He's a Catch! by coggoid
Chad and Stacy are just concluding the "Best. Date. Ever." Hopefully nothing bad happens on the way home!
| Link | https://randyfacts.coggoid.com/LD50.zip |
| Link | https://randyfacts.coggoid.com/LD50HTML/index.html |
| HTML5 (no post-process) | https://randyfacts.coggoid.com/LD50HTML_Lite/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/50/hes-a-catch |
Ratings
| Overall | 481th | 3.682⭐ | 24🧑⚖️ |
| Fun | 535th | 3.523⭐ | 24🧑⚖️ |
| Innovation | 642th | 3.364⭐ | 24🧑⚖️ |
| Theme | 635th | 3.705⭐ | 24🧑⚖️ |
| Humor | 51th | 4.273⭐ | 24🧑⚖️ |
| Mood | 174th | 4.024⭐ | 23🧑⚖️ |
| Given | 41🗳️ | 17🗨️ |
For the intensity, I wished that I could somehow see her chasing me. I even stopped for a good 30 seconds and nothing happened.
A couple things that I noticed:
* The first time I started, I didn't understand that it was side scrolling controls, so as I was trying to change the camera, I moved left and somehow pushed her off the map XD
* Later on, pressing the left Alt key seemed to do something really weird to the graphics (soda straw ripping effect) and then put the dialogue back at the beginning of the run. Some kind of reset key??
Thanks for the game! :)
Yeah, maybe we could have done like a picture-in-picture for the chase view vs seeing ahead of you so you don't trip.
Wow, pushing her off the map sounds like a solid strategy to not die...
yeah, alt was bound to skip a section of the dialog for quicker testing, it likely reverted it back to some other state.
Only critique I have would be the jump physics. I'm not sure exactly what was off with it, but it didn't feel super responsive. That's literally it though, everything else was wonderful! Nice job! And congrats @stilettomenace for first Ludum Dare!
The gameplay is a bit clunky but it was fun to read the dialogues