Last Stand by Pwnzer

[raw]
made by Pwnzer for Ludum Dare 50 (JAM)

I was a bit short on time for this one but I hope you all enjoy. I am hoping to polish it a bit more later on but I can't for the jam anymore unless I change to extra. Considering the project's current content bare state it might not be a bad idea but I guess it'll depend on the reviews I get.

I did all of the art and programming but the audio was provided by a friend for this project. LS_Screenshot.png

Fixed Bugs: The game now ramps up in difficulty as was intended. Hopefully that fixes any possible concern about the score being a race to how bored you get.

Ratings

Overall 1297th 2.875⭐ 22🧑‍⚖️
Fun 1302th 2.625⭐ 22🧑‍⚖️
Innovation 1384th 2.15⭐ 22🧑‍⚖️
Theme 1116th 3.225⭐ 22🧑‍⚖️
Graphics 1200th 2.725⭐ 22🧑‍⚖️
Audio 922th 2.3⭐ 22🧑‍⚖️
Humor 882th 2.618⭐ 19🧑‍⚖️
Mood 1276th 2.667⭐ 20🧑‍⚖️
Given 21🗳️ 9🗨️

Feedback

JackOfCups
05. Apr 2022 · 19:56 UTC
I enjoyed this quite a bit! A nice feature to add in future version would be a jump, I think. Sound engineering was solid, and I like the idea of endless waves of zombies.
nosleepjf
05. Apr 2022 · 21:46 UTC
My favorite thing about this game is the way the player character slowly changes to a zombie as they suffer attacks. The art style was rather cool in that regard! nice job :)
andrground
05. Apr 2022 · 21:48 UTC
Good job, but this game definitely needs some polishing in order for it to actually be enjoyable. Controls are clunky and it is impossible to get stuck.
Manny Mallea
08. Apr 2022 · 01:45 UTC
OOmph! Braaaainnsss. Sorry for your purchase!
Skleembof
11. Apr 2022 · 15:07 UTC
The graphics looked good and the blood splatter effect from hitting zombies was a nice touch. I disagree that the game could use a jump, because I think the lack of mobility increases the tension and forces you to really consider your movements, like 2d tank controls.

I could see this turning into a pretty awesome zombie survival game if you add more features like climbable ladders, buildings with barricades, windows, and doors and a lot more weapons/items.
LDJam user 264629
12. Apr 2022 · 22:00 UTC
@skleembof I didn't address the first comment before but you can in fact jump though now I wonder if it might be an interesting idea to remove that ability. Also I appreciate the suggestions, if I revisit this project I am sure to consider adding some of those features.
aZamBie
17. Apr 2022 · 08:31 UTC
This is a very enjoyable game. The gameplay is fun and easy to learn. The artstyle is simple and nice. The turning/rotating the character could be a bit faster. Overall, this is a fun entry :D
lenaschimmel
18. Apr 2022 · 18:02 UTC
I'm seriously impressed with what you managed to implement in half a day!? Usually, after half a day of development, there is nothing remotely playable in my games. Not sure if it was intented, but I found it funny and nice that you can already control the player before starting the game, so that you can practice using the controls.