Conveyor Belt Attack by quasar098

[raw]
made by quasar098 for Ludum Dare 50 (COMPO)

About

The goal is to keep your timer above 0 seconds.

You can "delay the inevitable" by putting high quality boxes on the conveyor belt.

In a nutshell, this is taking someone else's order at a revolving sushi restraunt and dumping in 3 pounds of soy sauce.

Images:

Change the difficulty to fit your skill level Screenshot (234).png Grab the boxes and combine them in specific ways to create higher quality boxes Screenshot (233).png Try to get a maximum quality box Screenshot (235).png Mess around with the textures for texture pack capabilities (unintended feature) Screenshot (238).png This is my second ludum dare and my first time in the compo so hopefully I did well.

Note that it is possible to compile source code to linux with pyinstaller.

Made with pygame

PLEASE KNOW THAT WINDOWS REALLY HATES MY GAME AND WILL TRY AS HARD AS IT CAN TO FLAG IT AS A VIRUS

Ratings

Given 7🗳️ 9🗨️

Feedback

LDJam user 279610
04. Apr 2022 · 20:16 UTC
Windows Defender claims it has a virus and won't let me extract it. Due to the very real risk that you did upload I virus (sorry, I don't know you) I'm not going to proceed.
🎤 quasar098
04. Apr 2022 · 22:27 UTC
@david-york I just fixed it and now you should be able to do it with no virus warning
🎤 quasar098
04. Apr 2022 · 22:34 UTC
had to add `--clean` to compilation command
LDJam user 279610
05. Apr 2022 · 00:32 UTC
Haha this reminds me of a friend in school whose mom grounded him for giving the computer a virus because he was typing with "unclean hands". Man he was mad! I'll try again now.
LDJam user 279610
05. Apr 2022 · 00:34 UTC
Sorry buddy, still being blocked by Windows Defender
🎤 quasar098
05. Apr 2022 · 22:16 UTC
@david-york probably your pc saw it once and will always recognize it as a virus... there goes i guess,,
Darylsteak
05. Apr 2022 · 23:47 UTC
Didn't get the warning, so I guess it does work now. It's honestly a pretty neat simple game that's quite intuitive.

1 slight knit pick I have is that turning on the music was a lil jarring, but it faded into the BG by the end. Nice work!
Benjamin Humes
06. Apr 2022 · 00:04 UTC
This was a fun game to play for a few minutes.
LDJam user 287424
06. Apr 2022 · 00:19 UTC
Fun little puzzle game. It does a good job of giving you a small set of limited choices and then forcing you to make those decisions quickly. I liked the pop-up that explained how to combine the boxes that would show up when you clicked the box. I didn't fully understand how the combination system worked (like which numbers to pair as they got higher. The pop up really helps with that, but you feel like you don't even have time to look at it as boxes are flying by and your time is running down. Nice menus, all the graphics are really clean, and the overall presentation was great. Thank you for adding a toggle for the background music!! Great work!
theheheo
06. Apr 2022 · 06:41 UTC
Good job! Was stressfull but fun!
🎤 quasar098
06. Apr 2022 · 20:49 UTC
@theheheo - glad you enjoyed it! everyone I showed it too was very stressed as well
@the3rdhunter - I didn't intend for it to be a puzzle game, more an aim trainer / resource management game. I am still glad you enjoyed it and the popups do really help if you are stuck when trying to reach the next quality/tier level.
FulminDerek
09. Apr 2022 · 02:40 UTC
This game was stressful as hell but I enjoyed it lol.

I would maybe consider changing the way the boxes stack. Maybe make it more like 2048 or Threes where you can only combine like boxes, and then the score for that box doubles?

Also I feel like some sort of visual feedback for if you're actually hovering over a box or not would be helpful. There were a bunch of times when I was just a pixel or two off and got the banging metal sound instead of picking the box up
🎤 quasar098
10. Apr 2022 · 21:05 UTC
@fulminderek I made the boxes not stack like 2048 on purpose, so you have to figure out how to make the better box es or use the recipes. I feel like 2+2=4,4+4=8 design would be repetitive and cliche
🎤 quasar098
10. Apr 2022 · 21:05 UTC
@fulminderek I made the boxes not stack like 2048 on purpose, so you have to figure out how to make the better box es or use the recipes. I feel like 2+2=4,4+4=8 design would be repetitive and cliche
LDJam user 267116
14. Apr 2022 · 09:35 UTC
Nice game! You really captured the feeling of being behind on an assembly line. The arcane upgrade paths are a cool idea, they definitely make it more dynamic. If you expanded on this I would change from using numbers though, they're a bit misleading.
zimny11
21. Apr 2022 · 12:17 UTC
Cool game concept! I like that getting higher number of boxes is not based on simple addition or multiplication. It was fun trying to figure out how it works. Nice job!