{"author_link":"\/users\/googlypoo","author_name":"googlypoo","author_uid":1280036,"comments":[{"id":777159,"author_name":"kbf123","author_uid":"kbf123","epoch":1649083066,"text":"For your first Ludum Dare, this is pretty good. Managed to complete it after a few restarts.\nA few pictures and some descriptors would do well at showing people what kind of game this actually is though, for both here and the itch.io page.","format":"md","likes":1,"spam":"N"},{"id":778526,"author_name":"benskca","author_uid":"benskca","epoch":1649094562,"text":"I love the atmosphere, and the setup of you playing along with Silas's narration makes for really fun dialogue. The puzzles were well designed too, and I think the mechanics you implemented leaves you with a tonne of scope to make more levels with. Great job!","format":"md","likes":1,"spam":"N"},{"id":784491,"author_name":"LDJam user 280036","author_uid":"280036","epoch":1649132554,"text":"@benskca Glad you enjoyed it :)","format":"md","likes":0,"spam":"N"},{"id":784496,"author_name":"LDJam user 280036","author_uid":"280036","epoch":1649132569,"text":"@kbf123 Thanks for the feedback. I've updated the page.","format":"md","likes":0,"spam":"N"},{"id":784576,"author_name":"jordwest","author_uid":"jordwest","epoch":1649133166,"text":"This was fun, cool puzzle mechanic.\n\nA few thoughts:\n - Would be great if I could skip the typing of the narration text. As in pressing space or enter would skip to the end of typing animation. Especially when you die a lot like I do, it's a little annoying having to watch that animation each time.\n - When I start the game the sprint shows (2), but as soon as I activate it once it goes to (0). I would've expected that I'd have two uses of it. Is that a bug or does it mean something other than the number of uses?\n\nGreat work for your first LD!","format":"md","likes":2,"spam":"N"},{"id":784613,"author_name":"ShorkieSoftware","author_uid":"shorkiesoftware","epoch":1649133544,"text":"This is a really well done puzzle game! It's nice an simple but with a lot of room for trial and error. I was definitely craving more after only 3 levels. The only critique I would give would be an option to increase the speed of the game play as it got a little tedious waiting for death to take their turn. But considering you made this in only 2 days, I'm very impressed!","format":"md","likes":2,"spam":"N"},{"id":784619,"author_name":"firetwoonenine","author_uid":"firetwoonenine","epoch":1649133583,"text":"Way better than most of us make for our first LD. :)","format":"md","likes":1,"spam":"N"},{"id":784624,"author_name":"Danonino","author_uid":"danonino","epoch":1649133638,"text":"After a few deaths the narration texts should be skippable. But overall a fun little game with a really good audio design and mood.","format":"md","likes":1,"spam":"N"},{"id":785014,"author_name":"LDJam user 280036","author_uid":"280036","epoch":1649136773,"text":"@jordwest Thanks for pointing that out. It's a visual bug. You're only given 1 sprint on the first level, but the UI will display 2.\n\n@firetwoonenine Thanks :>\n\n@danonino @shorkiesoftware I agree. My experience was a little different than the player's as I knew all the solutions already ;) If I do an update post-LD I will definitely include a text skip.","format":"md","likes":2,"spam":"N"},{"id":786511,"author_name":"haztro","author_uid":"haztro","epoch":1649149867,"text":"Such a polished game! \n- loved the core mechanic really simple but allows for some really tricky puzzles \n- music\/sfx perfectly suited the mood\n- Would have loved a checkpoint - having to redo parts that you've solved can be rough.\n\nNice work :)","format":"md","likes":2,"spam":"N"},{"id":794566,"author_name":"Corporation","author_uid":"corporation","epoch":1649187837,"text":"Really enjoyed to play this game - smart but simple idea, fitting graphics, polished experience. Good one)\nMy small sugestions would be - faster player and death movement, and alow to fast forward text with enter or escape.","format":"md","likes":1,"spam":"N"},{"id":798577,"author_name":"ollie_d","author_uid":"ollie-d","epoch":1649212428,"text":"Very solid game, had a lot of fun. Even did a little cheating to get to the end since I sucked at the last level and wanted to see the final dialogue ;)\n\n![cheatin.gif](\/\/\/raw\/ab9\/44\/z\/4cf78.gif)","format":"md","likes":2,"spam":"N"},{"id":799185,"author_name":"Pierce Brooks","author_uid":"pierce-brooks","epoch":1649218648,"text":"Incredible level of polish in each level in light of the mechanics at play here.","format":"md","likes":1,"spam":"N"},{"id":805883,"author_name":"caudatecoder","author_uid":"caudatecoder","epoch":1649279779,"text":"Great puzzler! I love the setting and the idea that the whole game is a story that Silas tells you\n\nNice work on difficulty, it was just right for me. I was close to giving up on the 2nd level but eventually made it! Great job!\n\nI recorded my playthrough. Here's a link in case you'd like to see it https:\/\/youtu.be\/aJkdjOKW03M","format":"md","likes":1,"spam":"N"},{"id":808045,"author_name":"incobalt","author_uid":"incobalt","epoch":1649300976,"text":"I really enjoyed this. I kept encountering a bug on level 2 where I would get \"caught\" on a square that was empty (one south of death). If you're using colliders to do this, then they might be too large! I think this looks fantastic and has a very moody vibe to it. I enjoyed the music as well. The second decoy on level 3 seems like a trap, since using one overwrites the other one, and I couldn't see a good way to use two at different times.","format":"md","likes":1,"spam":"N"},{"id":812349,"author_name":"Sam Bigos","author_uid":"sam-bigos","epoch":1649364391,"text":"Nice game! Really love the mood of this one, with the narration and music. Puzzles were clever and well designed. I think it could have been sped up a bit though, was a bit tedious waiting for death to move.","format":"md","likes":1,"spam":"N"},{"id":813645,"author_name":"LDJam user 280036","author_uid":"280036","epoch":1649384566,"text":"Thanks for all the kind comments everyone :heart: This is my first LD and I'm overwhelmed with the positivity + collaboration :) \n\n@haztro I'll likely add a rewind function later on. Checkpointing is a good suggestion.\n\n@corporation @sam-bigos Agree, could use a speed up :)\n\n@caudatecoder Thanks for the playthrough. Always valuable to see how people interact!\n\n@pierce-brooks I'm glad you enjoyed it :)\n\n@incobalt Interesting. There's a possibility I messed up some of the layering w\/ the colliders, I will take a look. Thanks.\n\n@ollie-d Glad the UI will accommodate 5 digits of movement ;D Funny.","format":"md","likes":1,"spam":"N"},{"id":814504,"author_name":"Xiris","author_uid":"xiris","epoch":1649410186,"text":"This is really amazing first game jam entry. The game is polished and has a clean design. The sound is a little bit too intensive for me but beisdes that there is really not much to complain. Maaaaybe movement of the character & death could be a little bit quicker, especially that death has more moves than the player and that means more than 50% of the game is waiting for the death to move. I also fully support the idea of having rewind option. \n\nGreat job! :)","format":"md","likes":1,"spam":"N"},{"id":814641,"author_name":"rasblo","author_uid":"rasblo","epoch":1649413342,"text":"Impressive entry! Great level design with interesting and challenging puzzles. You took the idea and really ran with it, well done","format":"md","likes":1,"spam":"N"},{"id":817398,"author_name":"unpronounceable","author_uid":"unpronounceable","epoch":1649466303,"text":"Nice game. Good difficulty on the puzzles, was able to beat the last one on my first try so that could've been a little bit harder. Only features I would have liked is speeding up the text and being able to look around the level so I could plan more.","format":"md","likes":1,"spam":"N"},{"id":822918,"author_name":"LDJam user 58658","author_uid":"58658","epoch":1649611867,"text":"A clever game, excellent work for a first-time entry! It looks and sounds good, the writing is solid, and it keeps the attention with its puzzles. My only gripe is the lack of a \"view map\" option, but otherwise a commendable submission!","format":"md","likes":1,"spam":"N"},{"id":829055,"author_name":"LDJam user 280036","author_uid":"280036","epoch":1649901146,"text":"@xiris Glad you think so :) Thanks for the feedback, valid points.\n\n@rasblo Thanks :>\n\n@unpronounceable It's true, perhaps I could have swapped levels 2 and 3 :) \n\n@cubanfrog Thank you :) That makes a lot of sense. Being able to pan the camera to see the whole layout will definitely be helpful.","format":"md","likes":0,"spam":"N"},{"id":829213,"author_name":"fueelin","author_uid":"fueelin","epoch":1649917885,"text":"Congrats on finishing your first LD game!  I didn't get too far with it, but I liked idea!  The art was nice too - I really enjoyed how expressive Silas' face could be!  Nice work!","format":"md","likes":1,"spam":"N"},{"id":835385,"author_name":"oller125","author_uid":"oller125","epoch":1650487174,"text":"Great for a first LD game. Simple, but complete.  I enjoyed the humour of Silas and it had interesting puzzles even with just the small number of mechanics. Great job!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/jel24\/LD50-SILAS.git","text":"Link"},{"url":"https:\/\/googlypoo.itch.io\/silas","text":"Link"}],"metadata":{"g_key":"81860","g_author":"1280036","g_event":"LD50","g_eventkey":"110","g_subevent":"COMPO","g_urlkey":"386392","g_title":"SILAS","g_status":"WAYBACK","g_place":"108","g_commentcount":"24","g_site2_node_id":"280037","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"280037","n_urlkey":"386392","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/silas","n_slug":"silas","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"280036","n_created":"1648452195","n_modified":"1778408426","n_version":"895928","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":3,"author":280036,"body":"Help Silas delay his inevitable death in this turn-based puzzle game. \n\nCreated for my first Ludum Dare, LD50: Delay the Inevitable. Compo.\n\n![silas-preview.jpg](\/\/\/raw\/4e5\/44\/z\/4c4bd.jpg)\n\nControls:\n- WASD or Arrows to move.\n- Q to Sprint.\n- E to Decoy.\n- Space or Enter to advance text.\n\nTools:\n- Unity\n- PyxelEdit\n- BeepBox\n- Bfxr\n- Audacity","comments":24,"comments-timestamp":"2022-04-20T20:39:34Z","created":"2022-03-28T07:23:15Z","files":[],"files-timestamp":0,"grade":{"grade-01":27,"grade-02":27,"grade-03":27,"grade-04":27,"grade-05":27,"grade-06":27,"grade-07":26,"grade-08":27},"id":280037,"love":0,"magic":{"cool":103.79280736112,"feedback":32,"given":27.875,"grade":26.875,"grade-01-average":3.8,"grade-01-result":108,"grade-02-average":3.62,"grade-02-result":182,"grade-03-average":3.62,"grade-03-result":175,"grade-04-average":4.16,"grade-04-result":55,"grade-05-average":3.5,"grade-05-result":281,"grade-06-average":3.58,"grade-06-result":152,"grade-07-average":3.271,"grade-07-result":176,"grade-08-average":3.96,"grade-08-result":46,"smart":3.6143365366528},"meta":{"author":[280036],"cover":"\/\/\/content\/4e5\/44\/z\/49c02.png","link-01":"https:\/\/github.com\/jel24\/LD50-SILAS.git","link-01-tag":[50],"link-02":"https:\/\/googlypoo.itch.io\/silas","link-02-tag":[42337]},"meta-timestamp":"2026-05-10T10:20:26Z","modified":"2026-05-10T10:20:26Z","name":"SILAS","node-timestamp":"2022-04-05T05:50:49Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/silas","published":"2022-04-04T00:47:28Z","scope":"public","slug":"silas","subsubtype":"compo","subtype":"game","type":"item","version":895928},"text":"Help Silas delay his inevitable death in this turn-based puzzle game. \n\nCreated for my first Ludum Dare, LD50: Delay the Inevitable. Compo.\n\n![silas-preview.jpg](\/\/\/raw\/4e5\/44\/z\/4c4bd.jpg)\n\nControls:\n- WASD or Arrows to move.\n- Q to Sprint.\n- E to Decoy.\n- Space or Enter to advance text.\n\nTools:\n- Unity\n- PyxelEdit\n- BeepBox\n- Bfxr\n- Audacity","title":"SILAS","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/280001+280002+280003+280004+280005+280006+280007+280008+280009+280010+280011+280012+280013+280014+280015+280016+280017+280018+280019+280020+280021+280022+280023+280024+280025+280026+280027+280028+280029+280030+280031+280032+280033+280034+280035+280036+280037+280038+280039+280040+280041+280042+280043+280044+280045+280046+280047+280048+280049+280050+280051+280052+280053+280054+280055+280056+280057+280058+280059+280060+280061+280062+280063+280064+280065+280066+280067+280068+280069+280070+280071+280072+280073+280074+280075+280076+280077+280078+280079+280080+280081+280082+280083+280084+280085+280086+280087+280088+280089+280090+280091+280092+280093+280094+280095+280096+280097+280098+280099+280100+280101+280102+280103+280104+280105+280106+280107+280108+280109+280110+280111+280112+280113+280114+280115+280116+280117+280118+280119+280120+280121+280122+280123+280124+280125+280126+280127+280128+280129+280130+280131+280132+280133+280134+280135+280136+280137+280138+280139+280140+280141+280142+280143+280144+280145+280146+280147+280148+280149+280150+280151+280152+280153+280154+280155+280156+280157+280158+280159+280160+280161+280162+280163+280164+280165+280166+280167+280168+280169+280170+280171+280172+280173+280174+280175+280176+280177+280178+280179+280180+280181+280182+280183+280184+280185+280186+280187+280188+280189+280190+280191+280192+280193+280194+280195+280196+280197+280198+280199+280200+280201+280202+280203+280204+280205+280206+280207+280208+280209+280210+280211+280212+280213+280214+280215+280216+280217+280218+280219+280220+280221+280222+280223+280224+280225+280226+280227+280228+280229+280230+280231+280232+280233+280234+280235+280236+280237+280238+280239+280240+280241+280242+280243+280244+280245+280246+280247+280248+280249+280250+280251+280252+280253+280254+280255+280256+280257+280258+280259+280260+280261+280262+280263+280264+280265+280266+280267+280268+280269+280270+280271+280272+280273+280274+280275+280276+280277+280278+280279+280280+280281+280282+280283+280284+280285+280286+280287+280288+280289+280290+280291+280292+280293+280294+280295+280296+280297+280298+280299+280300+280301+280302+280303+280304+280305+280306+280307+280308+280309+280310+280311+280312+280313+280314+280315+280316+280317+280318+280319+280320+280321+280322+280323+280324+280325+280326+280327+280328+280329+280330+280331+280332+280333+280334+280335+280336+280337+280338+280339+280340+280341+280342+280343+280344+280345+280346+280347+280348+280349+280350+280351+280352+280353+280354+280355+280356+280357+280358+280359+280360+280361+280362+280363+280364+280365+280366+280367+280368+280369+280370+280371+280372+280373+280374+280375+280376+280377+280378+280379+280380+280381+280382+280383+280384+280385+280386+280387+280388+280389+280390+280391+280392+280393+280394+280395+280396+280397+280398+280399+280400+280401+280402+280403+280404+280405+280406+280407+280408+280409+280410+280411+280412+280413+280414+280415+280416+280417+280418+280419+280420+280421+280422+280423+280424+280425+280426+280427+280428+280429+280430+280431+280432+280433+280434+280435+280436+280437+280438+280439+280440+280441+280442+280443+280444+280445+280446+280447+280448+280449+280450+280451+280452+280453+280454+280455+280456+280457+280458+280459+280460+280461+280462+280463+280464+280465+280466+280467+280468+280469+280470+280471+280472+280473+280474+280475+280476+280477+280478+280479+280480+280481+280482+280483+280484+280485+280486+280487+280488+280489+280490+280491+280492+280493+280494+280495+280496+280497+280498+280499+280500?authors&parents&superparent"},"object":"objects\/sha256\/82\/821295b68afcd53fc0ea15478f95469e5f259ad3189a0f7c830fb7ceec5de911","record":"shard-2\/json-live-urgent-v3\/records\/80394bfd041089920a10a99decbb00ed752751d9a5b8f6288fb351ffe072d369.json","sha256":"821295b68afcd53fc0ea15478f95469e5f259ad3189a0f7c830fb7ceec5de911","source":"https","stored_at":1784022390}}