
Mach60KAS
28. Aug 2015 · 21:37 UTC
Challenging, beautiful levels and a wide variety of movement mechanics to get around. This is well designed and amazingly executed - I love it! I think some music could push it a bit further though.
rnlf
29. Aug 2015 · 08:42 UTC
I really liked this game! It looks awesome, it feels awesome and even the simple sound effects match the rest awesomely.

The levels were well balanced, maybe a tad to easy.

One tiny complaint though, Z/X forced me to install a second keyboard layout. Please consider using something more international next time.

Besides that, really, really great game!
shawn42
29. Aug 2015 · 16:14 UTC
Wow. One of the best I've seen so far... Great art and interesting mechanic to mix in to the standard platformer. I really like dropping rocks on enemies as the flappy bat thing!
OnionBlaze
30. Aug 2015 · 08:24 UTC
Beautiful pixel art; interesting mechanics also. I wish it was longer, but other than that, great job with this. :)
xvw
30. Aug 2015 · 10:58 UTC
Good take on the theme, with a good concept!
Beautiful graphics!
Shame that you have not found a composer!
zeid
30. Aug 2015 · 11:31 UTC
Awesome game, nice graphics and concept.
zeid
30. Aug 2015 · 11:32 UTC
Awesome game, nice graphics and concept. The difficulty was a tad hard, and the death sounds were a little grating other than that spot on!
Tselmek
30. Aug 2015 · 13:27 UTC
The pixelart is gorgeous and the mechanics are well done. Good job with the level design even though the hitboxes feel a little too unforgiving. Definitely needs some music. Good job!
Sanju
31. Aug 2015 · 14:17 UTC
Loved that graphics.
Managore
31. Aug 2015 · 17:24 UTC
Stunning graphics! I wish I could give you a 6 for that! Great use of theme as well, and really responsive controls. I felt like the melee enemies could be more threatening, perhaps walking around or attacking at intervals.
Unept
31. Aug 2015 · 17:40 UTC
Beautiful game. Love the art and the gameplay, great take on the theme. Great variable gameplay. Nice!
superfluous
01. Sep 2015 · 13:11 UTC
Very possibly my favorite game I've played so far this jam. Great mechanics, interesting opportunity for strategy, amazing spritework, exceptional polish. I would buy an expanded version of this in a heartbeat. Great work.
inurashii
01. Sep 2015 · 16:34 UTC
Very polished! Would have liked checkpoints, but otherwise it was a lot of fun.
Draknek
01. Sep 2015 · 16:38 UTC
Could do with more checkpoints. If there was a checkpoint midway through each level I think I would have persisted and got further, but as it is, it feels like it's asking me to repeat parts of each level for no good reason.

Bit weird that the knight doesn't attack you.
Nikteddy92
01. Sep 2015 · 16:54 UTC
Wow that's a great entry!!
I love the graphic, it's awesome!
And the gameplay is smooth and really enjoyable, a little too challenging!
Well done dude!
recursor
01. Sep 2015 · 19:05 UTC
Love the art style going with reds, white and dark blues. Very lovely. My only frustration was having to start over at the beginning of each level when I died. Other than that I quite enjoyed it.
napramirez
02. Sep 2015 · 15:22 UTC
It's so fun to play, the balance is just right. I want moar of this! A little music here and there, and it's ready to go! Release this kraken!
dancingmad
02. Sep 2015 · 18:08 UTC
Nice classic game, easy to play, with a good concept, but so short T_T !
We would like to see more !
Togimaro
02. Sep 2015 · 20:52 UTC
Too short but excellent! I hope a Post-GameJam version with more levels and more ennemies!
allinlabs
02. Sep 2015 · 21:47 UTC
Super beautiful game and fun to play. The gameplay switch when you kill an enemy kept it really fresh to play, and I enjoyed finishing it!
The controls are a little buggy (sometime it would do the action, other times it wouldn't change direction or just stop...). I also feel there is something missing with the knight not attacking you.
Still, it's a really fresh platformer.
Arche-san
03. Sep 2015 · 20:28 UTC
Nice concept with a very good theme interpretation.
The hitbox is a bit hard a first but not frustrating.
It's very fun to perform the monster you just killed before. Excellent level design BTW !
Great job :D
6DownStudios
04. Sep 2015 · 09:40 UTC
Great take on the theme, very innovative! Fun game, well designed, pixelart/animation is top-notch!
Outstanding work guys!
RobotMeal
04. Sep 2015 · 15:50 UTC
Amazing entry! Fun platformer, very cool power-steal mechanic.
BNeutral
06. Sep 2015 · 06:46 UTC
Very fitting title.
Headmade
06. Sep 2015 · 08:57 UTC
We have a winner right here. Very innovative and fun to play, great looking, nails the theme and even has a great name.
The only thing missing is music. Odd to leave it out considering this is a jam entry.
DarkwindMedia
06. Sep 2015 · 12:09 UTC
Nice pacing at the start, good challenges, character feel was good, engineering seemed solid, art was fantastic. Good impacts on death. Particles were nice and subtle, not over the top. Everything moved well. Really clean. Really really well done.
MaesK
07. Sep 2015 · 19:18 UTC
Excellent. All is perfect: idea, graphics, game mechanic, and even sound. I just miss some music, but everything else is impressive. A short game, but carefully done.
pixzleone
09. Sep 2015 · 09:25 UTC
I really like the artstyle!
sorlok
11. Sep 2015 · 04:21 UTC
First 5-star on both innovation and fun! I really liked this game; it forced you to make choices (since killing an enemy always stole their power). The mechanics were a little off, but not enough to break the enjoyment of the game. Great concept, great art, and great game!
bombjack
12. Sep 2015 · 15:21 UTC
nice graphics and original gameplay.
jerombd
11. Oct 2016 · 16:02 UTC
Sweet graphics & an interesting gameplay: I can imagine a bigger dungeon with its dozens of different monsters and their own movements!
nictaylr
02. May 2017 · 01:37 UTC
Hi Supernaught, any chance I can get the source? I am student learning HaxeFlixel!