Witchcraft by Croosle

| Link | https://rudimentary-escapism.itch.io/witchcraft |
| Original URL | https://ldjam.com/events/ludum-dare/50/witchcraft |
Ratings
| Overall | 755th | 3.489⭐ | 47🧑⚖️ |
| Fun | 409th | 3.633⭐ | 47🧑⚖️ |
| Innovation | 1325th | 2.433⭐ | 47🧑⚖️ |
| Theme | 959th | 3.411⭐ | 47🧑⚖️ |
| Graphics | 501th | 3.878⭐ | 47🧑⚖️ |
| Given | 2🗳️ | 0🗨️ |
the lack of visual/audio feedback from enemies takes a bit away from the enjoyment and personally I think the levels should be far apart but more impactful
I accidentally hit space which reset the game unfortunately.
In terms of the theme, I was only able to make the connection in terms of it being a survival game.
Thanks for the fun experience!
My major concern is that the reset button is the easiest to hit, The spacebar.
Need some knockback animation and SFX.
You may want to spend some time to polish the database so that the game can be more balanced? Also add in some distinction between monsters may help a lot.
Well done, really!
Oh and, the monsters are moving too fast that I can barely react to them coming from outside the screen.
This is a decent one, I only wish I had more control over my character. I'd have really liked if I casted all those awesome spells by myself.
Nice stuff!
I just sunk an hour into this game. No weapon seems like the absolute go-to pick, which is quite an achievement for a game like this.
Congrats!
BTW took me a while to realize that I don't have to aim fireballs and that all I have to do is run around and try to dodge...
The spell choices didn't make much difference though. After about 4 minutes it was just impossible to survive. I wished the choice of the spells mattered more :)
Good game! Keep it up :)