Monster Rush by Tatsu

[raw]
made by Tatsu for LD33 (JAM)
You are the monster ... the high speed! Your goal is to drive through town and ̶ ̶H̶I̶T̶ ... test, the test dummies .
The more points you get , the more you on the rankings.

*bugs still in correction
*The ranking is online : we know that error message appears , and we will correct soon .

INSTRUCTIONS:
A, W , S, D - moving the car

c - changes the view of the camera

q - switches to camera back

Team :

Guilherme Breier : character and animation ;
Lucas Roveda e Paola Antunes: art scene;
Matheus Vizzoto and Felipe Borba: programming;

Thank you all and have fun! ^^

Ratings

Coolness 54% 3
Overall(Jam) 2.32 1087
Audio(Jam) 1.79 677
Fun(Jam) 2.23 1048
Graphics(Jam) 2.74 823
Humor(Jam) 2.28 784
Innovation(Jam) 1.96 1037
Mood(Jam) 1.80 1050
Theme(Jam) 2.38 1039

Feedback

Chrisp196
25. Aug 2015 · 14:21 UTC
I liked the game, the engine sound could be something different but other than that nice game, good job.
Vem
25. Aug 2015 · 17:12 UTC
It's like Carmageddon, except nothing works :/
kerotan24
25. Aug 2015 · 17:18 UTC
The movement of the car is weird.
AzureAspect
25. Aug 2015 · 17:22 UTC
The game could use some tweaks, I had hard time hitting anything (too unresponsive when going slow I'd say)

Idea of crashing on the dummies is good though (actually i had most fun in the game when some trash collector flew somewhere when I hit it with high speed)
Flaid
25. Aug 2015 · 17:25 UTC
I thought it was odd that I started out facing a fence and not facing the bridge, so I reversed and tried to go over the bridge... but I went straight through it... and then proceeded to get stuck on a hill to the point where I couldn't go forward or backward... just had to wait for time to get to zero (afterwhich it went negative).

I wanted to give it a fair shake, so I started again, this time driving through the fence, which worked. I ran over one test dummy before being completely stopped in my tracks by an immovable light pole which seemed to be about 3x as wide as it appeared, causing me to not get around it.

I feel a little bit sick after playing because the camera bobbed around like it was on springs or something.

It was very ambitious, but it just didn't work out for me.
Vladirien
25. Aug 2015 · 17:27 UTC
The graphics and the city are very well done but I found that the truck is too hard to turn and it makes the game a bit frustrating.
Cloudeyes
26. Aug 2015 · 18:13 UTC
if only it had better phys
Biruts
30. Aug 2015 · 13:13 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
UrbanHelsing
01. Sep 2015 · 19:45 UTC
Very easy to get stuck, and that motor sound was annoying
Indiestry
05. Sep 2015 · 07:27 UTC
Solid foundation, I feel like the game could benefit a lot from making the car physics feel more tight, like for exampe in "omnisbus".