Bleed by Carbon6
You awaken in a strange void with a gaping wound on your chest. Armed with nothing but the sword that impaled you, you fight your way deeper. Perhaps at the bottom of this cursed place their lies hope, or maybe continuing is only delaying the inevitable.
Bleed is a game about going through a procedural dungeon while slowly bleeding out. Collect lost souls and avoid vengeful ones while slowly running out of time.

| Link | https://carbon6.itch.io/bleed |
| Original URL | https://ldjam.com/events/ludum-dare/50/bleed |
Ratings
| Overall | 1203th | 3.056⭐ | 20🧑⚖️ |
| Fun | 1122th | 2.944⭐ | 20🧑⚖️ |
| Innovation | 1274th | 2.556⭐ | 20🧑⚖️ |
| Theme | 906th | 3.472⭐ | 20🧑⚖️ |
| Graphics | 1114th | 2.972⭐ | 20🧑⚖️ |
| Audio | 741th | 3.056⭐ | 20🧑⚖️ |
| Mood | 635th | 3.528⭐ | 20🧑⚖️ |
| Given | 26🗳️ | 16🗨️ |
Things I liked:
- The music was a little strange but it actually did a great job of giving you a sense or urgency and anxiety
- The movement felt good
- The minimap was a nice touch and easy to read
- I liked that every level was a little different
Things that could be improved
- I think you should start every level with your sword equipped
- I felt like I was getting hit a lot despite attack the enemies as they came in at me. Maybe giving the attack a little bigger range would help
- The environment was a little too samey and undetailed. Everything looked identical. Even just tinting the walls and floor different colors on the different levels would help mix it up
- I wasn't sure what the blue orbs that I was collecting were used for. Were those just points?
Overall, nice job!
I didn't get very far because on a laptop track pad it was kinda hard to turn, would have loved the option for fully keyboard controls. (Arrow keys for turn maybe.) The minimap is definitely much appreciated.