Tempo traveller by MarcoDeevil

It’s kinda dark souls of rhythm games. ~ asfdfdfd
Every ~10 seconds vinyl loads new music and you can only move in the rhytm of given song!
CONTROLS: WASD or ARROWS
You can move only following the music tempo -> one step = one red bar.
When red bar is in green field press W-A-S-D or Arrow Keys to move once!!

Your goal is to get to the right coast of island!

Beware of wandering enemies, colliding with them causes death

Collect coins to get huge amount of points. Don't forget to turn on the browser sound.
Music changes every 10 seconds which is indicated by rotating vinyl. During vinyl animation moving is impossible

Created by: SwedishSailor MarcoDeevil
Music used from songs of artists: Imagine Dragons, Mozart, Biggie, Eminem, Arctic Monkeys The Offspring Caravan Palace, Omori
Credits for many sprites: NYKNCK top-ase Studio Vaca Roxa
| Link to game | https://swedishsailor.github.io/KRZYKAM-LD51/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/tempo-traveller |
Ratings
| Overall | 929th | 3.167⭐ | 26🧑⚖️ |
| Fun | 958th | 2.938⭐ | 26🧑⚖️ |
| Innovation | 364th | 3.58⭐ | 27🧑⚖️ |
| Theme | 924th | 3.271⭐ | 26🧑⚖️ |
| Graphics | 1019th | 2.729⭐ | 26🧑⚖️ |
| Audio | 709th | 2.761⭐ | 25🧑⚖️ |
| Humor | 793th | 2.435⭐ | 25🧑⚖️ |
| Mood | 1070th | 2.792⭐ | 26🧑⚖️ |
| Given | 27🗳️ | 31🗨️ |
The rhythm cue was hard to see while concentrating on the map and viceversa. Also only 2 lifes is brutal!
Really solid entry!
unfortunately, it's hard to keep an eye on the rhythm-tracker AND the map at the same time.
maybe, placing the rhythm-tracker on the bottom, while the bars move from right to left, would work?
Couple of ideas how to improve:
- Make the music by yourself (I am not sure, but this game is straight copyright infringiment, right?). I just had to give 0/5 for audio for stealing music.
- Make the music with VERY CLEAR BEAT to follow. Now it was impossible to decide when I am able to move simply by listening to music
- Move the beat visualizer on top of the play are, so that you can see with 1 glance where you are going and when
- Make it so that you do not lose life when you miss a beat
- Gain a hitpoint when hitting a beat correctly
- More hearts, now it is just too difficult.
- Hotkeys for restarting the game. I was dying a alot, and every time i needed to reach for my mouse. I tried pressing for few obvious buttons like R and Space.
But I really like the idea and with good (and legal) music and minor QoL improvements, I could see myself this game. Reminds me of Patapon or Crypt of the NecroDancer <3
Another thing: I don't know how you got the music, is it some streaming service? Or did you put MP3's in your game? Either way: I won't rate the Audio for that reason. Hope you understand.
There is someone else this year that made a music rythm game that, in my opinion, hit the nail on it's head. I would say: take a look and learn as the player can, after a while, recognize the patterns without looking at the screen: https://ldjam.com/events/ludum-dare/51/tiny-jukebox
The basic idea is awesome though, you can be very proud coming up with such an original idea!
Maybe a less zoomed out map would help with seeing the player/level better when focusing on the "rhythm bar".
Might be a good idea not to use copyrighted material. Hearing **your** music would be really nice, escpecially since music is the core of the game! There are many ways to make music nowadays and it is very fun, give it a try!
You should continue exploring this game idea imo.