Enlit by HGJake

[raw]
made by HGJake for Ludum Dare 50 (JAM)

A game on the idea of inevitable thoughts, and delaying them.

You play as a small mouse turning on lights in towers. Getting to the last one won't be easy.

Controls are fairly simple, and accessible. Although I don't have re-bindability. You can play on gamepad/keyboard, the keyboard has multiple variants for the same controls.

Keyboard : WASD/Arrow keys & space/enter/z

Gamepad: Arrow Pad/A button (whichever is the bottom one for your controller)

All art and code was done during the jam. However, the Audio was not.

I know it's a bit of an early post but I don't have anything left to add.

Ratings

Overall 1131th 3.143⭐ 23🧑‍⚖️
Fun 1342th 2.45⭐ 22🧑‍⚖️
Innovation 1012th 2.952⭐ 23🧑‍⚖️
Theme 867th 3.5⭐ 23🧑‍⚖️
Graphics 497th 3.881⭐ 23🧑‍⚖️
Humor 1128th 1.882⭐ 19🧑‍⚖️
Mood 77th 4.238⭐ 23🧑‍⚖️
Given 10🗳️ 16🗨️

Feedback

EbbDrop
04. Apr 2022 · 11:57 UTC
Love the atmosphere, and the message.
roryh
04. Apr 2022 · 15:13 UTC
Without spoiling anything... Does one thing, and does it well
tylerstraub
04. Apr 2022 · 18:04 UTC
Really love the atmosphere in this one
Nash
04. Apr 2022 · 18:04 UTC
Alright this was quite interesting. It kept me intrigued and hooked to the end.

I liked this one! The atmosphere is the best part of this game and the fact that it is so mysterious until the end. Thank you!
benskca
04. Apr 2022 · 20:50 UTC
Really cool take on the theme and I love the way the game explores self-doubt. The atmosphere and writing really make it for me.
Jasper Hansen
04. Apr 2022 · 21:11 UTC
i found the atmosphere here to be very effective, and i think you did a good job conveying your message. it's clear this was meant to be kind of a simple idea, so it's hard to find anything to criticize, and i'm not about to start complaining about pixel sizes, so i'll just say, nicely done
LDJam user 257946
04. Apr 2022 · 22:29 UTC
I love the art and the mood. It was very eerie. You also worked in a really good message.

Nicely done!
nardandas
05. Apr 2022 · 21:29 UTC
More of these types of games in jams, please! I really loved it, so simple but executed really well. I also don't really care about the pixel stuff. The environment was effective, the bar mechanic communicated difficulty really well, it was very effective storytelling through mechanics.
mechanicallife
07. Apr 2022 · 19:48 UTC
Quite quick to play trough and delivers on the message it tried to send I feel. Nicely done
Oleg Bone
07. Apr 2022 · 22:21 UTC
This is a good game in general! Simple realisation, cute art. I really liked this mouse ^^. Well done!
BrothersT
10. Apr 2022 · 11:13 UTC
Really nice! Great mood, nice amount of humour. Satisfying feedback/animation, good use of the theme.

Only 1 issue - I seemed to get the end dialogue before I reached the end of the game
JHax
10. Apr 2022 · 13:10 UTC
Really lovely and thoughtfully written game. Very effectively produces the right atmosphere and the graphics work really well.
TERNOX
10. Apr 2022 · 21:29 UTC
Conceptually. I like it.
DDRKirbyISQ
11. Apr 2022 · 00:10 UTC
A short experience, but well done. I guess it's easier for something not as complex to feel more polished, but at the same time...it's more polished of an experience than most.

Despite the short length, it felt like the end was a bit abrupt. I guess I'm trying to say I liked it enough that I wish there was a little more?
🎤 HGJake
11. Apr 2022 · 04:27 UTC
For anyone who runs into the issue where the End/Final dialogue plays before you reach the final tower / the game seems to end abruptly. Please also play the post Jam version (Don't rate me based on the post-jam though).