Drone TD by Stefan B.

[raw]
made by Stefan B. for Ludum Dare 51 (JAM)

Drone TD

Every run will differ. A rogue-like take on a classic tower defense. The twist? Every 10 seconds the shop updates and random new upgrades and towers are available.

You can't win but can you survive more than 5 minutes? Good LUCK!

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Game Description

A combination of rogue-like and tower defense. You control a small drone that can move around freely. Pick up towers and place wherever you want OR become the gun while carrying a tower. You won't be able to carry another tower. Fly around and discover the map, you might find something useful but keep an eye on your base's health. The shop can only be used while in range of your base. Enemies can spawn from anywhere and will try to destroy your base.

Tip

Your base can be healed. Your towers can not!

Controls:

  • Pick up or Place towers - Space or 'E'
  • Control the Drone - W,A,S,D or arrow keys
  • Buying items - Mouse click

Sound

For the sound design and FX we used Cubase 12 Pro as our DAW. Within Cubase we used different VSTs from Native Instruments, Steinberg, Sonivox and Waves. No samples have been used and every sound has been created from scratch. For a quick mastering process we used the Ozone Izotope 10 Advanced AI where a reference track from Mick Gordon´s Doom soundtrack has been used to match gain levels and limiters.

First Concept

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Made with Godot :heart:

Ratings

Overall 533th 3.565⭐ 64🧑‍⚖️
Fun 443th 3.54⭐ 64🧑‍⚖️
Innovation 608th 3.275⭐ 62🧑‍⚖️
Theme 633th 3.598⭐ 63🧑‍⚖️
Graphics 862th 3.153⭐ 64🧑‍⚖️
Audio 572th 3.139⭐ 63🧑‍⚖️
Mood 840th 3.158⭐ 59🧑‍⚖️
Given 65🗳️ 108🗨️

Feedback

PartySquadMember
04. Oct 2022 · 01:14 UTC
Great game loop, nice twist with having to go out and get the resources to defend your home base. I enjoyed the look of the drone. I didn't have enough time to read what was I purchasing for defense. I more or less gathered any of the resources I saw and then clicked on the available items hoping it would make me better. A cheat sheet of what is available would have helped.
eyezzzick
04. Oct 2022 · 01:27 UTC
I liked the concept where you go and get stuff instead of getting money from what your towers killed
Kusaji
04. Oct 2022 · 01:38 UTC
Game was incredibly loud even after turning it down by 50%, either that or the settings menu doesn't save between scenes.
dUmMy432
04. Oct 2022 · 10:18 UTC
nice game where u protect your base. great way to implement the theme. had fun playing. Cheers !!
Ussendayoo
04. Oct 2022 · 10:19 UTC
Got lots of money ! Finally a game where I feel rich
🎤 Stefan B.
04. Oct 2022 · 10:21 UTC
@ussendayoo hehe, you can be rich, you can fly a drone, what would you want more? :)
🎤 Stefan B.
04. Oct 2022 · 10:22 UTC
@kusaji thats interesting, settings should be effective in all screens
Core Foliant
04. Oct 2022 · 10:46 UTC
Thats interesting because it is using time to make gameplay harder) Good job!
Attala
04. Oct 2022 · 10:47 UTC
Refreshing to fly around with a tower in a tower defence game. I like the twist with the store changing all the time, but it also made me hang around the helipad all the time to check for things I needed :)
MrHumannn
04. Oct 2022 · 10:58 UTC
Interesting mechanics, questionable implementation. The game is not well balanced, updating the store every 10 seconds, coupled with the need to fly around the map and collect currency kills a sense of control (this problem could be solved by adding a minimap in the lower left corner and a list of available items at the moment above the wallet), and the sounds sometimes cut to the ear. Despite the problems the game is not bad, it was interesting to play
Ineso
04. Oct 2022 · 11:50 UTC
This game was interesting ! I do have some critics i wanted to make. I wish there was a mini map. It would have helped to see where the gems were, and also were the ennemies were. Also, the currency always spawned at the same spots, I wish we could find it in differents parts of the map instead !
K3y
04. Oct 2022 · 11:51 UTC
The audio was a little loud but that's an easy fix the game was pretty cool but I just kept getting all the upgrades and still lost, might just be unlucky because I didn't get more than two new turrets
Eugenik
04. Oct 2022 · 12:04 UTC
Amazing original concept!.
Fedir
04. Oct 2022 · 14:24 UTC
Not a bad game, buying turrets is a bit inconvenient
BobFish
04. Oct 2022 · 14:27 UTC
Very cool idea! super unique. Music should be lower but I can do that myself, just a bit too loud compared to what you expect it to be. It sounds great though :) Art style fits it well and the overall gameplay is quite fun!
Leon Regula
04. Oct 2022 · 14:36 UTC
Without the videos I wouldn't hav understand what I can do. So thanks for adding those. I think shooting sounds would have been a nice addition.
CodeChomper
04. Oct 2022 · 14:36 UTC
It was neat to see another Drone game in the jam. My first thought was to build a drone delivery game but instead went with a drone cop game. I liked the drone controls very easy to handle. I'll echo some of the other comments that I wish the gems spawned in random locations and it had a mini map. Other than that I liked the concept of being a participant in the tower defense instead of just "playing" a tower defense game. Good work.
tatawanda
04. Oct 2022 · 15:05 UTC
Nice game, I especially liked the music. On a side note, you could have made a tutorial or give more time for the player to understand what's going on and/or experimenting. Was very surprised you could not build tower and confused about the differents elements.
Nice entry overall !
Vulkaara
04. Oct 2022 · 15:29 UTC
good game, very fun in the early game, especially the turret management, though the scaling could definitely be improved- survived for 43 minutes (15 actively playing, 25 eating breakfast, 3 destroying my own turrets since I wasn't going to lose otherwise.)
VenFola
04. Oct 2022 · 15:48 UTC
Updating the store is a good idea but make the game not well balanced I think. I was only able to build one turret in a few minutes so upgrading the existing ones was not enough. So maybe you could have done it not completely random (if it's what you've done). And resources were all spwaning at the same place making exploration useless once you found the spots.

Anyway it's quite fun to play and an overall nice entry.
MrMaico
04. Oct 2022 · 15:53 UTC
@tatawanda, @vulkaara, @venfola thank you for your feedback!
We didn't really have time to improve the balancing of the game. I believe with some number tweaking all of these things could get fixed.
shizuka
04. Oct 2022 · 16:15 UTC
very fun and challenging game, with more feedbacks it will add and make the game more fun, I felt after a few minutes playing some performance problems, I believe that attention in this part is welcome, if the project will continue
AdrianGray
04. Oct 2022 · 17:48 UTC
fun game, the random lack of tanks is a bit frustrating. I had a run where I bough all upgrades each 10 seconds still lost fast because no new tanks.
Anyway, good concept, funny to take a tank and fly with it shooting enemies
LDJam user 268934
04. Oct 2022 · 18:18 UTC
Nice TD game i love these games.
Same as you had with mij game played to long :)
Good job 👍
dp3rucha
04. Oct 2022 · 18:42 UTC
I didn't understand it very well at first, but then it became quite addictive. If you continue with the project it would be great that every ten seconds alternate events would occur, not just store events.
nyxkn
04. Oct 2022 · 20:33 UTC
Yo really fun game! I ended up unlocking everything until the whole map was my shop and was going too fast to actually pick up the resources :D Very addicting. The beginning is tricky but at some point you get to a self sufficient state where you don't need to tend to base anymore and guns obliterate everything. So maybe difficulty could have been adjusted better to keep it engaging. Picking up turrets didn't seem very useful but it was fun when I was blasting through the map at topgun speeds. Good music and sound effects. Art is cute. Good amount of polish overall. Great work!
SciDev
05. Oct 2022 · 00:03 UTC
This was a fun game in my opinion. It's a bit confusing to get started, but then when you figure out what's going on it begins to get quite interesting. Nice work this year!
Russ Moonbase
05. Oct 2022 · 01:21 UTC
2 minutes and 23 seconds on my first try. My strategy was to fly around with a machine gun attached and reign death from above. Took me a second to figure out how to upgrade but then I got it.

I like the graphics and the music was super chill even though I was taking out all the enemies. Great job!
HerryFabien
05. Oct 2022 · 11:59 UTC
Nice tower defense game. The idea of having to go out to get is an interesting twist but would have gained from bigger map and the gem not spawning at the same space everytime making each trip length a choice and maybe a gamble. Also the ennemy being able to hit the drone could have been good forcing you to avoid them.
The balance is really out of wack but that to be expected with little time to delve into it.
The machine gun range get insane pretty fast and the missile behaviour really hinder it : it fire a missile that take time to get to the target but if the target is dead it just explode where it is doing no dommage.
I also never ran out of ressources to spend on upgrade
LDJam user 298734
05. Oct 2022 · 13:17 UTC
good td game!
digitaldude555
05. Oct 2022 · 14:16 UTC
That's pretty unique, tower defense genre has been done every way possible but this still felt unique. Well done on that, would be nice to have some gun sounds from the turrets. I like how punchy the timer ui is and good take on the theme.
frozenfire92
05. Oct 2022 · 16:08 UTC
What a great entry! Such a unique take on TD which was quite welcome and fun to be a moveable turret. The audio was good but got a bit annoying after a while and the beeping took over. I think you should definitely keep on going with this concept (and making games generally)!
Nash
05. Oct 2022 · 17:26 UTC
While tower defense as a concept is super used (and especially in jams), I think you managed to add something new and interesting to it.

The one thing I liked the most was the ability to pick up turrets and fly around with them. This creates a lot of interesting strategic options for first of all placing turrets but also saving them from harm. It started to get to Starcraft Medivac-Marine levels of micro when I tried to get everything out of my last turret. Then I realised that all of that micro was pointless because there does not seem to be a drawback for carrying a turret. For balance reasons it probably should be encouraged to keep your turrets on the ground - for example by giving them a small attack rate boost when grounded.

But overall, it is a solid jam game. Good work!
bloodyaugust
06. Oct 2022 · 02:24 UTC
The handling of the drone was super satisfying. I feel like it's difficult to get movement to feel right with something so... Floaty? But you pulled it off. The SFX were nice, and I very much enjoyed the resource collection and randomized hand twists on the TD genre. It felt like towers didn't come up often enough, and I couldn't tell if the "S" upgrades applied to all turrets, or if there was some super turret I never saw pop. Either way, great entry, and concept well-executed!
okshirl
06. Oct 2022 · 05:53 UTC
Being able to fly around and collect money for tower defense was pretty new compared to passively gaining money to upgrade purely through killing units/time passing. I liked you can hear where the alarm is ringing from through a headset, that's some good work on audio!

One small thing: I understand that you may not want to reveal the entire environment through a mini map since we're supposed to explore on our own, but I definitely got lost a few times because a vast majority of the land had no memorable tile pattern that were distinguishable. Perhaps an arrow pointing where the base is would be helpful? then at least we won't be lost on the map.

Thanks for making the game! good job c:
LDJam user 290219
06. Oct 2022 · 06:29 UTC
this TD game is unique.Keep making games!
Div00
06. Oct 2022 · 12:30 UTC
@okshirl thank you for your feedback! That's true, we wanted to add the exploration aspect and hoped we can make the map more interesting to explore, and make it memorable where each area have a distinct feature i.e The lake area, the muddy roads, ...etc. We didn't achieve this completely with the time we had a mini-map or an arrow are for sure needed additions :slight_smile:
MakeMakeMake
06. Oct 2022 · 12:41 UTC
Fun game!
LDJam user 302468
06. Oct 2022 · 12:42 UTC
Great concept and I had a lot of fun playing it! Would definitely be keen to play a full version. Great jam entry!!
TheButterApple24
06. Oct 2022 · 12:53 UTC
This was fun to play! I love the use of theme and the graphics/audio! Great work!
GordienkoGames
06. Oct 2022 · 13:07 UTC
error response.body is undefined
MsPlanlos
06. Oct 2022 · 16:01 UTC
Had to get the hang of it but after that I had much fun playing the game! (:
Div00
06. Oct 2022 · 17:20 UTC
@gordienkogames can you share more please where did this error show?
🎤 Stefan B.
06. Oct 2022 · 17:41 UTC
@GordienkoGames did you get this on the ld embedded game? Below is also a link to the HTML5 version hosted seperately. Maybe this works better for you?
GordienkoGames
06. Oct 2022 · 17:41 UTC
@div00 https://ibb.co/ZG2R5qY firefox, On the stream I wanted to play failed, now checked through chrome
Div00
06. Oct 2022 · 18:07 UTC
@gordienkogames interesting, I am trying to replicate this. I've tested on Firefox 105 and it works, also we are using WebGL (not WebGL 2.0) which is supported by older browsers in the case of Firefox it's supported since [Firefox 4 (Mar, 2011)](https://caniuse.com/webgl)

Curious to know what causes this. If you have more details that would be great!

as @stefan-b mentioned here's the web version hosted separately:
https://share.neugelb.com/ld51/

Hope chrome or the hosted version works for you better!
GordienkoGames
06. Oct 2022 · 23:08 UTC
i am reinstall firefox, and game works
sirdorius
07. Oct 2022 · 20:58 UTC
Love the AirMech/Herzog Zwei vibe! Well though out upgrade system. Would be great to play a more balanced version of this. The 2x powerups are very OP and I got to the point where I couldn't lose and the game was lagging because of all the enemies. And I think there's a bug with the rockets from the towers are exploding before hitting enemies
FreeRunner
08. Oct 2022 · 20:52 UTC
Very smooth execution, smooth controls and difficulty curve. It lives up to the very arcady tower defence with a twist. The resource harvesting adds a nice element to to game. The music suits the fast paced action very well, but leaves a little to be wanted in the effects. Overall a really solid project. Well done :)
NightVision65
09. Oct 2022 · 02:21 UTC
It's fun to play but kinda hard for me.
Sarah
20. Oct 2022 · 02:28 UTC
Sorry it took me so long to get back to your game! This was really fun, I love tower defense games. Flying around was really fun as well, but some of the SFX were a bit too loud and hurt the ears, but overall, well done!