Holding On by Trebby

Everyone dies eventually. The hardest part is choosing when.
(title was changed last minute, please excuse the discrepancy in-game)
| Windows | https://drive.google.com/uc?export=download&id=1tRI8GLjlEzMfxT4UfnbzS3nu3y6LnLjz |
| Original URL | https://ldjam.com/events/ludum-dare/50/holding-on |
Ratings
| Overall | 933th | 3.34⭐ | 27🧑⚖️ |
| Fun | 1378th | 2.25⭐ | 26🧑⚖️ |
| Innovation | 520th | 3.48⭐ | 27🧑⚖️ |
| Theme | 88th | 4.26⭐ | 27🧑⚖️ |
| Graphics | 947th | 3.32⭐ | 27🧑⚖️ |
| Mood | 334th | 3.82⭐ | 27🧑⚖️ |
| Given | 20🗳️ | 26🗨️ |

That was daring. I'm glad you didn't flinch away from the idea.
Interesting game. I think the narrative was well done, but the crank turning could've used a little more interaction (maybe moving the mouse in a circle or something) to make it feel like more effort. The graphics looked great (the clock moving would've been amazing but I understand that time is limited), and the audio sounded good.