Fight The Darkness by Specturnal
What a wonderful nap... wait, where am I? Awakening from your peaceful slumber, you find yourself in a mysterious cave. Your curiousity leads you to explore the cave ultimately stumbling upon an ancient evil, THE CORRUPTION. It's spreading... it's coming towards you! With your trusty pistol and reliable pickaxe (don't ask why you carry these), stop the approaching darkness... However, a small voice in your head tells you that it is inevitable, the CORRUPTION SHALL CONSUME.

Use your 'WASD' keys to move around in the cave
Aim with your mouse
Left click on your mouse to use your Melee weapon

Right click on your mouse to use your Ranged weapon

Use your 'E' key to pickup/swap weapons on the ground

Side note: The progress bar above indicates the area coverage of the darkness, destroy darkness cells to slow it down!!

Have FUN!
| Link | https://specturnal.itch.io/fight-the-darkness |
| Original URL | https://ldjam.com/events/ludum-dare/50/fight-the-darkness |
Ratings
| Overall | 388th | 3.758⭐ | 64🧑⚖️ |
| Fun | 212th | 3.823⭐ | 64🧑⚖️ |
| Innovation | 876th | 3.121⭐ | 64🧑⚖️ |
| Theme | 570th | 3.762⭐ | 63🧑⚖️ |
| Graphics | 628th | 3.726⭐ | 64🧑⚖️ |
| Audio | 405th | 3.593⭐ | 61🧑⚖️ |
| Humor | 536th | 3.169⭐ | 61🧑⚖️ |
| Mood | 637th | 3.525⭐ | 62🧑⚖️ |
| Given | 83🗳️ | 125🗨️ |
Gameplay, art and music matches perfectly together.

(yea they do linger, u can push them if they're stuck before they despawn :laughing: )

The darkness is expanding a bit fast. It feels too overwhelming to me. But that is probably the point. I just don't feel very powerful, despite having those cool weapons.
Good job on the game! :)
The only minor gripe I have is sound balance issues.. the pink blob destroy sound is too loud and there's some sidechain effect on the music when we fire bullets that are tiring to the ear.. (However the music is really good).
The weapons are unique and fun, and the game is never frustrating!
Sometimes I gained damage without being close in corruption. Still, it was one of my favorite games in this jam for sure, congratulations!
Still, I'm glad you enjoyed it :D
Being able to convey health vs darkness, as well as where and why enemies and items spawn could be helpful.
Consider that my only complaint, though. This really reminded me of Enter the Gungeon and the gameplay lived up to that feeling. The guns all felt great to use and the amount of ammo provided was just right--I found myself having to try new guns because I'd run low at just the right time. :smile:
Music was enjoyable and the art was perfectly good for the kind of game that it was.
Great work, I had fun! :grin:
Also about the enemy spawning on top, I did realise that might be an issue but didn't have the time to fix it :sweat_smile:
Thanks for enjoying the music and art. Also nice to see that you're able to see our inspiration from Enter the Gungeon :D