Not Enough Time: The Game by Marianoa213
Can you survive before the time runs out?
There's not enough time, so you will have to be quick to survive!
Watch out for the zombies too!

Remember to reload when you have no bullets left!

This game was made in Construct 3.
| Link | https://marianoa213.itch.io/not-enough-time-the-game |
| Android Version (NEW VERSION) | https://drive.google.com/file/d/1F1_bLEGFhxoTHszwC0mWufCo0bfqKPSP/ |
| Original URL | https://ldjam.com/events/ludum-dare/50/not-enough-time-the-game |
Ratings
| Overall | 1108th | 3.172⭐ | 31🧑⚖️ |
| Fun | 821th | 3.259⭐ | 31🧑⚖️ |
| Innovation | 1149th | 2.759⭐ | 31🧑⚖️ |
| Theme | 553th | 3.776⭐ | 31🧑⚖️ |
| Graphics | 1125th | 2.948⭐ | 31🧑⚖️ |
| Audio | 781th | 2.964⭐ | 30🧑⚖️ |
| Humor | 605th | 3.074⭐ | 29🧑⚖️ |
| Mood | 1032th | 3.143⭐ | 30🧑⚖️ |
| Given | 31🗳️ | 43🗨️ |
@foxrise
- Make the bullet explode when it collides with the enemies, i found it hard to aim with their speed
- Add a background song whilst playing, it helps setting the mood
- Add variety of enemies :smile:
Overall, I really think you did a great job, well done :smile:
awesome! btw the theming for the itch.io page matches really well
Did you made sounds and graphics?
I'll make sure to fix that as well. Thank you for feedback! @hatmajaster
Here's a sneak peek from the remade version ;)

I'll make the game more fun if you want ;) @poppy-entertainment
This entry will certainly earn point in the Humor category what with the *entire player sprite* spinning around to aim. I can basically cartwheel around everywhere! However, it will take a hit in the Fun score. I assume the zombies spawn at predetermined coordinates, and that means that you can just get sniped out of **nowhere** prematurely ending your game.
I also think the inclusion of a timer to limit your playtime, and to incorporate the theme, is a little bit sloppy. I feel there should be a more logical reason to kill the zombies other than extending the timer of the nuke inside my chest that kills me.
Perhaps you have some sort of checkpoint, something that you want to protect from the zombies. Hell, perhaps it could actually *BE* a nuke that you have to prevent from detonating! Or maybe you've gotta prevent the zombies from entering the houses in the neighborhood, but of course, they'll get in there anyway.
It's good, but a little barren. I was able to score 1538 points at the end.
Some zombies were spawning really close. I think one of them spawned on top of me and I died instantly.
I wonder what's your score @tete... :thinking:
My only feedback for improvement would be that the cursor can be a bit hard to see sometimes.
* The impassable walls could be in another color or another texture to be more visible
* No sure about having to reload manually with right click, was a bit confusing for me and had to go to the how to play to understand how to get more bullets. But still not sure if its was a good design decision
* Game needs more sounds/ambience, some decorates in the background could work too, it seemed "too simple" at least from my perspective
* Game felt the same, maybe spawn some simple power ups (even bullets could have reworked to be a collectible instead of reload), or different monsters or another mechanic in the room, traps, idk.
I know we have little to no time but i feel a little bit of polish was missing to improve the experience. I hope some of this helps you in further projects!
Please rate my game also!
I'll make sure to rate your games too!
Sorry for not answering.