Farming until bankruptcy by atomicptr

[raw]
made by atomicptr for Ludum Dare 50 (COMPO)

You're a farming bunny deep in the red, hop around, farm as much as you can and try to delay your inevitable bankruptcy!

Kooha-04-03-2022-21-46-10.gif

Software Used

  • Operating System: Fedora 35
  • Game Engine: Godot Game Engine 3.4
  • Programming Language: C#
  • IDE: JetBrains Rider
  • Art: Aseprite
  • Audio: jfxr

Ratings

Overall 213th 3.615⭐ 41🧑‍⚖️
Fun 164th 3.654⭐ 41🧑‍⚖️
Innovation 353th 3.192⭐ 41🧑‍⚖️
Theme 415th 3.397⭐ 41🧑‍⚖️
Graphics 132th 3.923⭐ 41🧑‍⚖️
Audio 387th 2.91⭐ 41🧑‍⚖️
Humor 388th 2.444⭐ 38🧑‍⚖️
Mood 343th 3.171⭐ 40🧑‍⚖️
Given 39🗳️ 65🗨️

Feedback

jk5000
04. Apr 2022 · 07:32 UTC
A fun little farming.
PaperAeroplane555
04. Apr 2022 · 11:38 UTC
very cute game! i like the simplicity and i really like the artstyle and sound effects :> just wondering is the payment like fixed or is it actually inevitable because i think if the movement was smoother and the farming feedback was more clear (?) i would actually play something like this. nice!
🎤 atomicptr
04. Apr 2022 · 11:47 UTC
@paperaeroplane555 thank you very much for the feedback, I sadly noticed this a bit too late, but I forgot to add an UI element that actually shows how much the next payment will be because it is actually increasing.
muriel
04. Apr 2022 · 13:16 UTC
I love the Pokémon red / blue style of graphics that you manage to achieve in your game.

Also I rarely play / design games that are "turned based" because I like motion in games but the way of how your game works it is very interesting as it doesn't feel that your are playing "turn based" as you can act as fast as you want to, but at the same time you get the benefits of being able to stop and think.

Good job, thanks for this submission :)
Daniel Foutz
04. Apr 2022 · 13:23 UTC
The idea of a Rogue-style farming game is really interesting. I found this pretty addicting considering the limited options. It kind of seems like there's not much point upgrading the field much since the crops grow in the time it would take to plant in all the spaces anyway. Nice art style and execution. This is fun. Great job!
Thoastbot
04. Apr 2022 · 13:27 UTC
Nice farming game, i missed a feedback on the payment, because in the end i died farming my max sized field because i just went all out on shopping and didn´t seem to make enough cash back fast enough.
Also, the controls on keyboard are a bit hard to use if u want to "fast farm" x) i can see this being way more smooth on controller, or if u change the interact button to something like m.

Still a great entry, well done!
ROBOWARRIOR1982
04. Apr 2022 · 15:57 UTC
Good farming concept, it lack of sound when you buy items in the shop, and the objective is not clearly define, i made some money and....I see the icon with the skull but after the payement nothing happen so i continue to farm ;)
![farmm.png](///raw/bc3/41/z/4a863.png)
BingThePing
04. Apr 2022 · 15:59 UTC
Enjoyed the game, I like the concept of it.
A Chill Lemur
04. Apr 2022 · 16:22 UTC
Love the gameboy aesthetic. Solid little farming game prototype.

I had a bunch of money, and only like 8 turns left until next payment, but no indication of how much money I needed. I rolled the dice and bought some more seeds but I was short when the payment came out so I lost. Some indication on what your upcoming payment is would help a lot with deciding whether to buy or just wait out the rest of the period.
PhoenixofForce
04. Apr 2022 · 16:29 UTC
Seems like i lost after 1000 turn :c But its a very productive bunny you got there. Very nice :)

As other said, it would've been good to know how much the next payment is
NoobHereo
04. Apr 2022 · 16:42 UTC
This is a ton of fun! I wish there was a indication of what would be charged. I went way past a thousand turns but just suddenly lost. It would be nice to know in advance. Love this game. Is there some media like discord etc where I can follow this game's progression? Again really great work here!
Crimsonshade
04. Apr 2022 · 20:03 UTC
Very nice game you made here! It's fun to play, but for me it isn't that obvious how much I lose after my turns ends. (I havn't realised it)
Nima
04. Apr 2022 · 21:36 UTC
Very nice art aesthetic. Enjoyed the game, nice job!
lupercalia
04. Apr 2022 · 21:50 UTC
I like this much! This is a cute game and i spend much time on it. Due to the lack of "how much for the next payment" indicator i kept on starting the game to earn an even bigger buffer of money to be sure that it is enough. Though it seems that there is an exponential rise to the next payment sum? Anyway: the turn-based limitation is very fun to think about the most effective strategy to plow and seed the field. I enjoyed playing your game a lot. Very well done! :-)
MikoziQ
04. Apr 2022 · 21:56 UTC
After farming to the 1000 turn...

Pros:
- Like the graphics. Immediate GB Pokemon vibes
- Clear objectives*
- Entertaining gameplay. I like that
- Difficult just enough for the player
- Rewarding for being cosistent (as farming should be)

Cons:
- Audio is nothing to write poems about. Actually, it's just the effects (was there any music at all here?)
- *Unfortunately, not clear what your next payment is going to be in terms of actual money. You can't prepare for the payment by paying strategically
- Not sure how Pokemon-like graphic come with the idea of having to create something 'on your own' for COMPO, but I believe there's a thin line between what's good and not.

Overall, a great MVP for farming game! I enjoyed playing it. Great job!
Omers
04. Apr 2022 · 22:47 UTC
I'm a big fan of the visual aesthetic you achieved and the overall concept. The primary 'boing' sound effect did get a bit grating after a while and I wasn't 100% clear on the objective beyond the farming component. That said, absolute solid delivery for the timeframe!
LDJam user 257946
05. Apr 2022 · 03:08 UTC
Accurate Farming Simulator. Work like crazy and STILL come up short. Very well done!
TimeTravelHamster
05. Apr 2022 · 08:05 UTC
Worked like a Tractor. Nice addicting gameplay, expanding and making it roguelike farming game I for sure will buy that.
sdelay
05. Apr 2022 · 15:47 UTC
This small farming is fun. I think to have a static camera instead of being focused on the character would be better. I love the simple graphics and sound. Could you add arrows key mapping to move?
LDJam user 279546
05. Apr 2022 · 18:10 UTC
Very fun game. Oddly cathartic considering I was trying to stave off bankruptcy. The art style also brings me back to my childhood playing the OG Pokemon games. Great job!
mlkvr
05. Apr 2022 · 18:14 UTC
Why this game is so addictive, wow even tho Im not a big fan of one bit games I really like your art & will play it time to time, great one congrats!
MPK90
05. Apr 2022 · 18:26 UTC
![ld farming.png](///raw/a32/82/z/4cbe6.png)
I went bankrupt :(

The art style is great, I love it! I don't know why, but I have the urgent to play Pokemon Blue and Stardew Valley <3
OldDog
06. Apr 2022 · 00:23 UTC
it does is inevitable , I was thinking what will happen when the turns end,,meybe I will spent more and more money,but sad just game over in no seconds,,nice farmer feeling,and all systems works well,it is happy to get the mnoney when the tree is growned up,
Wogabi
06. Apr 2022 · 00:32 UTC
Hey I loved this game, like stardew valley mixed with oldschool pokemon graphics. Very fun and addicting. I wished I could use the arrow keys in addition to WSAD though, and I didn't see how much my payment was going to be.
UkuleleFury
06. Apr 2022 · 02:45 UTC
:) Wow, very cool game! The concept is very simple, but the execution and balancing is excellent. I love the pixel art and animations. The few sound effects add a lot! A simple song in the background would be nice too! Who needs color--this is great! I played through a few times, and each time I died, I thought, "I'm pretty sure I could make it a lot further if I do _this_ next time...", which means you made something good here!
Jackaljk
06. Apr 2022 · 20:39 UTC
This would get sooo addicting for me, I love how it plays out, but I press buttons really quickly and when the turns run out I get a popup that I immediately close because I'm still in the loop of pressing buttons fast. So I have no idea what the popup says and then it looks like the game restarts? Too bad because it's good otherwise.
🎤 atomicptr
07. Apr 2022 · 15:05 UTC
@jackaljk that is likely the game over screen, I bound the "restart the game" button to the default interaction key :sweat_smile:, probably not a good idea in hindsight.
🎤 atomicptr
07. Apr 2022 · 18:21 UTC
I added a post LD update, which fixes a lot of the issues mentioned here.

Post LD version: https://atomicptr.itch.io/farming-until-bankruptcy

Changelog: https://github.com/atomicptr/ld50/releases/tag/v1.1.0
vilix64
08. Apr 2022 · 16:58 UTC
Very polished initial idea and overall well executed! :slight_smile:
DevZhrssh
10. Apr 2022 · 08:00 UTC
Very fun and addicting game! I love it!
SofiGnedova
10. Apr 2022 · 09:55 UTC
It was really cool, like a jam job! The visual range is very pleasant, it's a pity that the amount to be paid is not visible. Maybe download an additional version with an added user interface? I would really like to test my capabilities by seeing the amount!
Great job! I want to go back!
🎤 atomicptr
10. Apr 2022 · 14:55 UTC
@sofignedova Hey, there is an updated version which contains the UI change (and some other tweaks) available here: https://atomicptr.itch.io/farming-until-bankruptcy
WasteOfAmmo
11. Apr 2022 · 04:58 UTC
Nice farming game. I could not get past the 80K payment... Managed to get 76K and change. If I had not made mistakes on some moved I suppose I would have made the 80K but not sure how to make the 100K.
One bug.. after bankruptcy if you start the game again the payment is at the next value (-100K in my case) until you make the first payment.

Okay the game... fun game, it is really about optimizing your moves to earning money. It is easy enough to figure out a pattern of moves to minimize the number of non-paying moves. I did not experiment too much with increasing the field size, increase productivity, etc. as I had a pattern down where the trees were ready for harvest again by the time I completed one cycle. Maybe I missed purchasing bufs that could have made it easier to get past 80 and 100K... but as the game says bankruptcy is inevitable.

Great LD entry. Love the monochrome graphics, simple sounds, etc. Fairly well balanced. Would love to see how this develops further.
🎤 atomicptr
11. Apr 2022 · 15:51 UTC
@wasteofammo thanks for the bug report, the UI didn't properly initialize after restarting the game (although it would work fine after you paid the first loan which was still 5k). This also made me realize that the numbers are kinda hard to read because the 80k one actually had a typo and the game wanted 800k instead (Whoops!), so I pushed another update adressing these issues here: https://atomicptr.itch.io/farming-until-bankruptcy [(Changelog)](https://github.com/atomicptr/ld50/releases/tag/v1.2.0)

Upgrading the field unlocks some separate upgrades like 25% faster growing time for plants and 25% more money for selling them. Though they get kinda hard to fully utilize :sweat_smile:.
nyxkn
13. Apr 2022 · 16:14 UTC
What a charming little game! This was really well done. Really nice art, good amount of polish and smooth gameplay. I missed the dialog that presumably told me of the failed payment because I was spamming E for farming. Maybe a different key to clear the dialog would have been ideal. Not much else to say really. This was pretty neat! Love the black and white theme.
sateniksince
10. Nov 2022 · 19:15 UTC
This game reminds me of when I wanted to build my farm. It required a great enough desire. As well as possession of communication skills and knowledge of agriculture. All this I had but no capital to start a business. So I had to find out how to get a loan from a bank. This procedure is quite complicated and has many pitfalls. Therefore, to avoid making a mistake, I decided to take the advice of Mortgage Advice Leicester(https://Leicestermoneyman.com). Now I have picked the best offer from the bank and am looking for seed suppliers. I think that in a year or two, I will be able to earn a large enough capital.