Jekyll and Hide by Gangrue
Play as a mad scientist.
Sneaking through a top secret Laboratory to find the antidote. you transform into a murderous psycho every 10 seconds. Can you finally put your mind to rest?
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Move with the Arrow keys
Press R to restart a level
F4 for fullscreen
ESC to quit
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Can you beat all 15 levels and find the true cure?
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Made by Gangru Music, pixel art, code, etc made by Gangru of course. Thanks for playing I hope you enjoy! Check out my itch.io as well here: https://gangrue.itch.io/
You can also check the game out here: https://gangrue.itch.io/jekyll-and-hide
Source code at: https://github.com/Gangrue/JeKyllAndHide

| My Game repository made in GMS2 | https://github.com/Gangrue/JeKyllAndHide |
| Original URL | https://ldjam.com/events/ludum-dare/51/jekyll-and-hide |
Ratings
| Overall | 43th | 4⭐ | 126🧑⚖️ |
| Fun | 54th | 3.912⭐ | 127🧑⚖️ |
| Innovation | 15th | 4.181⭐ | 126🧑⚖️ |
| Theme | 8th | 4.42⭐ | 127🧑⚖️ |
| Graphics | 100th | 3.888⭐ | 127🧑⚖️ |
| Audio | 116th | 3.585⭐ | 126🧑⚖️ |
| Humor | 100th | 3.349⭐ | 121🧑⚖️ |
| Mood | 79th | 3.746⭐ | 126🧑⚖️ |
| Given | 47🗳️ | 74🗨️ |
Well done!
I found a bug where you can slowly move and even complete levels after you die. But maybe that's for the best, cause this game is super hard. I love it. I got stuck on level 7
Really fun idea!
The only issue I had was very similar to what other commenters had. There was a lot of waiting and moving to tight corners in the room. That wasn't the biggest issue I had the drained the fun a little bit of the game. It was mostly due to the level design and how I would get so far into a level (I think it was around 12-14) only to die and have to do it all over again (long corridors that were easy to get stuck on around corners)
Otherwise, very good game! Good job!
I like the cat and mouse play style.
Great submission!
Very cute ending ^^ that level, I forget which, either lvl11 or lvl12 where there's a bunch lined up against the top wall and a bunch of syringes along the bottom was sooo hard, and the solution was so simple haha ^^ great job!
I like how you learn mechanics even without an obvious tutorial.

Cool use of theme, had fun with it.
EDIT: Btw, you can break the game by pressing ESC in main menu. :smile:
The mechanic is fun and the design of stealth levels really adds to the strategy. I love the level design that the player may choose either to be stealthy or just to erase all the threats in specific order. It felt great when my own solution worked.
Also it is quite immersive that only when I finished all the levels did I realized that how long I had been playing this game XD
Ohhh.. those poor people ...
I want a mode where it is the opposite : you win by killing them all ... and I'm a pacifist ..
You made it THAT good!
Great game.
P.S.: That is one hell of an american psycho reference.
Floor -12 can be cheesed by hugging the bottom, which is kinda cool. The mechanic was REALLY innovative, and kept me entertained through all 14 levels. Level design was great, with some free levels to introduce you to a new mechanic without physically telling you. Music fit really well, the SFX felt fresh and fit right in, and the graphics and animations were simple but extremely polished. Just really polished overall- doesn't overcomplicate things, does a few things but does them extremely well. Even the title sounds catchy too— I could totally see this in the app store as a full-fledged game, and it wouldn't look out-of-place at all :)
Anyway, really good work, bravo :clap:
It's also cool that with each level the game is revealed more and more, showing new characters or possibilities.
Gorgeous!
I say good compo!
I had an issue with the 10 seconds counting: too fast sometimes, uncontrolled (maybe time.deltatime?)
One of my favorite entry so far !
I especially like the fact that you can't attack on your own, that the curse is your weapon too but can't control it, and yet you need it. It just makes for a good experience of the combination of gameplay plus narrative, that's not that common in jam games. Even a lot non-jam games aren't this cohesive!