CursedMathTest by DanGribanovsky
Solve math problems, delay what's coming for you. Enjoy :smile: (I know how it all looks hahah, still, feel free to leave any comments at all)
Contols
wasd + mouse E - to open doors NUMBERS - to solve problems
| Link | https://dangribanovsky.itch.io/cursedmathtest |
| Original URL | https://ldjam.com/events/ludum-dare/50/cursedmathtest |
Ratings
| Overall | 1377th | 2.559⭐ | 19🧑⚖️ |
| Fun | 1378th | 2.25⭐ | 20🧑⚖️ |
| Innovation | 953th | 3.026⭐ | 21🧑⚖️ |
| Theme | 1124th | 3.211⭐ | 21🧑⚖️ |
| Humor | 665th | 2.974⭐ | 21🧑⚖️ |
| Mood | 1318th | 2.472⭐ | 20🧑⚖️ |
| Given | 4🗳️ | 17🗨️ |
The space background had a lot of high-value colours that gave poor contrast against the plain-white text. In the future, you could give light-text a dark background so it shows up clear against any colour. Also, more visual cues for the player (Such as a representation of the time remaining) would enhance the experience.
Nice job capturing the theme in your game!
Also seeing what i typed and knowing if my undos are working would be a nice addition
That being said, I couldn't type any numbers. ;-; Not sure why, but it just wouldn't work for me.
I really like the take on the theme though, props for innovation there!
I didn't really get to experience the time pressure of answering questions, because I just jumped over to the tank and knocked it off its plinth, and then I didn't have to answer any questions at all :-D
It definitely would have helped a lot to show the players the numbers they are typing, because in its current state you kind of have to hope you typed the right number previously.