Fight and die! by mukult

[raw]
made by mukult for Ludum Dare 50 (JAM)

ezgif.com-gif-maker (1).gif https://media.giphy.com/media/jC7wZpHFN5pjHfMm2s/giphy.mp4

Gameplay Video : https://youtu.be/h7ix6nF82Vo​

Recommended to play the windows build.

Survive as much as possible before you eventually die!

WASD - movement Q - Roll F - Execution action once the focus bar is full Left mouse button - Attack R - Restart game

Ratings

Overall 1207th 3.05⭐ 22🧑‍⚖️
Fun 1113th 2.95⭐ 22🧑‍⚖️
Innovation 1315th 2.45⭐ 22🧑‍⚖️
Theme 1027th 3.35⭐ 22🧑‍⚖️
Humor 924th 2.553⭐ 21🧑‍⚖️
Mood 1180th 2.947⭐ 21🧑‍⚖️
Given 28🗳️ 4🗨️

Feedback

silkmeloni
05. Apr 2022 · 08:53 UTC
The web version is hard to play,and when press "F", player will get stuck.
But the battle system is pretty nice, Well done.
Perhaps you can just let enemies to hit each other and maybe more funny.
Cievers
06. Apr 2022 · 14:08 UTC
F seems to get you stuck on the windows build as well, but apart from the ranged enemies having a bit too much range it's a really sweet combat system!
LDJam user 212364
06. Apr 2022 · 14:23 UTC
It is unfairly difficult to kill anyone to the point that it isn't even worth attacking if the point is to just survive as long as possible. You do so little damage and take so long to attack that you are pretty much guaranteed to get hit if you try to attack.
GameDevAlexandr
06. Apr 2022 · 14:29 UTC
Cool graphics, good animation, cool effects. But the player somehow gets stuck and stops moving
Marvis
11. Apr 2022 · 16:13 UTC
my favorite combat game, with goood graphics
Codexzier
12. Apr 2022 · 06:49 UTC
I like the polygone style and combat system. Great work.
rodel77
14. Apr 2022 · 15:43 UTC
Really nice combat system, tho a bit slow, I think it would be more fun with shorter cooldowns
Remn
15. Apr 2022 · 08:22 UTC
It's funny that our games are similar. We had big problems with animations. We spent a lot of time on them. Tell me, how did you solve these problems? I assume that you have found a good asset with animations.
🎤 mukult
16. Apr 2022 · 00:19 UTC
@remn Yep.. did not do any of the graphics and animations. Thats why i opted out of those categories! :) I did however modify the asset store animations from unity using umotion. Allowed me to smoothen out the animation transitions properly!
natpat
16. Apr 2022 · 02:56 UTC
Congrats on your entry! I agreed with @jogy34 that the combat didn't seem very balanced, and it was very hard to get any attacks in at all. I did however manage to delay the inevitable for about 5 minutes by just running around in circles (and I think I could have gone much longer).

![ld50runaway.jpg](///raw/b2d/21/z/4e0ec.jpg)
pcmaster
19. Apr 2022 · 18:53 UTC
It played nice. Not much to add, I managed to endure for 2 minutes before trying to beat them up, which was futile. I'm not even mad :)