Pompeii Ludum Dare 50 by Devterev
You can watch the last day of Pompeii, there are several endings in the game.
We noticed one mistake, we forgot to add one artist to the credits, these are: Ekaterina Plankova
| Link | https://devterev.itch.io/pompeii-ludum-dare-50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/pompeii-ludum-dare-50 |
Ratings
| Overall | 1074th | 3.21⭐ | 33🧑⚖️ |
| Fun | 1155th | 2.903⭐ | 33🧑⚖️ |
| Innovation | 1198th | 2.694⭐ | 33🧑⚖️ |
| Theme | 591th | 3.742⭐ | 33🧑⚖️ |
| Graphics | 240th | 4.21⭐ | 33🧑⚖️ |
| Humor | 669th | 2.967⭐ | 32🧑⚖️ |
| Mood | 863th | 3.333⭐ | 32🧑⚖️ |
| Given | 43🗳️ | 47🗨️ |
Gameplay wise sometimes the meteor spawns right after you jump and there is no way to stop it which is a bit annoying maybe add a bit more time after the metor sound to when it falls on player.
Seems like a great browser game.
Great job on the visuals! It's gorgeous, and at the same time readable.
As stated the game is difficult, but manageable after a while. The aiming rocks are tricky to avoid, especially when it comes right before a jump (even though it is possible to jump above them, but there are situations that still seemed unwinnable). Also without feed-back on the actions, I was not sure if I had to hold the left/right keys, or mashing them… x)
It was still a fun experience. Good job!
However I had a bit of trouble advancing. I kept getting hit by the meteors and it felt like I couldnt really control wheter I got hit or not, but that it was a bit more of a random outcome. Maybe I was missing something or maybe I am just bad, that could also be of course.
Anyways good job!
I loved the jump animation. The running felt a bit weird, is one half missing? I think it jumped directly from left arm forward to right arm forward.
Thanks for your game
Fun experience!
Right on theme, well done.
It seems to me that stones falling from the sky are quite aggressive) If you dodge them by braking, then it slows down the pace of the game. With a jump... I don't really feel the optimal interval.
The controller itself is pretty good, although the level design requires polishing. I liked playing.
Optionally, you can add a success counter. Maybe it's my personal thing, but I like to see in the runners how far I managed to run this time.
Other than that, though, this was a pretty neat game! The concept is simple, but the music, art, and atmosphere do a good job of selling the experience, nice job!