Fading Fate by arch.inglor

[raw]
made by arch.inglor for Ludum Dare 50 (JAM)

The lives of civilizations depend on your decisions. Civilization will die, it's inevitable. But death always comes with birth.

Civilization can die because of anything. Overpopulation, extinction, overproduction, Underproduction, economical crisis, crisis of knowledge, technological singularity, Religious enlightenment, mass suicide, Cult shenanigans, world war, revolution, Degradation, meteorite, nuclear war. Any civilization has its own odds.

It's not your fault. You're not a bad manager. The species is just unadapted.

Game was made for a Ludum Dare 50 in 3 days. Theme is «Delay the Inevitable».

The Cough Team. - Art - Maxim Apolonskiy - Code - Vladislav Kovalev - Sound, art, code - Savva Krupnitskiy

Contact: Mail: arch.inglor@gmail.com Telegram: @ixniyevonn

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Ratings

Given 8🗳️ 0🗨️

Feedback

akitl
05. Apr 2022 · 16:46 UTC
the color changement are cool, but i dont realy understand what hapend when click on one categroy
LDJam user 240168
05. Apr 2022 · 17:35 UTC
The game looks nice and promising but I couldn't really figure out what I am supposed to do and what do the buttons do (they didn't seem to do anything...).
Zack HD
06. Apr 2022 · 02:27 UTC
An interesting concept and jarring experience for sure. I like the adaptive music, it was an incredibly nice touch. The text constantly overlapping made me a bit sad because I was interested with what was going on in the world and I could rarely read any of it. I also wished doing actions in the game had more feedback to know I did something. Overall an excellent exercise in futility and on point with the theme.
kastaff
06. Apr 2022 · 20:31 UTC
Hi! Love the game! Musics and graphism are top! Gameplay is.. a bit complex..
LDJam user 120213
08. Apr 2022 · 01:52 UTC
No idea what was happening half the time, looked good. Honestly as far as i could tell my people did better once i stopped touching buttons.
Arihan10
08. Apr 2022 · 02:01 UTC
The art and music look REALLY great- some of the best I've seen in the entire jam so far. Unfortunately I have no idea what to do. Some explanation would be greatly appreciated :D
BoxedMeatRevolution
08. Apr 2022 · 02:01 UTC
Great music and visual! Like the other commenters, I couldn't really figure out what any of the buttons do, or if they have any effect on the game at all. I tried a few games of carefully hitting buttons and trying to discern their effects, but I couldn't tell what any of them did. In my current and final play-through I decided not to build anything, and after many cycles civilization is booming and in a state of perpetual nuclear war. At the beginning of each cycle there is a population boom that immediately gets annihilated down to 1 in each category when the bomb goes off. Civilization is stable with numbers in the >500 range. Interesting, confusing, yet somehow enjoyable experience.
Specturnal
10. Apr 2022 · 22:17 UTC
I really like how the color palette swaps, the overall visual is great, but I have no idea what's happening XD. The game seems to run itself just fine, and it seems like I can "do a category" with each of the buttons? (not sure which is related to the buildings) I read the description about the buildings but I don't understand the impact of my choices, so I have been clicking buttons randomly :laughing:
Really good job on the effort though, the world looks alive and the color is very appealing