Kitastrophe by Jezzamon

Play the game! (HTML5)
Note: The server for this game not very efficient so it crashes pretty often! If you see a blank field the server is down leave a comment and I'll try restart it!
A kitten has noticed our peaceful mouse village! Join up with other mice to distract it as long as possible!
This is an online multiplayer game! You're working with everyone else that's currently playing to get as high of a score as possible. You'll have more a lot fun if you play with others, so invite some friends to try to get a high score together! You can also join the discord server if you want to coordinate to try break the record :)
Controls:
- WASD / Arrow Keys to move
- Space to Dash
- Space near an object to pick it up
- Space while holding an object to throw it
- Space to restart if you lose or respawn if you die
- M to mute (toggle between Music + SFX, SFX only, or no sound)
Bring stuff to the kitten to delay its inevitable destruction!
Also, throwing certain specific objects at other things might have useful results!
Items that exist in the game (try to find them all!):

- 🌱 Grass - Not super interesting for a kitty
- 🪨 Rock - May be useful?
- 🪵 Wood - Some might say this is just a brown rock. They are wrong.
- 🧶 Yarn - Cats really love yarn!
- 🧶 Small yarn - Yarn is enjoyed in smaller quantities too, although you'll need to figure out how to get this
- 🐟 Toy fish - A fishy friend
- 🐠 Painted toy fish - Pretty fishy friend
- 🏠 Mini house - ???
- 🐱 Cat biscuit - ???
When you start, the game will probably be in a losing state from the last person that played it. So press space to restart and begin!
| Link | https://jezzamon.itch.io/kitastrophe |
| Link | https://github.com/jezzamonn/ld50 |
| Discord | https://discord.gg/4ZNBaYjJ6c |
| Original URL | https://ldjam.com/events/ludum-dare/50/kitastrophe |
Ratings
| Overall | 218th | 3.6⭐ | 27🧑⚖️ |
| Fun | 338th | 3.271⭐ | 26🧑⚖️ |
| Innovation | 241th | 3.458⭐ | 26🧑⚖️ |
| Theme | 103th | 4.063⭐ | 26🧑⚖️ |
| Graphics | 193th | 3.75⭐ | 28🧑⚖️ |
| Audio | 147th | 3.604⭐ | 26🧑⚖️ |
| Humor | 202th | 3.196⭐ | 25🧑⚖️ |
| Mood | 211th | 3.457⭐ | 25🧑⚖️ |
| Given | 4🗳️ | 5🗨️ |
You are a lifesaver for bringing that up! So glad I read this comment!
But if you manage to publish it, I would give it a try :smile:
If you're curious, the main thing I was missing was setting up the certificates for HTTPS, I have hosted multiplayer games like this before but didn't have to do the HTTPS part at the time. Wasn't too complicated to set up once I got it working.
The online aspect is cool but the pacing is really poor. The top score right now is 20 minutes! I can't imagine someone sticking around picking up yarn and flinging it at this cat for 20 minutes. I think you should try and shoot for shorter play sessions since the gameplay is so simple. Make the cat more aggressive and harder to slow down. I was in a room and saw people play for a little bit and then leave. So I decided to sabotage the village and cleared a path for the cat which I admit, felt pretty good. Being evil is fun sometimes.
I think the cat shouldn't stop when it sees a ball of yarn, only slow down, and make the yarn disappear faster. You could turn this into a cool short multiplayer experience that will have players sticking around to the end

###### cheese it by working together to knock the cat out of bounds
I love the music, it had a nice Pokemon vibe. Throwing stuff was a fun mechanic, except for chasing that little pink guy around, he's a fast bugger to aim at especially with networking.
Also the fresh start group found a bug where you can push the cat off the progress meter lol! May or may not require someone to be eaten but not respawn? Had trouble figuring out if it was inherent collision bug or related to someone being eaten since you can't really tell if someone's inside unless you're the someone.

I like the idea of this game, it's pretty impressive to have networking done for compo. The ability to sacrifice yourself is a bit dark, but fair enough.
Great job!
Great job!
When one of us strayed off the map, they didn't find a way back, lacking directional cues!
We got to this point before we got bored:

EDIT: We found blue fishes! ^_^
Arts are cute and polished, the game still is fun, even if played solo, while it's meant to be multiplayer, so good job and very well done!
It is cute though so I will rate graphics haha