No Pictures Please by Quetzakol

[raw]
made by Quetzakol for LD33 (COMPO)
Hi !

Here is my participation to the 33rd edition of Ludum Dare ! In this puzzle game, you are an evil creature living in a cave. Some explorers want to take pictures of you but you can't allow it. That's why you are going to kill them all before they get out of the cave.

Some mechanics include hitting someone, throwing its body on other explorers or creating a shock wave that will make stalactites fall. The game is a mix of reflection and good timing. There are 14 levels. I wish I had time to make more but I had no time.

Don't hesitate to comment my game :) !

EDIT : It seems that the Linux version doesn't work, if anyone has a problem with it, please let me know.

Ratings

Coolness 81% 2
Overall 3.62 155
Audio 2.85 412
Fun 3.66 108
Graphics 3.07 475
Humor 3.00 330
Innovation 3.50 172
Mood 3.30 259
Theme 3.83 188

Feedback

Crypto137
24. Aug 2015 · 13:40 UTC
An interesting puzzle game, but the difficulty is tuned to be way too hard. You need to be absolutely perfect in order to just beat the level.

I'd recommened lowering the difficulty and creating a rating system for each level, rewarding for doing well, and not punishing for not doing absolutely perfect.

The graphics are decent, and the theme is pretty fun and innovative. I think that with some more work done it might be a fun game.
Nnnnneeeedddd
24. Aug 2015 · 13:45 UTC
This game is awesome, I love the puzzleness. Fantastic entry (one of the best I have seen so far)
Nizl
24. Aug 2015 · 13:55 UTC
Wow! That was really good :O

Dodging the tennis balls or bullets is quite difficult, but it's really cool to come up with a own strategy on how to solve the puzzle.

Also I found it really cool that you can basically pick everything up and throw it!
One thing that somehow irks me are the controls. They are ok I think but if you get hasty you just press everything and hope to kill everyone haha.
Good job!
adrenalineChallenger
24. Aug 2015 · 14:07 UTC
Really good game. Just bad that no real end.
Kalkatos
24. Aug 2015 · 14:28 UTC
Great, great puzzle game! I had a good time with this one.

Almost perfect compo game. Just need some adjustments on the difficulty curve, make it more gradually increasing. Level 5, for instance, is way more difficult than the following levels.

But that's hard to adjust in 48 hours. So, I think its ok! :) Congratulations!
@SamPotasz
24. Aug 2015 · 16:12 UTC
Good! Difficult! Good!
baykush_figtree
24. Aug 2015 · 17:22 UTC
The puzzle structure is quite good, but sometimes the level is easier beaten without doing what the tutorial instructions says...
RadioLemon
24. Aug 2015 · 17:29 UTC
Fun puzzle game that got pretty hard at times, but I never felt like it was impossible, good flow. If there were more levels I would defiantly play them. The earthquake is OP.
Jani Nykänen
24. Aug 2015 · 17:32 UTC
Nice game with an interesting concept and challenging gameplay.
Don_Martinez
24. Aug 2015 · 17:54 UTC
Great Puzzle Design! One of my favorites for sure.
KeyboardCat
24. Aug 2015 · 18:55 UTC
A little difficult but that's a really great game.

Good job !
aprotasenya
24. Aug 2015 · 18:58 UTC
Tricky puzzler, which does not look as such at the beginning. This is interesting. I plus to what Crypto137 said about the difficulty, though.
I liked how you introduce new mechanics and objects level by level and then reuse them. And the fact that the tasks of the level are bite-sized: nothing complicated, everything is simple to understand (but way difficult to perform at times).
VividReality
25. Aug 2015 · 13:21 UTC
I liked playing this game because it offers a variety of methods and strategies. It was fun, good effort!
SoulGame
25. Aug 2015 · 13:54 UTC
I first thought it would be a fighting/rampage game, but it quickly turned out to be a pretty clever puzzle game with an interesting take of the theme. Kinda subtle after all. I felt the speed of my character was a bit slow but still okay. Appreciated the Throw mecanics which takes a very cool part in resolving puzzles. Nice work!
S0rax
25. Aug 2015 · 14:19 UTC
It's a really good puzzle game, and the difficulty is growing. Noce job ;)
rudra
25. Aug 2015 · 14:36 UTC
Quite nice puzzle game, initially seemed to be easy at first site, but became harder on progress, well done !
UltraRat
26. Aug 2015 · 09:11 UTC
Cool. Like most other difficult puzzle games a reset button would be nice as often I'd realize I'd screwed up the second I went down.
Jupiter_Hadley
26. Aug 2015 · 12:26 UTC
Really neat game, love the different ways to kill the people! I included it in part 6 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/keaznjOtLXA
AndreSilvs
26. Aug 2015 · 13:11 UTC
Fun and innovative game and fits the theme very well. However you've made the levels very difficult and it takes many tries to get it right. I had to play a few times to see where the explorers would head or to throw things perfectly. This should be somewhat easier.
Other than that it's a fun idea for a game.
TicZo
26. Aug 2015 · 14:07 UTC
Some of the puzzles seem to hard but the game is interesting and fun Btw i found a way to cheat the game kill everyone on one side then go forever to the other side and use attack always since the levels do let you move out of the camera view
🎤 Quetzakol
26. Aug 2015 · 14:50 UTC
Thank you all for playing my game :) I know some levels are very hard but I had no time to adjust that :/

@TicZo : I know this cheat, actually the monster should not have been able to go out of the screen but one of the things I forgot ^^
jcwelgemoed
28. Aug 2015 · 18:20 UTC
fun game.just a bit tough.
:)
napoleon
28. Aug 2015 · 22:11 UTC
THE HARDEST GAME I HAVE EVER PLAYED. NOT KIDDING.
dunin
04. Sep 2015 · 18:36 UTC
I didn't expect a puzzle game, I was pleasantly surprised!
cool concept!
A Flat Miner Studios
09. Sep 2015 · 14:15 UTC
Very enjoyable puzzle game. There were moments where the difficulty seemed to ramp up a lot, but those tended to be the "time to lean a new move" moments (like jumping or doing the sonic boom in a jump instead of when falling), which is where you want your difficulty bumps. Different type of puzzle game and I enjoyed being able to throw anything on the screen.
Louspirit
10. Sep 2015 · 14:39 UTC
Very good game, appreciated it ! I even didn't feel the puzzleness because it is enjoyable to control the monster with arrows :)
camthestar
15. Sep 2015 · 00:20 UTC
Really cool game and the graphics were pretty good. It was maybe a little too difficult though