Don`t Sleep by Plepletier





A game about fighting sleep on a normal day.
Strike the sheep to avoid dozing off in the middle of your meeting! Control your tiny subconscious self, moving fast as you use a sledgehammer to fight against waves of sheeps trying to jump into your head!
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W A S D keys to move your character.
Space bar to attack!
R key to enter/exit the build mode.
BUILD MODE:
A and D keys to choose a location to your fence or mailbox turret.
Space bar to build!
OBS: Opening/Game Over theme is original. Gameplay music by Loyalty Freak Music: https://www.chosic.com/download-audio/29604/
| Link | https://uruca-games.itch.io/dont-sleep |
| Link | https://uruca-games.itch.io/dont-sleep |
| Original URL | https://ldjam.com/events/ludum-dare/50/donts-sleep |
Ratings
| Overall | 84th | 4.1⭐ | 37🧑⚖️ |
| Fun | 82th | 4.086⭐ | 37🧑⚖️ |
| Innovation | 486th | 3.514⭐ | 37🧑⚖️ |
| Theme | 274th | 4.015⭐ | 35🧑⚖️ |
| Graphics | 309th | 4.121⭐ | 35🧑⚖️ |
| Audio | 192th | 3.906⭐ | 34🧑⚖️ |
| Humor | 166th | 3.924⭐ | 35🧑⚖️ |
| Mood | 357th | 3.803⭐ | 35🧑⚖️ |
| Given | 29🗳️ | 47🗨️ |
Seriously outstanding work. This was a great time. My best score was 121.
Edit: I have gone back and rated your game for the other categories. Again, great work!
My only slight criticism is that the difficulty spike at the start seemed a little bit extreme, compared to the first waves.
Great work overall I enjoyed it a lot.
Sound design is great. Music is fun enough (the way it sounds might become tiring since its an arcade)
The building idea is nice, but the way is implemented could be improved a lot (gameplay wise, the technical aspect is great) It feels fairly weak, canons dont do much, maybe setting some aoe dmg on imapct would make more sense since the game is about waveclear (the main melee attack says it all and feels real good) the building part of the gameplay seems seems necessary to be able to manage the waves, but it feels motly useless, which is why i only playe a single round, felt like i had no reason to try harder.
Overall the main attack and responsivness from kicking the shit out of sheeps is very well done. Nice work
Love your take on the theme, I've been a part of many meetings and know how hard it is to stay awake!
Unless I just couldn't figure it out, an option to 'return to main menu' or 'quit' from within the gameplay would have been nice.
Honestly, my only critique is just how quickly the difficulty scales up. I found myself getting overwhelmed within the first minute or two of playing and I wasn't ready for it to be over!
Congratulations, really solid entry!
Really enjoyable and loved all the feedback in the game!
1🐑 2🐑 3🐑 zzzZZZzz
I did run into an issue where I couldn't place structures sometimes. I'm not 100% sure why either, I seemed to have enough stars. Maybe there was something colliding and I just didn't know :shrug:
Fun game!
Keeping the guy awake suits the theme and the jam itself very well :)
I'd love more options of things to build though!
I kind of wanted to have a bit more time before getting infested with sheep - maybe it can be a bit more balanced so you get the chance to play a bit more and build a bit more before dying.
All in all, I think your team did a great job! :clap: