Force of Wheel by qzqxq
This game is meant to be played with two people at the same keyboard. You both start off as triangles, and compete in a series of simple minigames. If you win a minigame, your polygon gains one side. To win, get to 8 sides.
Note: We originally brainstormed some ideas in which you started off as a triangle and eventually became a wheel (or circle), which turned into this. It doesn't relate much to the original theme, but you can imagine some backstory in which a bunch of shapes are competing to become the first-ever wheel. This game also uses a lot of mathematics/physics, which I'd say is a prime example of ancient technology. :P This is also the first game we've ever made, so we hope you have fun and would love any feedback.
Controls
Player 1/yellow polygon: WASD
Player 2/green polygon: arrow keys
Made in HaxeFlixel.
Note: We originally brainstormed some ideas in which you started off as a triangle and eventually became a wheel (or circle), which turned into this. It doesn't relate much to the original theme, but you can imagine some backstory in which a bunch of shapes are competing to become the first-ever wheel. This game also uses a lot of mathematics/physics, which I'd say is a prime example of ancient technology. :P This is also the first game we've ever made, so we hope you have fun and would love any feedback.
Controls
Player 1/yellow polygon: WASD
Player 2/green polygon: arrow keys
Made in HaxeFlixel.
| Web | https://amp.itch.io/force-of-wheel |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=111356 |
p.s. Got the same minigame like 3 times in a row, either a bug or just luck - you could fix the randomizer not to choose last value i suppose.
@novotmike There are 4 minigames (push the other player off, collect 5 squares, do two laps around a track, and king of the hill). But now that you mention it, it's probably a good idea to guarantee that all minigames are seen in any given match, so if we work on this some more we'll put that in.
Also, stuck on level with laps. Both players was trapped inside blue block somehow.
The game is pretty fun, but players movements to harsh for me (it was a bit confusing at first).
Good job.
love the minimalistic and neon color aesthetic, the control a bit weird at first, but easily adapt to it, theres not much of mini game right now, at least i see repeatable almost every time, but for 48 hours game, this is really good :)
controlling the.... wheel prototype remember me of playing asteroid (absolutly uncontrolable but fun af). now I need to find someone to play with!
great job and continue like this! :)
it felt like as if i was trying to navigate and drive a Beyblade (that toy that spin and battle other toys of same kind and stuff ) honestly :D
i honestly think it would be more fun with more players but its fun as it is. nicely done.
Very cool idea! I love seeing what people can still do with such simple graphics.