Drag & Box by MrAlcoro
You work in a very stressful environment, where every 10 seconds, an order shows up asking you for diverse items to send out. Try to pack as many items together as possible for your orders and don't forget the packing peanuts (fill)! Try to win as many points in 10 minutes! Or try the endless mode.
Credits




| Link to the project's GitHub | https://github.com/auusi9/LD51 |
| Itch.io | https://nyacu.itch.io/drag-box |
| Original URL | https://ldjam.com/events/ludum-dare/51/drag-box |
Ratings
| Overall | 183th | 3.921⭐ | 40🧑⚖️ |
| Fun | 241th | 3.776⭐ | 40🧑⚖️ |
| Innovation | 105th | 3.974⭐ | 40🧑⚖️ |
| Theme | 409th | 3.842⭐ | 40🧑⚖️ |
| Graphics | 226th | 4.145⭐ | 40🧑⚖️ |
| Audio | 536th | 3.211⭐ | 40🧑⚖️ |
| Given | 55🗳️ | 58🗨️ |
Ofcourse it could be adjusted abit on the speed of things, but its the theme =)
Only thing i found that was abit off, was i got an order that wasnt possible to fit in any box size.
Great work =)
And don't worry @cowgummiboy the game **is** hard, sorry about that hahahaha, thank you both for playing!
@gibss true that, you're right that it's just a feature that we didn't highlight too much! Thanks for playing!
Also, I would be happy if you rate my game, it's also my first one :)
Feedbacks :
- tutorial got too much text and I almost drop down
- a music would be great
I got 3435 points
At first I didn't realize you could rotate the pieces but once I figured that out it was great. (I re-checked and it's in the tutorial I just missed it from reading too fast)
I wish the snapping was a little better maybe a visual indicator of if something will snap when you drop it would be nice.
I also dropped a few boxes just offscreen past the output zone haha
It was a bit interesting to ship things off in multiple packages, but it game some extra flexibility.
The space got cluttered really fast, but that is kind of the intent. Would have been nice to get a few breaks in between perhaps, to prepare / tidy up things. But then the 'every 10 seconds' wouldn't count. :smile:
Congratulations.
Nice job.
I really like the mood of the game. You should not have opted out of that category!
Some thoughts:
- I love the concept, that twist on Tetris is great. Also the mechanics, with the boxes and the peanuts.
- It's too hard! Too little time to complete orders
Really really engaging game. It took me a little bit to get the hang of going which box to use, filling, packing, and CLOSING the box, but once I got into it the game flowed really nicely!
The theme and the mechanics fit really well together. The skill ceiling of this game is sky high, there is not a single moment where you should (optimally) take a breather. I guess that makes it a little too intense perhaps, but there is a certain appeal to the potential for insanity here. Someone out there is hoarding every piece from the belt and is shipping every box perfectly, I just know it. I need to see it performed.
It was a little hard for me to manage personally, i struggled to keep up. I would've loved to have the packing peanuts fill a particular box all in one go, instead of dragging it in per-square.
Great game!