Tick Tack by ryupold
You are a student in a class room. Today is exam day but you didn't learn at all. So you need to get the test answers by silently asking other students while the teacher is patrolling the room. Don't get caught or you will be disqualified. Get all answers and return to your table to write them down.
Controls: - mouse or touch - restart with R or just reload the page
Tools: - Aseprite - Zig - raylib - VSCode
https://ryupold.de/assets/img/ld50_concept.jpg
I ran out of time so I needed to drop several game play mechanics
The original idea was that you could run around and ask other students, but they get annoyed so you cannot ask the same one over and over.
But you could also sneak up to the teachers desk an steal the ansers. Or leave the room to google stuff.
I'd like to also implement the ability to rewind the clock on the wall to get more time for the exam and also fit the theme a little better.
My goal was to use my own game framework zecsi and also get more familiar with zig programming and using raylib. Overall it was a really cool game jam and my first ever Compo entry.
Ratings
| Overall | 492th | 3.079⭐ | 21🧑⚖️ |
| Fun | 383th | 3.184⭐ | 21🧑⚖️ |
| Innovation | 348th | 3.211⭐ | 21🧑⚖️ |
| Theme | 574th | 2.684⭐ | 21🧑⚖️ |
| Graphics | 491th | 2.974⭐ | 21🧑⚖️ |
| Humor | 220th | 3.125⭐ | 18🧑⚖️ |
| Mood | 377th | 3.088⭐ | 19🧑⚖️ |
| Given | 15🗳️ | 12🗨️ |
It's a shame it's so simple, and reading the description, there's some lost opportunities with the extra stuff that could've improved the gameplay of "The Classroom". I mean I've wound back/forward my fair share of clocks at school hehehe. Also, I don't really see the theme in the game, that's my one big nitpick.
Very fun man, and I tested it on my phone to see if it ran cool, and it did! Audio would be nice, but I didn't miss it that much.
Congratulations!
Some notes: probably some anticipation or signalling on the teacher's movement would be great, because sometimes feels a little unfair. Also sometimes you kid got stuck on a desk, maybe a navmesh or an A* algorithm could help, but you are using your own engine, kudos for that!
And I must say, very good job delivering a jam game using your own engine, congrats!
I'm really impressed that you're using your own game framework. That's skills!
It would have been nice to have some music in the game. Music adds so much to mood and game feel.
I come with a strategy to start copying to the ones closest to my desk but not finishing the process, to finish it in the ones that are far appart. Thus I have to stay away less time that I should normally do.
That's a shame that you didn't have the time to add the time mechanisme, because it don't really fit the theme currently...
But hey, this is a compo game, good job to have a game that work on so little time !