My Last Hanami by Mahjoub
Description
As an old monk, you feel called by your will and try to always help lost spirits met on your way. While looking for beautiness before flying away, all theses spirits are desperately waiting for the next hanami (cherry-blossom viewing).
Gameplay
The gameplay is mainly a platformer with a bit of reflexion, and where some mechanics using bamboos will be introduce while progressing.
Commands
Arrows or QWERTY for movements
SPACE or UP for jumping
Mouse Click or X or Action
R for restarting current level
Main Theme music available on soundcloud.
Thank you in advance for playing! :smile:
| Link | https://github.com/sgaumin/LD50 |
| Link | https://mahjoub.itch.io/my-last-hanami |
| Link | https://mahjoub.itch.io/my-last-hanami |
| Original URL | https://ldjam.com/events/ludum-dare/50/my-last-hanami |
Ratings
| Overall | 60th | 3.952⭐ | 23🧑⚖️ |
| Fun | 99th | 3.81⭐ | 23🧑⚖️ |
| Innovation | 309th | 3.3⭐ | 22🧑⚖️ |
| Theme | 604th | 2.395⭐ | 21🧑⚖️ |
| Graphics | 87th | 4.071⭐ | 23🧑⚖️ |
| Audio | 74th | 3.825⭐ | 22🧑⚖️ |
| Mood | 128th | 3.658⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 18🗨️ |
The puzzles are on the easy side which is not bad since you keep progressing. And the regular power ups are always nice rewards.
Some bamboos where a bit difficult to pick up but I think that's the only issue I had.
I do have a few nitpicky things though :smile:
1. The controls feel a bit off for me as a platformer. Felt a bit hard to control precisely. Also, X is a weird button since it is quite hard to access when using WASD to move.
2. A background image with some parallax could have really tied together everything, because right now it was lacking that little something.
Other than that, great game!
Yeah, I have picked **X** as it seems to be a quite popular action input (combined with arrow keys I suppose), but mouse click is still working as an action in the game, which might work better with letter keys :thumbsup:
X felt a bit weird first but after awhile combo between WASD and q worked fine. well done.
Oh.. now afterwards when giving the ratings I'm not sure how it fits to the theme...
Movements are also top notch (especially for a compo game!). If I may, it lacks a bit of a "coyote time" :sweat_smile:.
Level design is smart and the gameplay mechanics are original.
Good job!
The visual is the best part too
Although the game felt like 90% tutorial, 10% actualy playing.
Solving the first bamboo puzzle was satisfying when I realized I could water the shoots in the grass. After the first bridge section, as I was saying in my head "I wish I could hold more water", the water bucket upgrade was perfect timing.
Really good stuff!
I think I get what you mean that the theme is in the narrative, but I believe it went the opposite direction? The spirits are having their passage delayed and you have to help then part by restoring the trees, so you're actually "undelaying" the inevitable :smile:
Really solid entry, well done!
incredible you got so much done in 48h only
like all these variations and levels and mechanics
genuinely pretty incredible - respect, man :D
the music works really well, I really enjoyed that
it's very well-polished and works really well
sometimes the input detection is very slightly lackluster but nothing too bad
i was thinking it's a bit of a shame your ldjam.com page is so... sad ^^# and unassuming :P
also i was thinking a tutorial that fits in the game - rather than on the itch.io page - for the controls, for example, would have been nice :)
ah - and I don't get how the game relates to the theme ^^# then again I'm not familiar with the concept mentioned in the name at all :)
beyond that the story is nice, it's varied, it works well
you've done it again, dude :D
pleasure to playtest as always - looking forward to playing your next one, dude :D
take care :)

So we really like your game and we're streaming Ludum Dare 50 games this week-end both Saturday April 16th & Sunday April 17th starting at 10AM CEST [--> Paris summer time] on our Twitch channel --> https://www.twitch.tv/teamchoochoo
Would you like us to feature your game? This may redirect some traffic to your page for more people to try your LD50 game :smile:
If you would, please e-mails us anecdotes and sneak peeks of your creative process (photos, screenshots, beta/WIP asset renders, mood boards, concept Art, etc.) so we can present them alongside and illustrate your LD50 adventure to our audience :slight_smile:
Here's our e-mail to send us all that good stuff to --> TeamChooChoo.GameJams@gmail.com
Please include your game's name in the e-mail's title
Have a great day, I hope to hear from you soon - thanks for that great moment I spent testing your little nugget of a game, and see you in the chat during the stream, I hope :heart: