Ten Second Dash by Andrew Hoyer

Thanks for taking a look at my LD51 game jam entry, a simple platformer with elements of the theme embedded throughout.
GAME CONTROLS
- WASD or Arrow Keys to move
- Jump: c / j
- Dash: x / k
Engine supports game controller, but it's untested for this game.
PLAY AT THE URL BELOW
https://andrewhoyer.com/ldjam/51/
GAME ENGINE
Pocket Platformer https://the-l0bster.itch.io/pocket-platformer
MUSIC
"Fretless" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
FOLLOW ME ON TWITTER
https://twitter.com/andrewhoyer
| Play Game (HTML5 web) | https://andrewhoyer.com/ldjam/51/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/ten-secon-dash |
Ratings
| Overall | 491th | 3.609⭐ | 25🧑⚖️ |
| Fun | 301th | 3.696⭐ | 25🧑⚖️ |
| Innovation | 1133th | 2.522⭐ | 25🧑⚖️ |
| Theme | 1213th | 2.109⭐ | 25🧑⚖️ |
| Humor | 679th | 2.659⭐ | 24🧑⚖️ |
| Mood | 760th | 3.25⭐ | 24🧑⚖️ |
| Given | 15🗳️ | 22🗨️ |
Would've been good to have a level in there where you needed the dash for a specific part or parts, I think I got through all of the levels without needing it. Cool stuff!
@mikushi I don't love how the engine handles wall interactions. It's very sticky.
@ogelgames Yeah, the signs were pretty much how I tied the theme in with a platformer. Eventually I started adding visual elements as well, but I tried to go for some humour / dialogue.
@lelulagames I agree with you. I wouldn't pick these options, but the platformer engine I used made these the defaults and there's no way to change it (it's fairly new).
@kesha Thanks, I appreciate it, although I'm too humble and realistic to think it's one of the best. I'm happy to be in the top 20%, though.