#16 by dragseal

[raw]
made by dragseal for LD33 (JAM)
Finally done with #16. Still want to add more polish tho.

Ratings

Coolness 10% 2273
Overall(Jam) 3.33 425
Audio(Jam) 2.13 657
Fun(Jam) 2.47 939
Graphics(Jam) 4.22 135
Innovation(Jam) 3.22 368
Mood(Jam) 3.72 142
Theme(Jam) 3.50 493

Feedback

Maxi and The Gang
25. Aug 2015 · 03:34 UTC
Pretty cool graphic! like the rotation of the camera, reminds me of fez~!
Mike Mezhenin
28. Aug 2015 · 21:06 UTC
This was weird and claustrophobic; the lighting gave me the Dogville feeling. Is there a way to pass the third level? Tried seemingly everything I could.
Thingo Studios
29. Aug 2015 · 17:43 UTC
I want to love this game, but there's no real way to tell when or why you're going to restart the level. It takes a while to figure out how/why you can turn too.
jwin
29. Aug 2015 · 17:45 UTC
Amazing job setting the atmosphere.

I was confused about the gameplay though. What does the ding sound mean? Am I supposed to just follow the girl at some distance? Why does the level restart, was I spotted?
jofra
29. Aug 2015 · 18:45 UTC
Awesome entry and a creepy one!! X) I was realy confused by the dinging sound and it should me more clear that you are doing the right or wrong thing :s
It has a very cool mood.
Gj
Zerkruemler
29. Aug 2015 · 19:43 UTC
I am sorry, but I do not understand what to do. I can walk around, turn at corners, walk off the map, walk through buildings after entering them, but is there a goal? Is there any feedback what was right? Is there any interaction?
Some kind of instructions would be nice.
dickpoelen
29. Aug 2015 · 21:35 UTC
That was pretty creepy. Love the 3D 2D!
OnionBlaze
30. Aug 2015 · 04:26 UTC
Really dig that visual style. It's a little unclear on what to do though. Good job regardless! :D
mzmiric5
30. Aug 2015 · 13:19 UTC
I love the graphics and the mood it sets. It's a very creepy game, but the concept is quite cool. I did have some problems with gameplay as it wasn't really clear what was happening. After failing the 3rd level multiple times, I finally figured it out, but then the 4th level just confused me completely. After walking around the map for about 15 minutes I got stuck in one of the buildings and had to force quit the game.
Mach60KAS
30. Aug 2015 · 16:57 UTC
Made it to the 4th level, and then nothing happened after that no matter what I tried. Perhaps some instructions would be nice? Quite liked the art and atmosphere, though.
Patomkin
31. Aug 2015 · 11:26 UTC
I really liked the mood and style of the game, but those missions leave me puzzled. Do I have to follow her? Do I stay away? I lose if she enters the house, I lose if I enter the house, I lose if she sees me. What do I do? Wish the game would tell me that a little bit better :/
LeoM
01. Sep 2015 · 00:21 UTC
I get blocked at the 4th lvl, and with some glitch walking between walls no way to just restart the lvl...
I'll be looking if you publish some more infos and maybe a post compo, look very promising.