Foody the Robot by MadR
The game is about a robot named Foody the Robot who needs to learn to remember random product lists and repeat them within 10 seconds.
There is an AI and a narrator that guides You trough the journey. The narrator might a bit evil....
!!! Game might have some bugs on WIN, LOOSE states, sorry, don't be mad :), I'll try to fix it - I think it's within the JAM ruleset

The game has 8 levels, It will take some practice and a lot of skill to do them all, but if You are able to do 6 You must consider Your self a winner, if You do 8 You are immortal.
How to play:
- Listen to instructions;
- Press space to roll the dice to generate the shopping list (You will see dice on the screen when it's time;
- Use LMB to click on the items You rolled within 10 seconds;
- Wait for next LEVEL, if You succeed;
- Repeat 8 times.

| Web version of the game | https://madr.itch.io/foody-the-robot |
| Original URL | https://ldjam.com/events/ludum-dare/51/foody-the-robot |
Ratings
| Overall | 579th | 3.524⭐ | 23🧑⚖️ |
| Fun | 513th | 3.452⭐ | 23🧑⚖️ |
| Innovation | 470th | 3.452⭐ | 23🧑⚖️ |
| Theme | 587th | 3.643⭐ | 23🧑⚖️ |
| Graphics | 664th | 3.5⭐ | 23🧑⚖️ |
| Audio | 440th | 3.405⭐ | 23🧑⚖️ |
| Humor | 182th | 3.675⭐ | 22🧑⚖️ |
| Mood | 629th | 3.395⭐ | 21🧑⚖️ |
| Given | 9🗳️ | 20🗨️ |
I wish this was a compo entry so I could see how you handled the dice. The mood was really consistent and fun. I love how simple this was. I played it like 4 times and couldn't get past 7 yet. I really like how you handled the lighting in the 2D environment. The only thing really lacking is the quality of the 3D scene, but that is only because of how hard you went in the 2D scene. There weren't any major bugs or issues I had with the game. Overall, this was a really solid entry!
Yeah the 3D was scene very rushed... the dice took a lot of time, especially DICE <-> Foods to click system. And all in all, it was somehow very janky and non-dynamic process and code this time.
But at least I got to publish it in time for the Jam!
Cute art, though I am not usually a fan of mixed-resolution styles, it doesn't bother me here so much. I liked the lighting effects and the music was simple but soothing. Nice effort!
But it general i would say it looks amazing. Especially 2d screen. Lights and visual work good.
The dice are physics objects with RiggidBodies, when they are being thrown up force and torque is being added. Each side has a collider that gives back an int with an opposite sides result.
Graphics were very cute.
The only thing that i thought was kind of annoying was the size of the dice, it was kinda small and depending on which food it landed on i couldn't identify exactly which one was it since some were very similar. Would be nice to show a larger version of the image after the dice rolled.
Well done!
@shimmerscale I agree about the odd switch to 3D - mistakes ware made...
The voice actor of your game played a big role in the mood of the game.
That voice made me feel like I was a lab mouse throughout the game.
The only minor drawback to this game is that it's a bit tedious to wait for the resulting verdict after I've made my selections for items.
I met a bug that dices could run out of the screen, then I will never know what is the correct product list XD