Loose screw by Codexzier
Short Story:
The machines need to be repaired all the time. Get the right spare parts to repair the affected machine.

https://youtu.be/WQcK0wam8JA
Controls
Movement: WASD or Arrow Keys
Tools:
Unity 3d, JetBrains: Rider, Aseprite, FL Studio
| Github | https://github.com/Codexzier/LooseScrew |
| Link | https://codexzier.itch.io/loose-screw |
| Original URL | https://ldjam.com/events/ludum-dare/50/loose-screw |
Ratings
| Overall | 1282th | 2.9⭐ | 27🧑⚖️ |
| Fun | 1284th | 2.68⭐ | 27🧑⚖️ |
| Innovation | 1306th | 2.48⭐ | 27🧑⚖️ |
| Theme | 758th | 3.6⭐ | 27🧑⚖️ |
| Graphics | 1036th | 3.173⭐ | 28🧑⚖️ |
| Audio | 748th | 3.04⭐ | 27🧑⚖️ |
| Given | 42🗳️ | 31🗨️ |
Some minor tweaks that I would change:
- Add diagonal movement
- Make the repair window longer. It was a very challenging game.
- Make the parts more visible. Some of the gray parts were hard to see.
Like I said, this was a good start and you did a pretty good job.
I'm also guessing--and I could be wrong here--that the camera jittering is from using Unity's pixel perfect camera? I've had trouble trying to get that to work properly in the past myself. Unfortunately, it does end up being a bit of a headache to look at when it's not functioning as you intend it to.
Good work! :smile:
It was hard to identify the icons, I think that they should be more distinctive from each other, especially the colors. The timers are also tiny, making it hard to learn the game.
Good work overall!