So they met. So they talked. by batkoi
You found him. Finally. Now you talk.
Position the head over an answer before time runs out.
WASD - movement
R - restart
Ratings
| Overall | 425th | 2.955⭐ | 24🧑⚖️ |
| Fun | 449th | 2.591⭐ | 24🧑⚖️ |
| Innovation | 203th | 3.386⭐ | 24🧑⚖️ |
| Theme | 244th | 3.568⭐ | 24🧑⚖️ |
| Graphics | 273th | 3.364⭐ | 24🧑⚖️ |
| Audio | 159th | 3.432⭐ | 24🧑⚖️ |
| Humor | 278th | 2.425⭐ | 22🧑⚖️ |
| Mood | 30th | 4⭐ | 24🧑⚖️ |
| Given | 32🗳️ | 24🗨️ |
I like the overall mood, everything looks like they belong together. I think UI quality was better than in-game quality so it felt a little off.
Sometimes it felt a little buggy and the head wouldn't move where I wanted it to (also annoying that it can go off screen).
Great job!
_I didn't understand the story, though._
I like the graphics and the cryptic puzzles, it is just frustrating when you die and have to restart, the 10 seconds feel very long in that case.
Overall well done!
I liked the mysterious atmosphere.
Maybe it's not in the spirit of the game, but I would've liked some context or a resolution in the end what this dialog is about ^^ Kind of sounds like an ancient roman saga or something with these names.