Inner Monsters by psypol
In "Inner Monsters" your goal as a "Monster" is to ruin people's lives.
Explore the city and find out what "inner monsters" each inhabitant grows within themselves...
Then try to find an object or thoughts that could solve their problems
the wrong way.
You have a limited time to be as Monstrous as you can.
Each life ruined brings you more time to act.
Try to ruin as many lives as you can before the time runs out and you
return to your monstrous void.
Technology used: Unity
Team:
- Artur Kurkowski - ART
- Diego de Palacio Ruiz Cabañas - DEV
- Andrzej Fałkowski - DEV
- Grzegorz "DoubleGJ" Gałek - AUDIO
- Frederic Raducki - GAME DESIGN
Controls:
UP/DOWN Keys: Move across a building's floors
LEFT/RIGHT Keys: Jump from a building to another
SPACE over an item: Pick up (or swap if you're already holding one)
SPACE over a character: Use active item
SPACE over an empty space: Drop the item here
∇If stuck WAIT TO REVEAL NPC's TOUGHTS∇
Explore the city and find out what "inner monsters" each inhabitant grows within themselves...
Then try to find an object or thoughts that could solve their problems
the wrong way.
You have a limited time to be as Monstrous as you can.
Each life ruined brings you more time to act.
Try to ruin as many lives as you can before the time runs out and you
return to your monstrous void.
Technology used: Unity
Team:
- Artur Kurkowski - ART
- Diego de Palacio Ruiz Cabañas - DEV
- Andrzej Fałkowski - DEV
- Grzegorz "DoubleGJ" Gałek - AUDIO
- Frederic Raducki - GAME DESIGN
Controls:
UP/DOWN Keys: Move across a building's floors
LEFT/RIGHT Keys: Jump from a building to another
SPACE over an item: Pick up (or swap if you're already holding one)
SPACE over a character: Use active item
SPACE over an empty space: Drop the item here
∇If stuck WAIT TO REVEAL NPC's TOUGHTS∇
Ratings
| Coolness | 39% | 1668 |
| Overall(Jam) | 3.75 | 135 |
| Audio(Jam) | 3.66 | 142 |
| Fun(Jam) | 3.53 | 196 |
| Graphics(Jam) | 3.80 | 323 |
| Humor(Jam) | 3.54 | 171 |
| Innovation(Jam) | 3.78 | 86 |
| Mood(Jam) | 3.51 | 242 |
| Theme(Jam) | 4.28 | 24 |
Concept is really neat and the game is overall very solid. I really liked it.
Very well done guys!
It gets really hectic later on and it makes it feel like extrem Memory, I like that. Really great idea.
The team is very happy you guys like it !
I'm sorry I couldn't judge the audio, but I can't make noise right now... :/