Supermarket Scuffle by Panacea

[raw]
made by Panacea for Ludum Dare 51 (COMPO)

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The grocery store is closing, but you haven't checked out yet! You need to race to the cashier, but other shoppers keep on appearing (and exactly every 10 seconds, too . . . very strange)!

Use the arrow keys or WASD to control your cart. You can use the coins you collect to activate powerups. The first one increases your top speed - how do you increase the top speed of a grocery cart, you ask? How dare you question the rules! The second one is a non-bomb that slows down all nearby carts. It's not a real bomb, those apparently aren't allowed in grocery stores.

Supermarket Scuffle is a racing game made entirely by me for the Ludum Dare 51 Compo.

Tools - Construct 3, Aseprite, sfxr!

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Ratings

Given 0🗳️ 4🗨️

Feedback

Developer On Trip
03. Oct 2022 · 13:48 UTC
it's challenging, but how do you win?? I reached the first and it tell me "You Lose!"
Jonah_SRG
03. Oct 2022 · 16:38 UTC
The cart controls very nicely, and I like the cart sprites. The way the new carts appeared suddenly was hard to react to. I also wasn't able to win as it seemed like another cart would swoop in at the last second as I rounded the final turn. But it was fun to bump up against them and try to bomb them. Well done!
Zubi
03. Oct 2022 · 17:58 UTC
What a fun concept! This artstyle is really cool! I love the mix between the 3D world and the cart that seems 2D. It reminds me of retro games. Interesting! I like the SFX and the powerups, although usually I'm too busy racing to get to use them haha. Well done! (‾◡◝)