Maylo's journey by Skylife
Keep Maylo on his path and delay the inevitable!
This is my first participation at Ludum Dare and my first game jam altogether. This is also my first game that I made in less than 12 hours, since I did not had more time. I hope you can still enjoy the game :)
Music by David Fesliyan!

| Link | https://rastados.itch.io/maylos-journey |
| Original URL | https://ldjam.com/events/ludum-dare/50/maylos-journey |
Ratings
| Overall | 1102th | 3.18⭐ | 27🧑⚖️ |
| Fun | 867th | 3.22⭐ | 27🧑⚖️ |
| Innovation | 1351th | 2.34⭐ | 27🧑⚖️ |
| Theme | 1252th | 2.98⭐ | 27🧑⚖️ |
| Graphics | 1182th | 2.78⭐ | 27🧑⚖️ |
| Audio | 506th | 3.458⭐ | 26🧑⚖️ |
| Humor | 889th | 2.604⭐ | 26🧑⚖️ |
| Mood | 1185th | 2.94⭐ | 27🧑⚖️ |
| Given | 26🗳️ | 29🗨️ |
-Best score feature are always very welcomed in this kind of game
-The font isn't really adapted to a pixel art game, it can seem like a detail but a good font brings a lot
-I had the impression that the pixel art were a little... Blurry ? Make sure to deactivate resize filters to keep all their sharpness.
The goal of the game is indeed getting as many points as possible and I have now fixed the issue with infinite farming on one platform in the after jam patch. I wanted to add an online Leaderbord to make the points more important, but unfortunately I could not get it to work in my short time... next time then :D Thank you again for your feedback! :)
The game itself was simple but fun :)
The platforms could despawn a bit later in my opinion, sometimes I wanted to jump to a lower platform to reach a farther platform sideways only to realize the platform is no longer there.
It's a minor detail but I think it would be cool if you could use the triple jump mid-air right after you pick it up (and already used up your double jump), it could make for good "barely survived" moments.