To Build A Fire by ugly_robot
This campfire will be your grave, you know this. And yet you cannot help but try. A bit of 'Surgeon Simulator', a dash of 'Little Inferno', a smidge of 'The Long Dark'. Inspired by the 1902 short story by Jack London.
Can you build a fire, while the frigid wind howls, and your fingers blacken?
Like all my games, its rough, ugly, and weird - but I'm proud of what I experimented with this one. Let me know what you think, thanks!
(Solo'd, but I wanted to use a well recorded public domain audio of the story, so this is Jam not Compo)
https://youtu.be/YW2r573052k

| Link | https://github.com/necarlson97/to-build-a-fire |
| Link | https://ugly-robot.itch.io/to-build-a-fire |
| Original URL | https://ldjam.com/events/ludum-dare/50/to-build-a-fire |
Ratings
| Overall | 712th | 3.517⭐ | 31🧑⚖️ |
| Fun | 821th | 3.259⭐ | 31🧑⚖️ |
| Innovation | 215th | 3.793⭐ | 31🧑⚖️ |
| Theme | 232th | 4.052⭐ | 31🧑⚖️ |
| Graphics | 907th | 3.379⭐ | 31🧑⚖️ |
| Humor | 363th | 3.554⭐ | 30🧑⚖️ |
| Mood | 367th | 3.793⭐ | 31🧑⚖️ |
| Given | 22🗳️ | 50🗨️ |
@devvex Thanks! Good for you - even keeping getting a small fire lit is quite difficult. Well done!
Fullscreen is available if it helps!
@matterlinx definitely surgeon simulator was an inspiration - another game I am very bad at, but is always a joy nonetheless!
@taran95 thank you! As a New Years resolution, I made myself use blender every day of 2021, and my speed has way increased. In the past, I would never attempt 3d for a game jam, this was my first. My models may not be very artistic, but all assets combined were made in, maybe, 45mins? In that way, the practice definitely paid off
A lot of people are comparing to surgeon simulator, which I never played but I get the concept. I have, however, played QWOP, of which I was immediately reminded—both make you use more bits of your brain to keep track of things. The controls did get quite frustrating, but mostly due to webpage chaos before I found the fullscreen option. Still, quite difficult to master, though impressive enough considering the complexity and time limit.
Also, love the fabulous manicure :nail_care:
Love this! The sound is fab and Mike Vendetti is pro. I think that the controls are perfect for this- the clumsiness of the frostbite setting in before you notice. The story is fascinating as a hook. I love how I burnt up my matches accidentally. I will replay. Thanks for the great game!
@captainexpo @emaigualmc2-art yeah, haha, it is definitely a difficult and clumsy game - but you should know any ability to get a fire started is great work! Just learning how to operate the hand is the primary challenge of the game, and congratulations to anyone who is able to do just that!
@joemid @boxedmeatrevolution Thanks for playing, and well done! I myself was never able to use all of the fuel, and certainly never able to make it to the end of the cassette
(@boxedmeatrevolution - Makes me smile to hear you sought it out to listen in full - I remember when my S.O. first introduced me to the story, and now it is a favorite of mine)
Also, yes- frostbite just helps to make the nail polish pop!
@gandelianna Thanks for the comment! The other day, I played (and loved) 'Star Keeper', and it makes me very happy to see you checked out mine!
(also you @gandelianna you and @gardenovena have a matching pair of names that would make, like, a badass swordwomman duo)
This is the first time I see so similar nickname, that's great)
I saw your comment for "Star Keeper" and decided to check your project. I'm glad to play your marvelous game!
The psychopath hands did not make it calming either. I'm not sure what you aimed for, relaxing or frustrating, but you got it both ways :)
@mechanicallife Thanks! And good for you! Really, getting any kind of fire lit is quite the task in this game, and must be commended
@landberglife haha that's very kind of you to be willing to watch another play - yeah, it is surprising that even in a frustrating game about dying in the cold - there is still something relaxing and satisfying about the crackle and glow of a campfire
@panic (hah, what a good name) - thank you! Definitely hard to find the fun in a clumsy control scheme, glad you were able to adapt to it!
@kingofspill Congratulations on pushing through! Yeah, in many of my testing few playthroughs, I would die with hardly a twig scorched! Definitely appreciate the note on informing the player on hand rotation - it's too bad folks have to just randomly try it to discover, I undoubtedly should have included a note on l-click/r-click. A learning experience, and something I will make sure to include next jam!
@animawish Thank you for playing! And thanks to my S.O. who tossed up with this great idea pretty much immediately upon hearing the theme.
@sopata Very kind of you to say - I always have fun experimenting outside my comfort area, and I learned some great lessons from this jam. That's what it's all about! Thanks for playing