You shall not pass by Senso
This game is made in 24 hours in only. My artis is sick so he needed to rest. I got motivated on the theme so i started this sunday (a little late).
music not my thing bud i did someting :) Art is hard , miss you buddy!
I did use construct 3 as an engine.
Use arrow keys to play. mouse to select stage.
PLAY HERE : https://ysnp.netlify.app
Leave your time and lvl in the comments.

Hope you like it
| Link | https://drive.google.com/file/d/1-0mOuP44e_x_ISot7Yx9yfqH0Y_t9guG/view |
| Link | https://ysnp.netlify.app/ |
| Original URL | https://ldjam.com/events/ludum-dare/50/you-shall-not-pass |
Ratings
| Overall | 131th | 3.75⭐ | 44🧑⚖️ |
| Fun | 27th | 4.095⭐ | 44🧑⚖️ |
| Innovation | 125th | 3.744⭐ | 43🧑⚖️ |
| Theme | 616th | 2⭐ | 43🧑⚖️ |
| Graphics | 499th | 2.929⭐ | 44🧑⚖️ |
| Audio | 125th | 3.659⭐ | 43🧑⚖️ |
| Humor | 39th | 4.012⭐ | 44🧑⚖️ |
| Mood | 311th | 3.244⭐ | 41🧑⚖️ |
| Given | 64🗳️ | 59🗨️ |
Overall, very good game!
Smart puzzle design, even if it gets a bit frustrating at times.
When I started the game I thought there was something wrong with the controls, but it was a built in tutorial in the level selection—well designed.
Really liked this one.
EDIT: I loved the oddworld references in the sound effects, these were hilarious haha
The sound effect and voices are really well done and hilarious. The in-game mechanics and puzzles are cleaver and fun to play. And music sounds good too. It is just amazing how good game you created in such a short amount of time! This is the first game during this LD when I actually was laughing, not just smiling!
I was able to finish it in 15:24.
On the positive side, the art style was cute and I liked it a lot. I also liked the "programmer sound effects" of the voices, and the nod to the Final Fantasy fanfare on some of the wins. Good job!
Also I think you should take level complains with a grain of salt because clearly people play it very differently. For one, I got throught he spike level and the one with the flying grey enemy quickly and on the first try. It is very personal.
Funny sound effects, but to be honest at some point the repeating dialogues every time I touch an enemy became a bit annoying. (Especially on level 12, which I had to play many times and that dialog pause always made me fall to the spikes :cry:)
I missed a clear link with the theme, but otherwise it's a great compo entry. Great programmer art, with some pretty decent, fluid animation!
Kudos!