Elos by M4ttU
For a first Jam, I'll try to bring you with me in a small platformer where Elos launches at you Every 10 Seconds (Elos).
Unfortunately, I haven't got the time to add music to the game but I'm relatively happy with the result.
| Github | https://github.com/matthewbiot/LD51 |
| Itch.io | https://m4ttu.itch.io/ludumdare-51-elos |
| Original URL | https://ldjam.com/events/ludum-dare/51/elos |
Ratings
| Overall | 315th | 3.25⭐ | 26🧑⚖️ |
| Fun | 220th | 3.375⭐ | 26🧑⚖️ |
| Innovation | 412th | 2.783⭐ | 25🧑⚖️ |
| Theme | 429th | 2.978⭐ | 25🧑⚖️ |
| Graphics | 331th | 3.146⭐ | 26🧑⚖️ |
| Audio | 312th | 2.841⭐ | 24🧑⚖️ |
| Humor | 272th | 2.45⭐ | 22🧑⚖️ |
| Mood | 242th | 3.227⭐ | 24🧑⚖️ |
| Given | 23🗳️ | 25🗨️ |
Also, it is the first game I have played in this edition of Ludum Dare! I love platforms, and what can I tell you, I love this game and I've had a good time. The only but would be to put a valuable description of the game. Great game!
I didn't have the time to really come up with a good page with a nice description and visuals to "sell" the game. But thanks a lot for the kind words, I appreciate it.
@castitatis Thanks! I agree, the screen switch at the top is finicky and I'm pretty sure can lead to bugging your run but I didn't have time to make sure to "pull you up" if you reached the other room.
Didn't find the 'theme' elos?!?! but that is propably because i wasn't getting to it/them!?
Explained when you need it ! Good job
There's something weird going on with the camera if you play the game in-browser on itch, but going full screen fixed it for me. Other than that, good job!
@pixelydian Thanks a lot!! I have to admit that I have developed it for controllers and I haven't given much thoughts about E being weird on keyboard :smile: And as a lefty, I usually have some weird keybinds ahah. But you're 100% right that Shift would have been a better keybind.
@johnnysix Thank you for playing! It was meant to be challenging but I might have gone a bit overboard ahah. For the jump, it's a great idea, I might try to see how it feels. I originally wanted controller players to be able to adjust the angle with the stick rather than setting it to 45deg by default.

Thanks again!

But before I got stuck, I had fun with it. Nice entry!