void Delay(Object Nuke); by DevZhrssh
This is my first entry for the Ludum Dare 50 Game Jam. It's a game where a city is about to be nuked. Your goal is to delay the nuke for as long as you can by typing the words you see in the console.
This is also the first-ever "complete" game I made in my 2 months of indie game development career. Feel free to criticize the gameplay, it is much appreciated!
How to play: - Wait for countdown - Start typing - No need to press Enter

| Link | https://devzhrssh.itch.io/void-delay-object-nuke |
| Original URL | https://ldjam.com/events/ludum-dare/50/void-delayobject-nuke |
Ratings
| Overall | 788th | 3.462⭐ | 28🧑⚖️ |
| Fun | 594th | 3.462⭐ | 28🧑⚖️ |
| Innovation | 1036th | 2.923⭐ | 28🧑⚖️ |
| Theme | 183th | 4.115⭐ | 28🧑⚖️ |
| Humor | 697th | 2.92⭐ | 27🧑⚖️ |
| Mood | 854th | 3.346⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 34🗨️ |
Music gets a touch grating after a bit but considering this is like a 1 minute game tops, not too big an issue.
EDIT: Oh yeah, I got a high score of around 20000 evacuees. Didn't write it down, but it was somewhere around there.
I mean, you're delaying a nuke so it's gotta be stressful.
I tried replaying it many times but my first attempt was the best with 21k evacuees.
Only 2 months in and you're already making great games, keep it up :clap:
The music was a bit clunky sounding at the start though, but overall well done!