I was Reincarnated as a Middle Aged Dad Protecting his Son's Sand Castle by mcmuniz
It's our very first attempt at creating a game for a game jam! We wanted to try and do something on the lighter side, so we created a game where you have to defend your son's sand castle while your wife goes to get the camera. Once she returns, you just have to try and survive for as long as you can. Feedback is very much appreciated!
Controls: - WASD/Arrow Keys - Movement - Left click & hold on the top-left sand pile to collect sand - Left click & hold on the ground to build walls - Right click & hold on litter to destroy it - Right click & hold on walls to remove them
Tools: - Unity - VS2022 - Asesprite
Created by:
Michael Muniz
Alex Cunningham
Britney Allen
Josh Palevich
Ratings
| Overall | 1142th | 3.13⭐ | 29🧑⚖️ |
| Fun | 1046th | 3.037⭐ | 29🧑⚖️ |
| Innovation | 392th | 3.593⭐ | 29🧑⚖️ |
| Theme | 186th | 4.111⭐ | 29🧑⚖️ |
| Graphics | 1089th | 3.037⭐ | 29🧑⚖️ |
| Humor | 254th | 3.769⭐ | 28🧑⚖️ |
| Given | 37🗳️ | 31🗨️ |
I think maybe the bar isnt visible when collecting from the sand pile. I had also thought it wasnt working but holding down I did get sand. I had a double wall going.
I thought the graphics were good for the timeframe. Things were executed well enough to get the point across and it worked. All around a nice entry.
Good job making a game in 48 hours!
I managed to finish it but I've encountered a couple of bugs mostly with the disappearing progress bar, because of that it wasn't always clear if I'm doing something or not. Clarity is something to work on; I was never sure which wall will crumble on the next wave. When is the next wave coming? Is small trash fish lower risk than a trash can?
Personally, I think the game would become more lively if you speed up the character, and lowered the time on sand gathering, like in an Overcooked game, it is fast and crazy. There are much more things to add, I encourage you to work on it post jam because it has potential.
Overall good job, I'm looking forward to seeing what you cook up next time :ocean: :hourglass_flowing_sand: :european_castle:
I actually liked the "pillars" of waves that were coming towards the castle, it was a pretty neat visual aesthetic.
I can't say I was able to figure out a "strategy" for the game, though. As far as I could tell, I had 10 blocks of sand that I could put down anywhere, but I had no way of refilling my inventory once I set them down. I used right click to remove one of the walls at one point, thinking it would put sand in my inventory to place somewhere else, but it just disappeared instead. :slight_frown:
Regardless, I still respect the unique entry you guys guy goin' on here. Congrats on your first jam!