Run for you life! Monster! by Plomeg
You are a monster running for his life (hence the title), and you have to avoid spears that angry villagers throw. You can heal with cows.
The difficulty level goes up every 300m, up to level 4, which is "hell mode".
Controls : Arrows and Space
You will need to get to itch.io to download the game and sources.
Notes :
It was made with SFML 2.3.1 in C++
Graphics assets with : Adobe Photoshop CC
Sounds with : sfxr
Font : open font, SourceSansPro
I wish I had time to change the monster design and add traps, more projectiles,... as well as general game difficulty balance.
I am sorry I can only provide windows exe, but it should run with no installation.
BUG LIST :
* the game won't reset distance and life when restarting, forcing you to restart the whole game
The 1.1 version (post LD) fixes reset bug and balance a bit the difficulty (now max level is 8) and some stats, no major game change.
The difficulty level goes up every 300m, up to level 4, which is "hell mode".
Controls : Arrows and Space
You will need to get to itch.io to download the game and sources.
Notes :
It was made with SFML 2.3.1 in C++
Graphics assets with : Adobe Photoshop CC
Sounds with : sfxr
Font : open font, SourceSansPro
I wish I had time to change the monster design and add traps, more projectiles,... as well as general game difficulty balance.
I am sorry I can only provide windows exe, but it should run with no installation.
BUG LIST :
* the game won't reset distance and life when restarting, forcing you to restart the whole game
The 1.1 version (post LD) fixes reset bug and balance a bit the difficulty (now max level is 8) and some stats, no major game change.
| Windows | http://plomeg.itch.io/run-for-your-life-monster |
| Source | http://plomeg.itch.io/run-for-your-life-monster |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56623 |
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 3.09 | 631 |
| Audio(Jam) | 2.45 | 618 |
| Fun(Jam) | 2.91 | 640 |
| Graphics(Jam) | 2.85 | 766 |
| Humor(Jam) | 2.57 | 652 |
| Innovation(Jam) | 2.72 | 753 |
| Mood(Jam) | 2.57 | 898 |
| Theme(Jam) | 3.52 | 477 |
It got super hard right before I died, haha. So many spears!
Jumping controls were a bit wonky, it was really hard to dodge the spears
After about 1000 meters the difficulty gets pretty intense.
It seems difficult to ramp up ... difficulty with the few mechanics going on. Some stuff one could add: Shields you can use. Obstacles. Homing spears that might loop around and come back. Have some of the villagers run towards you, which you need to dodge or somehow attack. After adding some extra mechanics, watch this video: https://www.youtube.com/watch?v=5LScL4CWe5E
Yes there is never enough time :)
Game becomes insane after 1000m!
Simple sounds, very bassy to show effect.
I love the mechanic of dodging spears! The arc in them makes it interesting choices to move around.
gj :)
btw great job for making it with SFML C++ (i did too):)