Being a Video Game Monster! by g_o

[raw]
made by g_o for LD33 (COMPO)
** ALL PLATFORMS WORK NOW! (WINDOWS WORKS REGARDLESS) **
** LINUX VERSION IS ONLY 64 BIT OTHERWISE USE WINE (WORKS PERFECTLY!) **

My third compo.
A mini game about what would happen if YOU were the bot and the computer was the player. You are only able to jump and carry stuff around while the computer has cool abilities and coins. But, the show must go on! You must fulfill your duty and kill the player!
It's sort of a platform puzzle even though it's dead easy, but yup here we go 48 hours and with all the trouble I had - I think it's a solid prototype considering how bad this LD went for me. BTW I slept something like 8 hours in the last 3 days (72 hours). So... have a happy LD!

I very much hope you'd like it, it's not long as I had lots of BSODs and crashes, that led to frustration added to me not liking the theme and procrastinating. (well double the latter)
Also, was using Blender Game Engine for the first time. The only time I used it was in this compo and three days ago preparing to it, that's it.

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Tools:
*Blender & Blender Game Engine - in that regard I'd like to say - DONT USE THIS ENGINE FOR COMPLICATED THINGS NO MATTER WHAT!
It's not yet finished to my taste, and it got TONS of bugs!
*Audacity - of course!
*Game effects (for making mix track) - http://www.bfxr.net/
*musagi - http://www.drpetter.se/project_musagi.html
*GIMP
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Extra Info:

*** The in-game track was made only from 8-bit sound effects mixed :P ! ***
*** If you're stuck: the goal is to make the blue player touch the red platform. There is a color-mechanics correlation. ***

Ratings

Coolness 70% 3
Overall 2.33 923
Audio 2.76 447
Fun 2.34 853
Graphics 1.94 890
Humor 2.56 531
Innovation 2.63 697
Mood 2.31 810
Theme 3.08 654

Feedback

McFood
24. Aug 2015 路 12:28 UTC
I really liked the music.
Are we supposed to be able to get on the big red platform? I didn't seem to be able to jump that high.

I like your use of the theme. Pit the weak monster against the invincible player is really interesting.

I'm not sure what the end goal was, but exploring that theme more, maybe with you being one of many easily disposed monsters, suffering more humiliation at the hands of the player, the player easily respawning while you get a game over screen. Something like that might have added to it a bit more.

Good job!
馃帳 g_o
24. Aug 2015 路 12:37 UTC
@McFood thanks =] !
It's a puzzle platformer so part of the game is figuring out what to do. Telling what to do would ruin it but all I can say is - think about color-mechanics correlation.
raducumiczzz
24. Aug 2015 路 13:50 UTC
Hey there, really looking forward to play it, I'm running OS/X and it didn't work. i got this error. https://www.dropbox.com/s/v47z1rissdrwhz2/Screenshot%202015-08-24%2016.53.48.png?dl=0
馃帳 g_o
24. Aug 2015 路 13:53 UTC
@raducumiczzz: THANKS, please sit comfortably as I'm rush-fixing it! =]
Flygamer101
24. Aug 2015 路 14:02 UTC
Nice to see something made in blender. Blender has been used wonderfully to make this. First off some tips:

The camera movement was a little hard.
You should add a "Slow Parent" to the camera object. It makes the camera lag behind so it looks better.

WOrk on animations :D Great little game. Nice music too.
馃帳 g_o
24. Aug 2015 路 14:19 UTC
@Flygamer101: Yup I know about the slow parent but you see, at the time I thought doing it I checked out my other scenes and apperantely everytime I want to copy the camera with the logic with it I need to make a linked copy, copy the linked copy so it's a full copy and only then tweak them (at some scenes I didn't want the camera to follow the player). Similar problems poped up with some objects and so when I redesigned levels it blocked the camera view (I think there are still some small traces of that) so you see.. I forogot about it in the sea of bugs, it was luxury, and unfortunately I had no time for luxury until the very last minute so...
Thanks so much for playing :) !
FloatingGhost
24. Aug 2015 路 15:02 UTC
The turning is a bit too fast, nice otherwise
馃帳 g_o
24. Aug 2015 路 15:06 UTC
@FloatingGhost: I agree =]
Thanks for playing :)
Josho
24. Aug 2015 路 15:40 UTC
I was not able to run the game im on windows 10 if that helps
馃帳 g_o
24. Aug 2015 路 16:00 UTC
@Josho: that's probably a compatibility issue and pretty much expected from a new microsoft OS. I'd say just run in compatibility mode and it all should work. Hell I ran this on wine with compatibility mode on windows 8 that's why I'm pretty sure it works =]
馃帳 g_o
24. Aug 2015 路 16:00 UTC
@raducumiczzz: fixed =]
adrenalineChallenger
24. Aug 2015 路 16:19 UTC
A strange game !
馃帳 g_o
24. Aug 2015 路 17:01 UTC
@adrenalineChallenger: Thanks =]
I get this every compo haha XD
cardboard
25. Aug 2015 路 04:36 UTC
I was unable to beat it, as I ended up getting stuck on the level with the house in the sky. I figured I should be jumping on the lasers to get up there, but was unable to successfully do so. The camera felt a bit wonky at times, and I was unable to jump while holding W which made some puzzles tough. Cool idea, and the puzzles were pretty varied which was nice.
馃帳 g_o
25. Aug 2015 路 10:11 UTC
@cardboard: YOU GOT IT! that's OK this was the final level!
You figured it out! The truth is that you had to get really close to the house and time your jump according to his shooting rate such that you have 3 jumps (since you die in the fourth). The house had inside it a text that said "Thanks for playing" :)
About the camera - I know it's a bit hursh - as said it's due to bugs of the last minute so I hadn't had time to smooth it.
About the controls - I agree they are cluncky a bit. You need to press Space and only then move. Once again had no time due to polish the game in that respect.
Mimus
25. Aug 2015 路 11:11 UTC
I do not like I'm sorry ...
tmpxyz
25. Aug 2015 路 12:21 UTC
You made with BGE? wow, that's really an unconventional platform. I gave extra points for that :)
馃帳 g_o
25. Aug 2015 路 13:55 UTC
@Mimus: that's OK :)
though I'd be glad to know why =]

@tmpxyz: Indeed! thanks for the appreciation! It's totally a neglected engine which made it hard to get hold of it - like the lack of documentation and tutorials.
Granat
25. Aug 2015 路 18:10 UTC
It took me a while to figure out what I was supposed to do, but once I got it, it was a pretty fun puzzle game. I've tried using BGE years ago and I feel your pain ;)
Nonetheless, great job and a solid game!
馃帳 g_o
25. Aug 2015 路 19:43 UTC
@Granat: Thanks very much! =]
Infininete
25. Aug 2015 路 22:36 UTC
The music was nice, however the controls really irritated me.
馃帳 g_o
25. Aug 2015 路 22:47 UTC
@Infinitete:
I'm sorry about it.. had no time polishing it...
Thanks for playing though!
YerghaizVerot
25. Aug 2015 路 22:47 UTC
Nice to see someone else shared a similar vision as me for this LD! Almost everyone else just made a game with their interpretation of a monster main character, and while this has turned up someone very well done clones of previously popular games, I'm very glad that at least a few others decided to take the theme in a literal context.
馃帳 g_o
25. Aug 2015 路 23:10 UTC
@YerghaizVerot: Cheers! I'd like to see your interpertation as well, see u in your entry comments haha :P
馃帳 g_o
25. Aug 2015 路 23:14 UTC
@YerghaizVerot: OH actually I already did - I indeed liked the abnormalness of your game =]
Though it has no gameplay in the familiar sense it was funny and I thought it's nice and indeed share the same view as mine. I actually searched deliberately the keywords "game monster" and it turns out that you and I are one of the few to think of this rather than the destructive context, human evilness driven side of the theme.
derr
26. Aug 2015 路 12:07 UTC
That's a really nice puzzle game once you get over the initial hump of getting into the controls. I love the music. It really makes you feel mocked together with the laughter.
馃帳 g_o
26. Aug 2015 路 12:10 UTC
@derr: Thanks! that's what I was aiming for =] !
Reccy
26. Aug 2015 路 15:52 UTC
Cool little game, it's a bit confusing on what to do at first. But I think you can make something really good out of this if you keep working on it :)
馃帳 g_o
26. Aug 2015 路 18:35 UTC
@Reccy:
Thank you very much!
LeoM
27. Aug 2015 路 18:36 UTC
All my respect for using BGE.
Blender is an awesome tool but the BGE... ^^
馃帳 g_o
27. Aug 2015 路 20:36 UTC
@LeoM: Thanks! Indeed some parts were terrifyingly buggy :P !
Biruts
30. Aug 2015 路 00:51 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
馃帳 g_o
30. Aug 2015 路 10:01 UTC
@Biruts:
Its a compo entry which means its solo. I hope this isn't something you post for every jam by copy paste.
celisoft
30. Aug 2015 路 13:07 UTC
I like the intro
I can't play with WASD controllers because of my azerty keyboard so it's hard to avoid beeing touched by the ennemy.
I also made my game with BGE if you want to see it...
馃帳 g_o
30. Aug 2015 路 13:25 UTC
@celisoft: I'm sorry it didn't go well :/
Well I'll go check it =]
careless
05. Sep 2015 路 16:03 UTC
Nice entry, thanks for voting on ours to! Great work.
馃帳 g_o
05. Sep 2015 路 17:07 UTC
@careless
Thanks, and sure! np =]