{"author_link":"\/author\/foodzilla\/","author_name":"foodzilla","author_uid":"35418","comments":[{"author_name":"foodzilla","author_uid":"35418","time":"Aug 25, 2015 @ 6:45am","epoch":1440484800,"text":"(P.S. if I had more time, I would have had the police cars flash lights and drive towards you. if you hit it, that would have been a fail state. but since I have no working 'gameover\/startgame' screens... eh)"},{"author_name":"ChrisFagan","author_uid":"46551","time":"Aug 26, 2015 @ 12:04pm","epoch":1440590340,"text":"Yeah it needs something to win\/lose from.  I thought the black parts were holes but I guess it was oil that speeds you up?  It's a good start, could be really fun with a bit more work."},{"author_name":"mahalis","author_uid":"46778","time":"Aug 30, 2015 @ 11:07pm","epoch":1440975720,"text":"Fun idea, and I like the old-school art style, but it definitely needs some way to lose - I expected the concrete blocks to finish me off, but they just stopped me. As Chris says, it's a good start, just needs some more to the mechanics."},{"author_name":"IonProgramming","author_uid":"14004","time":"Sep 3, 2015 @ 3:06am","epoch":1441249260,"text":"Good starting point if you're looking to continue it. I like your take on the theme."},{"author_name":"Ethan Allwood","author_uid":"54954","time":"Sep 3, 2015 @ 3:09am","epoch":1441249440,"text":"No way to lose.. No way to win... Needs some work, but it has potential. Would expect more from a jam game. :\/"},{"author_name":"thebrickanator","author_uid":"50329","time":"Sep 14, 2015 @ 9:52pm","epoch":1442267220,"text":"reminds me of the racing games on some older cellpohones with its three position driving. Could be a cool concept to bring a game that uses that style and expands upon it."},{"author_name":"JonathanG","author_uid":"11515","time":"Sep 14, 2015 @ 9:52pm","epoch":1442267220,"text":"Like others say, if only it had some win\/lose gameplay!"}],"images":["ld33\/35418-ba5bf3052110b51571a24e200f16b9f0.jpg"],"links":[{"url":"http:\/\/www.gwbloom.com\/dev\/games\/ludum\/ludum33\/","text":"Web"}],"metadata":{"g_key":"8388","g_author":"35418","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8421","g_title":"YOU ARE THE TRUCK","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/35418-shot0-1440467954.PNG-eq-900-500.jpg"],"text":"A simple three laner endless 'running' game.  I really didn't get the time to properly test the gameplay and I was trying to add a few more elements. Right now there isn't even really a fail state! :(\r\n\r\nWith some crushing SFX, a few more hazards and a dying state, this could be amusing. \r\n------------------\r\nI'm taking this down for now.  There's two fatal bugs that I cannot find the cause of and I cannot get rid of.  It absolutely prevents the game from being played.\r\n\r\nI will put this up if I locate the errors, but they are so nonsensical that I cannot begin to guess where the problem lies.\r\n------------------\r\nFixed these flaws. Invisible objects were spawning and essentially blocking the entire course. Feel free to discount this given the fatal bug.\r\n\r\nIt still lacks a lot, like a proper death\/end state!  It's pretty much an infinite runner you can't fail on -_- That's all the time I had? :D","title":"YOU ARE THE TRUCK"}