Monstris by jlnr
I couldn't come up with a great idea for the theme, so I've decided to implement an old idea I have for a board game.
RULES
Four players have to put down as many pieces as possible, starting in their "home corner".
But you can only connect pieces DIAGONALLY. None of your pieces' sides must touch directly. I've tried to illustrate this in screenshot #2. Touching enemy pieces is fine.
(Sounds like the board game Blokus? It's similar, but this game has triangular tiles.)
JUDGING
I've written an HTML 5 version of the same game a couple years ago, is that cheating? I'm not really in this compo to win, but I'd love to hear feedback about the actual game mechanics! (I'm starting to think that the abovementioned game Blokus is a lot better balanced :/)
THEME? WHERE?
I've been meaning to put monster eyes on each piece, and then let each piece grow hands where you can connect other pieces (instead of blinking dots). That'd have made the rules so much clearer! ...And then I ran out of time :|
TOOLS
RubyMotion and the (my) Gosu game development library for Ruby (https://libgosu.org/)
TextMate 1.5.11 \m/
Affinity Designer (so much better than crashy Sketch 3.3.3 -_-)
SOURCE
I think I'm going to clean up and push the source to GitHub sometime this week. I'm *really* happy with the project structure.
RULES
Four players have to put down as many pieces as possible, starting in their "home corner".
But you can only connect pieces DIAGONALLY. None of your pieces' sides must touch directly. I've tried to illustrate this in screenshot #2. Touching enemy pieces is fine.
(Sounds like the board game Blokus? It's similar, but this game has triangular tiles.)
JUDGING
I've written an HTML 5 version of the same game a couple years ago, is that cheating? I'm not really in this compo to win, but I'd love to hear feedback about the actual game mechanics! (I'm starting to think that the abovementioned game Blokus is a lot better balanced :/)
THEME? WHERE?
I've been meaning to put monster eyes on each piece, and then let each piece grow hands where you can connect other pieces (instead of blinking dots). That'd have made the rules so much clearer! ...And then I ran out of time :|
TOOLS
RubyMotion and the (my) Gosu game development library for Ruby (https://libgosu.org/)
TextMate 1.5.11 \m/
Affinity Designer (so much better than crashy Sketch 3.3.3 -_-)
SOURCE
I think I'm going to clean up and push the source to GitHub sometime this week. I'm *really* happy with the project structure.
Ratings
| Coolness | 39% | 1668 |
| Overall(Jam) | 3.36 | 400 |
| Fun(Jam) | 3.22 | 409 |
| Innovation(Jam) | 3.30 | 304 |
I'm not sure this is the theme that has inspired you, haha... :D