I have no nose, and I must smell by Enad96

[raw]
made by Enad96 for Ludum Dare 50 (JAM)

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If you give everything to delay the inevitable, you may very well come to regret it.

Come play our Outer Wilds-inspired StRaNd-type game! We've got:

  • A small solar system of planets filled with mystery and "mostly" finished models.
  • A universe left behind by the Fragrans---a race with two noses---for you to discover
  • A story that will leave you questioning everything
  • Handcrafted original soundtrack brimming with emotion
  • Hairy toroids, full of life!
  • Wacky physics and an even wackier control scheme!
  • "TBH I'm kinda stoked we got this far in a game jam, looks sick." -Enad
  • "someone left the dune cgi out in the sun too long and it melted" -Gorgan (5 stars)

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Footnotes:

  • Sometimes you might clip through geometry. We really did try our best, but Godot's physics is a finnicky beast.
  • Hint: to win you must successfully ~log in~. Discover the lore to find out how! (Let us know in the comments if you were able to get the ending.)

Version History:

  • v1.1 Bugfix [2022/04/05]: Fixed text logs not showing. Now 100% more lore as a result!
  • v1.2 Bugfix [2022/04/08]: Fixed gravity of spawn planet being off-centre

Ratings

Overall 1139th 3.135⭐ 39🧑‍⚖️
Fun 1313th 2.597⭐ 38🧑‍⚖️
Innovation 820th 3.181⭐ 38🧑‍⚖️
Theme 1357th 2.595⭐ 39🧑‍⚖️
Graphics 1050th 3.135⭐ 39🧑‍⚖️
Audio 257th 3.806⭐ 38🧑‍⚖️
Humor 594th 3.083⭐ 38🧑‍⚖️
Mood 284th 3.878⭐ 39🧑‍⚖️
Given 47🗳️ 57🗨️

Feedback

TheDevAtlas
04. Apr 2022 · 21:31 UTC
Space games are my favorite. After getting a handle on the controls, I had fun flying into the sun and seeing different planets. There were some objects around the world that you could interact with, but whenever I did I just got and error and no effect. Still a cool game.
🎤 Enad96
05. Apr 2022 · 01:53 UTC
Thanks @thedevatlas for finding the bug! It must have happened during export, we will fix it asap.
🎤 Enad96
05. Apr 2022 · 09:53 UTC
@thedevatlas Should be fixed now
PeteyWoufes
05. Apr 2022 · 15:48 UTC
WOW!!!!! In a game jam??? This is hella impressive
SAGIII
05. Apr 2022 · 16:57 UTC
Hello! I had issues the first times I played the game but I could experience it a bit. I didn't know what to do but I found the game super chill and I liked to explore.
Gandelianna
05. Apr 2022 · 20:47 UTC
Space games have some special atmosphere:3
Soundtrack is great!
Jeremy Selwyn
05. Apr 2022 · 21:38 UTC
Really enjoyed the music and general feeding of being in vast space! Playing your game was inspiring. Wasn't able to find the lore, but might return later.
Pierre Baudoin
06. Apr 2022 · 12:51 UTC
I didn't play Outerwilds and had a hard time moving. But this looks quite cool if you master it.
Big up for the music !
C64Gamer
06. Apr 2022 · 22:07 UTC
Space Games <3 <3 Thumbs up :-) Good work.
Dingledorf
07. Apr 2022 · 01:37 UTC
@gandelianna @jeremy-selwyn @pierre-baudoin Thanks so much for playing! I'm really happy you like the music, it was a lot of fun to make :D
someone
08. Apr 2022 · 21:16 UTC
Nice chill game. The music was great.
The movement took a while to get used to, I spent a lot of time stuck inside the planetoids.
Fairly sure I found everything. I enjoyed the stories.
Seng
09. Apr 2022 · 06:20 UTC
I'm not sure what I was supposed to do but I just explored some planets while listening to the masterpiece of a soundtrack. Nice and relaxing experience
Caladrius
09. Apr 2022 · 11:01 UTC
This has been my favourite entry into this current jam so far, so I feel I owe it to you to give some detailed feedback from a a place of love:
- Adored the soundtrack, wouldn't change a thing about it. Nothing better than comfy music during space exploration
- The atmosphere was phenomenal, caught myself flying around for way longer than I thought I would just because it was so lovely to do so
- Controls were actually pretty intuitive once I got the hang of them. I feel that "Jetpack" may have been a bit unclear in the instructions as it took me a while to realise how it was impacting my movement. Felt great to fly around once I had that down. Maybe an auto-reorient button would've been awesome as I did find myself holding it down for the most part
- Your low poly planets looked great, but I think this really caused a noticeable mismatch in the skybox style. I reckon if you hand-drew a cartoony space skybox and fixed the UVs on the model it'd look fantastic
- I think the logs were fairly contrived, I feel I was reading books but giant books placed along planets. Something a bit more techy to match the tone and atmosphere would probably have fit better here. The writing was great though, it's a shame there's no score for writing in Ludum Dare because I would've absolutely handed you a 5 for that
- I really had no idea what I was trying to do, but I'm assuming there's a log I missed somewhere that provided a username and password for the log-in screen? If there's more to the game, I'm truly sorry I didn't get to see it. Let me know if I was missing something and I'll definitely go back and check; though I didn't account my own shortcomings into the score I gave you, so don't worry about that

This is an incredibly ambitious project for two people, and I think you really nailed the core of what you were trying to do. Props to you!
Dingledorf
09. Apr 2022 · 12:24 UTC
@caladrius It makes me really happy to hear that you liked our game, and thank you so much for your super detailed feedback!

- You're totally right, the auto-reorient would've worked much better as a toggle. Will put it on the TODO list for a possible postjam build!
- The skybox idea would also be an excellent thing to put in a postjam build, thank you!
- Your comments on the logs are totally fair. From the outset we knew we wanted some kind of interesting storyline and lore, but in the end we were a bit too ambitious with our scope and the presentation of the logs suffered a bit as a result. I'll pass on your praise to our writer, however!
- The vagueness of the login screen is totally on us, we had a kind of 'ending' mapped out but due to the approaching deadline (and all-nighter delirium) the implementation ended up being pretty poorly-communicated. [*Spoiler for how to get the ending*]: The idea was that through reading the logs, the player would eventually figure out (or guess) that they are playing as one of the named characters. By entering that character's name in the login screen, they would get the ending.

Thank you once again for the incredible feedback! However, in fairness to the others, I should probably dispel the impression that we're only two people -- we actually had three others in our team (one who created the splash screen and otherwise functioned as our 'ideas guy', one who wrote all our data logs, and one who collaborated with me on the music). They just haven't created accounts haha.
alks
09. Apr 2022 · 18:35 UTC
Outermilds :)
TCoder12
10. Apr 2022 · 10:48 UTC
HOLY SHIT! AMAZING GAME! Loved the concept and I felt really relaxed while I was playing the game! Thank you for making my day!
NoobHereo
10. Apr 2022 · 23:16 UTC
Gotta love the space background with those low poly renders that feels so out of place but still works somehow. It almost felt very nostalgic to me. Great audio by the way. Really impressive for a game jam project as well!
NoobHereo
10. Apr 2022 · 23:17 UTC
It actually reminds me a bit of FTL if you are familiar with it, even though its so different.
dob
10. Apr 2022 · 23:23 UTC
Great music, nice visuals. I enjoyed exploring, but I don't feel like I accomplished very much of the intended story.
NeilKleistGao
15. Apr 2022 · 10:48 UTC
Great music and graphics. I love exploring in the game. :)
musaspacecadet
15. Apr 2022 · 18:56 UTC
i also built my game in godot ,but shit you make me look like a novice ... am impressed

i'll try to re-plicate this , where can i contact you ? instagram ? twitter ? where
Dingledorf
15. Apr 2022 · 23:23 UTC
@musaspacecadet I'm glad you like it! Unfortunately we don't have any socials for you to contact us on, but if you'd like some pointers, here are some tutorials that we followed:

- Walking around planets: https://www.youtube.com/watch?v=aL8TB_mB3j8 and https://www.youtube.com/watch?v=_QHvKMRtJD0
- Planet generation: The four-part video series starting with this one: https://www.youtube.com/watch?v=hHRhDEVwDho

We also have our project files and source code up on github if you'd like to check it out (though it's a bit of a mess, sorry!)
musaspacecadet
16. Apr 2022 · 06:13 UTC
thanks I'll check them out
Rewzu
16. Apr 2022 · 14:00 UTC
Quite a relaxing game with great music. However, the movement could be a bit more intuitive and you can easily get stuck or clip through objects. Overall it is a neat game. Great job!
FloGames
20. Apr 2022 · 22:19 UTC
I really enjoyed the relaxing music's Space Oddity vibes, but the controls got me slipping and sliding through the galaxy. By accident I stumbled upon the right journal and logged in as M***. There's probably some epic lore hidden inside the text journals, but I didn't have much patience to explore them all and piece them together. With more casual controls I would have played longer. The graphics have a trashy retro-charme, interesting, but it wears off after a while.