Sinking Ship by Ines Brezavscek
Our first game jam!
We have made a sinking ship game. The player delays the sinking by trying to fix the boat by clicking on the source of water streams.
Besides the sounds, we made everything else. The game was made in Unity, and the assets were created in Blender.
The game is played with the mouse. We recommend playing full screen for better visibility.

| Link | https://kamostomp.itch.io/sinking-ship |
| Original URL | https://ldjam.com/events/ludum-dare/50/sinking-ship |
Ratings
| Overall | 819th | 3.44⭐ | 44🧑⚖️ |
| Fun | 986th | 3.107⭐ | 44🧑⚖️ |
| Innovation | 772th | 3.226⭐ | 44🧑⚖️ |
| Theme | 46th | 4.345⭐ | 44🧑⚖️ |
| Graphics | 192th | 4.286⭐ | 44🧑⚖️ |
| Humor | 652th | 2.986⭐ | 39🧑⚖️ |
| Mood | 532th | 3.638⭐ | 42🧑⚖️ |
| Given | 48🗳️ | 68🗨️ |
Theme is 5 out of 5, It's realy inevitable!
The only issue is a lack of mechanics, the only thing you need to do is to fix the holes...
After 5 mins of making this I'm getting little bored, I've imaged a mechanics like octopus tentecles or sharks or maybe drunk sailors (maybe they are in game, but I'm not sure:)
Anyway very good for the 1st time
Please play and rate our game. It's my first game too
Couple things I would have liked to see is some UI while playing showing the time played and maybe boards placed instead of just seeing it at the end, and a point in the game for those super quick on the mouse where a massive hole bursts out of the back and ends it automatically after so long or maybe a limit on how many boards you have to patch holes with and you have to break the boxes/barrels to get more or something. Overall great job though!
I have a "Sea Of Thieves" flashbacks haha :palm_tree::pig2:
And look at this massive pile of planks!

Overall, well done :smile:
There's a lot possibility to make this game really fun to play after Ludum Dare.
The tells of the shaking planks are a great additional. I didn't notice it at first but once I did they really helped me respond faster. I think the choice to have no UI was a good one, it did feel a bit more 'immersive' this way. Overall I like what you've achieved with such a simple concept, congratulations!