OGREAT by Mr. Jif
OGREAT
Here you are just minding your own business when BLAM! Some villagers decide that just because you are an "Ogre" and a "Monster" you should find somewhere else to live!
Well they have another thing coming! Fight off wave after wave of enemies to defend your turf. Can you fend off all the intruders?
Features
- 5 levels
- 15 waves
- 3 powerups
- 3 enemy types
- music and stuff
Whew! LD was fun! :D
Here you are just minding your own business when BLAM! Some villagers decide that just because you are an "Ogre" and a "Monster" you should find somewhere else to live!
Well they have another thing coming! Fight off wave after wave of enemies to defend your turf. Can you fend off all the intruders?
Features
- 5 levels
- 15 waves
- 3 powerups
- 3 enemy types
- music and stuff
Whew! LD was fun! :D
| Web/PC | http://maggardjosh.itch.io/ogreat |
| Source | https://github.com/maggardJosh/OGREAT |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=19204 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.58 | 167 |
| Audio | 3.53 | 118 |
| Fun | 3.58 | 138 |
| Graphics | 3.95 | 115 |
| Humor | 2.95 | 360 |
| Innovation | 2.70 | 652 |
| Mood | 2.97 | 489 |
| Theme | 3.68 | 280 |
It was fun overall as well, though the gameplay felt a bit like mowing the lawn at points, there were just so many villagers, and they were so ineffective once I got a method down.
The game itself felt a bit staid. There's not much in the way of variety - the challenge didn't make me feel particularly attached to this or that outcome, I zoned out a lot, felt like a chore, I think it could have done with some more rhythm - sometimes hard, sometimes easy, sometimes fast, sometimes slow.
A real shame considering the way the enemies moved and everything really made it feel alive in a really good way :)
So much little guys to kill! :D
Sadly, the game really overstays its welcome. The combat quickly grows dull, and this is made worse by some lengthy waves were nothing particularly interesting happens. There are just more and more villagers pouring out of the walls, but they rarely pose a threat and never require varied strategies to be beaten.
Ultimately, this is a really fun game which feels like it was greatly held back by some bland padding.
Would like some variation in weapons or attacks.
Good job overall!
The ai is well designed, the gameplay smooth and enjoyable!
The visual really cute! <3
Well done! :D
My main problem is that after a few minutes it feels like I saw everything their was in the game and it was just dragging on.