Don't Go Into the Light by Jaco van Hemert
A soldier fights against death as he seeks redemption.



.: Game
A platformer where you must continue to ascend or be engulfed by the light, which follows you every 10 seconds. Find areas of peace, where you can breathe for a moment, before resuming your desperate fight against death. But remember to collect all the memories on the way, or you will be unable to enter the safe zones.

.: Controls
- <- -> or A D: Move left or right
- Space or Z: Jump
- Escape: Open Menu, Go Back
- Space or Enter: Confirm
If the bloom is too bright for you, you can switch it to a less bright version in the options.
Credits
Coding, Design
- Carel van Hemert
- Jaco van Hemert
Writing, Level Design, Art
- Jaco van Hemert
Music, Sound
- Carel van Hemert
Additional Credits
- Audio VSTS: Spitfire Audio, FL Studio
Tools Used
- Unity
- Visual Studio
- Krita
- LibreSprite
- FL Studio
- Audacity
- Gimp
Ratings
| Overall | 793th | 3.304⭐ | 25🧑⚖️ |
| Fun | 846th | 3.083⭐ | 26🧑⚖️ |
| Innovation | 1155th | 2.438⭐ | 26🧑⚖️ |
| Theme | 909th | 3.292⭐ | 26🧑⚖️ |
| Graphics | 941th | 2.979⭐ | 26🧑⚖️ |
| Audio | 432th | 3.417⭐ | 26🧑⚖️ |
| Mood | 798th | 3.208⭐ | 26🧑⚖️ |
| Given | 24🗳️ | 26🗨️ |
Brought back memories of Donkey Kong Country.
Only downside I'd mention is the font, which doesn't really fit in. I think it's too smooth/rounded, maybe a straighter/pixellish font would have been nicer.
Great job!