You shall not pass by Senso

[raw]
made by Senso for Ludum Dare 50 (COMPO)

This game is made in 24 hours in only. My artis is sick so he needed to rest. I got motivated on the theme so i started this sunday (a little late).

music not my thing bud i did someting :) Art is hard , miss you buddy!

I did use construct 3 as an engine.

Use arrow keys to play. mouse to select stage.

PLAY HERE : https://ysnp.netlify.app

Leave your time and lvl in the comments.

YouShallnotpass.png

Hope you like it

Ratings

Overall 131th 3.75⭐ 44🧑‍⚖️
Fun 27th 4.095⭐ 44🧑‍⚖️
Innovation 125th 3.744⭐ 43🧑‍⚖️
Theme 616th 2⭐ 43🧑‍⚖️
Graphics 499th 2.929⭐ 44🧑‍⚖️
Audio 125th 3.659⭐ 43🧑‍⚖️
Humor 39th 4.012⭐ 44🧑‍⚖️
Mood 311th 3.244⭐ 41🧑‍⚖️
Given 64🗳️ 59🗨️

Feedback

LDJam user 268934
03. Apr 2022 · 21:14 UTC
Finished the game within 24 hours witout my artist :( feel better buddy!
LDJam user 262525
04. Apr 2022 · 09:28 UTC
Pretty fun game. Love the voice acting and sound effects! There is some clever level design in some levels, but I feel like a few of the first ones were a bit too simple and could probably be skipped. I got to level 15, where I finally got sick of those gosh darn purple things.

Overall, very good game!
Xiris
04. Apr 2022 · 09:30 UTC
The concept is great. If you improve sound and graphics it could be really successful game. I really love the idea. Managed to get to level 7 but then even knowing what I have to do I got a little bit frustrated hahaha, probably will have to try once more! :)
aligator
04. Apr 2022 · 09:50 UTC
Nice game, I find the game mechanic of controlling also the other players at the same time very interesting.
Sita
04. Apr 2022 · 14:16 UTC
Theme is great, what I would maybe change is that the first interaction with the do-not-pass-thingies always results in a conversation, which might get tiring in the long run.

Smart puzzle design, even if it gets a bit frustrating at times.
LDJam user 268934
04. Apr 2022 · 14:32 UTC
Ty for the feedback
Heremeus
04. Apr 2022 · 14:38 UTC
The puzzle were quite smart for a 24 hours solo game! The spikes were a bit frustrating and (with more time) could probably have been integrated better. The sound effects were hilarious. On the spike level it was a bit bothering though to get interrupted again every time you died. Had a good time with the game overall. Took me a little less than 10 minutes to finish.
unpronounceable
04. Apr 2022 · 15:54 UTC
Fun puzzles. The only one that was mildly annoying was the flying kill block as it was a bit tedious to get past. Like mentioned above the talking on first contact with every enemy was the only thing I'd want removed.
LDJam user 268934
04. Apr 2022 · 15:55 UTC
Thanx for feedback
Andreadbx
04. Apr 2022 · 17:58 UTC
The voices of the characters really made my day hahahaha, great job!
triggthediscovery
04. Apr 2022 · 23:18 UTC
Liked the game play variety, I also liked how all the sound effects were just you saying the effects. I think some of the platforming was twitchier than I would have preferred, but it was still plenty playable. I managed to finish in 16:55.
LDJam user 277876
06. Apr 2022 · 13:07 UTC
The game was a ton of fun and it is outstanding how you were able to put this together in one day. Only complaint is that I don't see how it fits the "Delay the Inevitable" theme. Aside from that I really enjoyed it!
Papaya
06. Apr 2022 · 13:41 UTC
Amazing game, my first puzzle game played so far and it is great. I can't figure out level 7 haha. Well done.
cogcomp
06. Apr 2022 · 17:22 UTC
Great game idea. I liked the graphics. They were simple and clean and easy to understand. Well done!
Sweedy
07. Apr 2022 · 00:03 UTC
Wow, you are a genius with those mouth sound effects xd
KekonDev
07. Apr 2022 · 00:21 UTC
Was going to complain about triggering dialogue every time you bump into the NPCs but you were meta enough with the voice acting so I'll give it a pass. It was pretty funny.
When I started the game I thought there was something wrong with the controls, but it was a built in tutorial in the level selection—well designed.
Really liked this one.
iDunnyX
07. Apr 2022 · 05:49 UTC
Neat idea. The puzzles seemed doable and would be great to see them expanded when you have more time available. the sfx were a cool idea.
ubershmekel
07. Apr 2022 · 05:56 UTC
I don't think this game had much to do with the theme. Level 1 I loved the dialog sounds, on level 7 I felt the level design was brilliant, then around level 10 it was a bit repetitive to hear the same dialog over and over again and it was unskippable while the clock was running. Level 16 was super hard, a very tricksy ending mechanic you threw in there. I managed to beat the game in 12:16. There were a few really fun puzzles. The controls were tight, and it was delightful to discover the new kinds of depth and interactions that this mirroring mechanic provided. Thank you for the game!
candlesan
07. Apr 2022 · 06:58 UTC
What a fantastically creative game! Great mechanics, the puzzles were difficult but solvable. Very original. The sound fx and audio were humorous for a game jam. Really enjoyed this entry.
spounka346
07. Apr 2022 · 10:25 UTC
My god this is an amazing game I love it, the puzzles, the humour and the music, it's all great :smile: WELL DONE
EDIT: I loved the oddworld references in the sound effects, these were hilarious haha
LDJam user 268934
07. Apr 2022 · 18:37 UTC
It feels so good you all like the game ! Odd world good find !
Spaint
07. Apr 2022 · 19:50 UTC
Very nice platformer/puzzle. Gameplay is fun and keeps you engaged, constantly adding new elements to the list. Reminds me a lot of old flash games. Voice lines when you bump into something were funny at first, but quickly became frustrating because they lock you up for no reason.
Kro
07. Apr 2022 · 19:53 UTC
Dunno about theme, but game itself is great! My only problem is dialogues with your doppels, it's soooo annoying... But it's their purpose i guess. Overall great result for 24 hours! It's perfectly playable, controls are responsive and puzzles pretty obvious (in a good maner) but challenging nonetheless!
LDJam user 235915
08. Apr 2022 · 07:28 UTC
The voice acting is super!)
LDJam user 279546
08. Apr 2022 · 18:22 UTC
Fun and silly game. Puzzles were thoughtful and the voice sfx were great. I'm always happy to hear the Final Fantasy fanfare. Only complaint is that the last level's mechanic was kind of out of left field and wasn't built up throughout the game. Other than that, it was really cool. Great work!
dob
08. Apr 2022 · 18:23 UTC
Really quite clever! I enjoyed this one. Interesting puzzles, simple design, and fun sounds and animations. Very nice work.
LDJam user 234807
08. Apr 2022 · 18:39 UTC
Level 7 17:31. I took forever to get past level 2, it almost seems like that level is harder than some of the later levels. Level 3 for instance was very easy in comparison. Very enjoyable little game. The music can become a bit monotonous after a while, but all in all a fun game. And good job with the graphics even though it's not your forte you did really well.
simex
08. Apr 2022 · 19:02 UTC
DUUUDE this was fantastic! tbh I wasn't expecting much from the thumbnail but this is easily one of the top games I've played so far. I don't know if it's true or not, but I could feel the fun and joy you had making this and the game just oozed personality. thank you for such a wonderful experience. this is what LD is all about.
zimny11
08. Apr 2022 · 21:29 UTC
I am super awesome! And so is this game!

The sound effect and voices are really well done and hilarious. The in-game mechanics and puzzles are cleaver and fun to play. And music sounds good too. It is just amazing how good game you created in such a short amount of time! This is the first game during this LD when I actually was laughing, not just smiling!

I was able to finish it in 15:24.
AugustCoder
08. Apr 2022 · 23:32 UTC
Nice game! It was challenging, but didn't seem impossible. Managed to finish in 14:40. Love the little voice lines.
TeamMonumental
09. Apr 2022 · 00:52 UTC
I love the mechanic of this game. Having other things in the world be controlled by the player at the same time is a neat concept. The puzzles offered a lot of different challenges that expand upon the mechanic. Good job!
LDJam user 268934
09. Apr 2022 · 21:38 UTC
Thank you alle for the feedback !
RubixNoob13
10. Apr 2022 · 05:12 UTC
Pretty cute puzzle game. I did manage to get stuck around level 11, and there wasn't an option to restart the level. So I refreshed the page, and alas, it had me restart at level 1. This would be a nice feature to add a restart button so this doesn't happen to other people.

On the positive side, the art style was cute and I liked it a lot. I also liked the "programmer sound effects" of the voices, and the nod to the Final Fantasy fanfare on some of the wins. Good job!
Jackaljk
10. Apr 2022 · 12:36 UTC
You've definitely made the most of the mechanic you came up with! And that's a lot of levels you were able to create in just a day. On the down side it's quite annoying listening to the same dialogue over and over again and there's no delaying the inevitable at all in this game :P nice job anyway!
Katsuhira
10. Apr 2022 · 15:38 UTC
I honestly love the sounds and the gameplay mechanics are really cool - really impressive that you did it in 24 hours. What a bummer that your artist got sick!
Marc-Antoine Girard
12. Apr 2022 · 01:44 UTC
OMG, 5/5 for the audio, unbelievable. The "click" sound killed me. And you made this all by yourself?? Really impressive. I love the gameplay, the art fits weirdly well with the tone of the game. You should release that on Miniclip or something, it's perfect as it is!
Marianoa213
14. Apr 2022 · 14:33 UTC
Very fun game! 9.75/10
LDJam user 268934
14. Apr 2022 · 15:34 UTC
Thank you 🙏
HolySparks
17. Apr 2022 · 15:24 UTC
Finished in 11:13, pretty impressive puzzles for such a short time. I see people already complained about having too much chit chat.
Also I think you should take level complains with a grain of salt because clearly people play it very differently. For one, I got throught he spike level and the one with the flying grey enemy quickly and on the first try. It is very personal.
LMB
17. Apr 2022 · 15:45 UTC
Very nice game, good exploration of the "you-sort-of-also-control-the-enemies" mechanic. Finished in 13:29, which I guess means I liked it :slight_smile:

Funny sound effects, but to be honest at some point the repeating dialogues every time I touch an enemy became a bit annoying. (Especially on level 12, which I had to play many times and that dialog pause always made me fall to the spikes :cry:)

I missed a clear link with the theme, but otherwise it's a great compo entry. Great programmer art, with some pretty decent, fluid animation!

Kudos!
rjhelms
17. Apr 2022 · 17:04 UTC
Really nice puzzle design. Took me a while to figure out strategies for solving them, but once I did I was hooked.
LDJam user 268934
17. Apr 2022 · 18:08 UTC
Thanx for the feedback !
bentglasstube
18. Apr 2022 · 14:07 UTC
I had a lot of fun playing. The puzzles were interesting and a little bit frustrating (usually in a good way). The self-made sound effects are always fun. As others have said, the delay when bumping into an enemy got old after a while but it was still well done.