Bloodlust by MaDness

[raw]
made by MaDness for Ludum Dare 50 (EXTRA)

unknown.png

A lowly lumberjack wakes up one morning with a strange taste for blood. Your thirst must be quenched or you will fall victim to your fever. Quench your thirst by killing people in a small town and consuming blood vials. You may pick up weapons off your victims which can boost your attack damage and attack rate. Hide in pots or go to the forest to evade attackers. Learn your enemies schedules to find the opportune time of attack. Some enemies are stronger than others so you must strategize who your first victims may be. You only have two options kill or be killed.

Controls:

Move: WASD Interact/Pickup: F Attack: Space / Left Mouse

Developers: Ryan Carpenter & Khoa Nguyen

asdasd.png uasdasd.png asdasdasdasd.png

Edits After Jam: - Minor bug fixes to lights and build settings - Updated submission description text

Ratings

Given 6🗳️ 11🗨️

Feedback

ikilledkenny121
05. Apr 2022 · 03:53 UTC
Pretty good. Love the art style!
IzhVaryag
05. Apr 2022 · 03:56 UTC
Downloads and Links - Not HTML5. Fix description plz
franticCoder
05. Apr 2022 · 04:03 UTC
Tried to play in Linux but there's only an EXE in the zip file.
SJPixels
05. Apr 2022 · 04:05 UTC
Nice little game! The graphics worked well for the game and everything was pretty clear. I liked the day and night cycle and the different environments. I also liked that you show how many enemies I killed at the end of a playthrough.

Here are some things that I think can be improved upon:

- There is no feedback when switching weapons. They all feel and look the same when using them so it feels a little pointless to switch them

- I was not able to figure when I should be hiding in pots and when I should be fighting. It would be good to communicate more clearly which enemies are too strong for you.

- I think the combat might feel a little better if you could attack while moving

Overall, great job!
AugustCoder
05. Apr 2022 · 04:10 UTC
Beautiful graphics. There were a few texture glitches here and there (like the bed showing up in front of the player), but still great. The gameplay is pretty good, but a bit too slow-paced for me.
Also, noticed you save the progress of the game. This is a great feature, but I think you should also add an option to reset your progress. Also, I know since this is a game jam there isn't much time (and you opted-out of the category), but sound/music would have made this game much better. Still, a pretty fun game! Good job!
🎤 MaDness
05. Apr 2022 · 08:46 UTC
Thanks for the feedback! We added HTML Links in itch.io, and fixed some texture glitches.
Lord Shulky
05. Apr 2022 · 08:48 UTC
As everyone is saying... The game has great graphics! Just noting that while on a smaller screen like the one on itch.io the UI from the top gets cut.
vrerabek
05. Apr 2022 · 08:48 UTC
Love the graphics - the day/night cycle is very nice touch.

Overall I had fun, few bugs here and there but hey, it's game jam so all good.

Collecting the weapons and hiding in pots is really nice touch which adds depth to the game.
tahamimarlar
05. Apr 2022 · 08:51 UTC
I liked the world we are in it feels alive. The most problematic part was the combat. It would be great to have a visual feedback while changing weapons. Also, the combat might have a block move and attack could be smoother.
LDJam user 237261
05. Apr 2022 · 08:58 UTC
Fun game! There's some problems with collisions sometimes and the combat can be really challenging due to its simplicity. Cute visuals though!
Ludovic
05. Apr 2022 · 09:04 UTC
It's a very nice game ! Great job ! Nice graphics and nice gameplay. Some ennemy are quite difficult but it's playable.
Seng
05. Apr 2022 · 09:19 UTC
Good game! The graphics are really nice and the soundtrack fits the "sneaking around at night" theme.
The combat could be improved a little bit. Maybe being able to attack while moving would make the combat smoother.

Also noticed some graphic glitches close to the map boundaries:
![blood_lust_graphic_glitches.png](///raw/8fb/21/z/4c73c.png)

But still a nice game. Keep it up!
velvetlobster
05. Apr 2022 · 09:21 UTC
I thought I was lost, but them it came the day

![Captura de Tela 2022-04-05 às 06.20.47.png](///raw/0e4/e/z/4c768.png)
noskro
05. Apr 2022 · 09:39 UTC
Yes, the combat can be tough. And for me it took forever to find a victim, but once I killed someone there always was a guard around somehow :D Fun little game though
CodeRaurus
05. Apr 2022 · 10:43 UTC
Nice game. Nice touch with the day/night cycle. Graphics looked good. Gameplay wise I liked the weapon switching. Hiding was a good idea in theory, but I didn't see a reason to do it.

Good job overall!
Cosmicallity
06. Apr 2022 · 05:51 UTC
I think it's neat because you don't usually see a lot of the mechanics of this game in this format like hiding from enemies or general stealthy-ness. The map is a pretty decent size too. Good game!
morcado
08. Apr 2022 · 04:44 UTC
Pretty good concept, i see it can improve a lot
mlho7
08. Apr 2022 · 12:40 UTC
This day/night cycle is really cool, well done.
🎤 MaDness
08. Apr 2022 · 22:00 UTC
Thank you everyone for your complements and feedback! We are deciding to use our Ludum dare project as a prototype and make Bloodlust into a full game with much more content. Your comments will really help steer us in the right direction for our next iteration. If you are interested in following the progression of the game I will post updates of our progression on my twitter page: https://twitter.com/Madness1184 and keep an eye out for the beta on that will be updated to itch.io