A Handy Job by 0X_VOID_X0
ScreenShots


Description
You are about to start your first day at a new job, however the manager is known to be a very strict hard-to-please man.
but don't worry it's probably fine.. probably..
Credits
All assets in this game are original, including the manager's noises lol The game is made with the *Godot Engine *
| Link | https://x-void-x.itch.io/a-handy-job |
| Link | https://x-void-x.itch.io/a-handy-job |
| Original URL | https://ldjam.com/events/ludum-dare/51/a-handy-job |
Ratings
| Overall | 87th | 4.085⭐ | 160🧑⚖️ |
| Fun | 140th | 3.95⭐ | 161🧑⚖️ |
| Innovation | 34th | 4.218⭐ | 160🧑⚖️ |
| Theme | 123th | 4.192⭐ | 161🧑⚖️ |
| Graphics | 297th | 4.025⭐ | 161🧑⚖️ |
| Audio | 223th | 3.753⭐ | 160🧑⚖️ |
| Humor | 38th | 4.239⭐ | 161🧑⚖️ |
| Mood | 240th | 3.828⭐ | 159🧑⚖️ |
| Given | 113🗳️ | 222🗨️ |
But overall I enjoyed every second of it!
Don't remember the last time when i was so concentrated playing a game.
We did something similar in the very core concept on 49 LD, but that's a whole new level. really good one!
So many things in this game are just pure fun. From the core mechanic that tickles your brain to the unexpected tasks such as massaging the boss's back, it's delightful! Also, the 5 second break was veeeery welcome, so thoughtful. thanks for the incredible entry :)

The art style fits the gameplay well. The funny look and the behavior of the manager really add to the hilarious mood. XD
the visuals were also great, but it was hard for me to pay attention to anything that was going on in the background while I was focused on the tasks (hopefully stream enjoyed it ^^)
UHJK is definitely an odd choice when IJKL is right next to it :p
for the gameplay loop, it felt like it would go forever once I figured out all the tasks - i wish there was some way that the difficulty ramped.
thanks for linking it on stream!
Really enjoyed this one. The tutorial was thorough and taught me everything I needed to know to fail within a few tries. I was eager to jump back in and demonstrate my prowess, scoring 56 total / 26 fast. You did a great job with a consistent polished art style, unique gameplay concept, and just difficult enough to keep me trying. Glad your game came up on my wheel of chance!
Great game! Controlling two hands to do different jobs is both challenging and fun, keeping my hands busy and having enjoyment
but when the game gets to the later stages of each machine is basically familiar with it becomes a test of endurance, perhaps consider letting the manager do something more annoying to increase the difficulty?
hope this game can continue! Well done!
My only complaint would be its sheer complexity (tried multiple times, failed the first level), but that can be fixed with some balancing and smoother level progression
Overall, really good job :thumbsup: (fine marks all around for me)
It would be great if user could control menu with keyboard.
You forgot to add ludum dare banner on itch.
I have only one think to say : BlBlBlBllllBlblblLbll
Keep coding guys !
Loved the concept and how touch it was. I found the moving the node ones particularly tough, but there's nothing bad to that. Had a good one more try feel to it too. Well done!
The concept is fantastic - and really makes me realise how bad I am at coordinating at the moment...
The pixel art is brillant, I love when the manager just randomly sneaks up on you on the side, I couldn't hold a laugh, and I then got fire for failing ahaha!
That was an amazing experience start to finish, and I will be surprised if you are not the winner of any category. I looved the work, especially the massage which just felt so right with the theme you went with. The sound was perfect, and hilarious. The tutorial absolutely killed it, I really understood how to play the game. Everything ran smoothly. I have no criticism. I cannot find anything negative about this game. It's amazing.
The main highlight for me is the tutorial. It was a total game changer for this style of game, adding that in was an incredibly smart move to give people the opportunity to play around before jumping into the frantic 10 second timers. I think without it I wouldn't have understood half of the mechanics that were added.
Really funny how you can punch the manager, when you loose.
But I didn't get how to control the right arm.
I used the web version on macOS safari
Great implementation of the jam's theme, nice graphics and music does its job. But of course in a game like this what counts is gameplay experience, and I have to say, it is fun and original. All the different kind of interactions, combined with the randomly ordered levels, make this game very difficult to master, but in a good way - in fact, I'll probably play it a lot more during the next days.
Maybe I would have opted for a slightly smoother learning curve, introducing all the different interactions little by little, but that's just because the current difficulty level might scare a less experienced player. Personally, I loved it as it is.

What I would like to see improved is perhaps a way to control from a controller :)
very cool implementation and project :)
Thanks for sharing this, it's a great entry!
Everything works really solid and smooth, feels really pollished. Well done! Impressing that you got all of this done during the jam!
-The music loop in the tutorial is a little strange when it loops, but the music and art is really nice overall!
Thanks for this!
There are some quite hard tasks in the game that seem next to impossible to do in 10 seconds. But it is fun to play and get used to the controls. It does get easier with time :)
If I would suggest one improvement, it's making the tools more distinct from the background. There is little time to perform each task, and visually locating the needed tool should be immediate.
Overall - nice graphics, nice sounds, nice gameplay.
Thank you for awesome submition!